Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

3DsMax Export to .Ase or .SMD

Skilled Illusionist
Joined
Nov 9, 2007
Messages
310
Reaction score
60
nice, dont forget to reposition the pivot as well, right now is at the middle
 
Over rock and under tree
Joined
Jul 20, 2011
Messages
568
Reaction score
347
Very nice ax (i say it like '-.akks' XDDD), i knew it would work =D

-Characters will hold the weapon by the Pivot ('axis')
-Item's drop position is related to its position in scene (on 3ds scene)..


I think that if you rotate the skull 90 degrees (for it to 'look away' from the 'front' blade) and delete the 'backside blade' (and reducing it a bit) it would be very good also for a 1-handed axe =D..
 
Back
Top