Re: Rewriting PT
Vormav;7118416@ said:
I don't like Mac ideas; e.g. mouse with one button, can't use your 2nd skill in PT lol
That is the most incredible display of ignorance. :O: But I hear it often. Mac OS supported 2 mouse buttons before Windows did. Apple just didn't make *mice* with more than one button until early 200x. How long did you keep the mouse that came with your PC?
The first Mac I got to use was a Mac Classic II running System 7.2 (IIRC) on a 68000 / 68010 with 4Meg of RAM. (remember, 8-Bit computing in the UK was dominated by domestic manufacturers, Acorn, Sinclair and Amstrad, in 16-bit we still tended more to Acorn, Atari and Commodore, even in business) This Classic II had 2 mouse buttons and you used the second for context menus as you do in current Windows systems. (equivalent to a Ctrl Click, but it requires a less precise, less useful Menu key with no click on Windows if the button breaks) It wasn't an Apple Mouse.
I emulated a system 6 Mac, and installed Excel. The right mouse button worked just fine,
tt1: and Control Click simulated it if your secondary button was broke, or you hadn't replaced you "Apple" mouse yet.
At that time, the right mouse button was not used in Windows 3.0 (the latest, hot off the press from Microsoft) except in MSPaint, which was a complete rip off down to the tool palette, menu options and most functionality, of Mac Paint. GEM 3 from Digital Research (the more common desktop OS for PCs at the time) didn't make much use of the right button either. At least GEM Paint had it's own feel.
Only Amiga and Acorn desktops made as much use of the second mouse button, and the Acorn
needed a third to allow any menu to be displayed. (Primary, Menu, Secondary)
Nobody had heard of a scroll wheel, but MacOS 8 used 3 buttons and a wheel just like Windows, only it did it nicer. Like the Middle button and Scroll wheel, a second button is not, and should no be necessary to work the actual OS.
Apple Macs have shipped with a two-way mouse since... Lion / Leopard? ish? At least 2 digital controls is the expected norm by then anyway. Originally dubbed "Mighty Mouse", it has no "buttons" and a track-ball in the middle for scrolling in either direction. The entire mouse rocks at the front to the left for primary click and to the right for secondary click. A bit like a small digital joystick. I think the ball clicks as a middle button on some Apple mice too. It's quite intuitive and doesn't "feel" much different to "buttons" except the puck retains a sturdy rigidity beneath your hand. I found myself lifting the bottom as much as depressing the tip too. But it's not unnatural.
I also think most sane people still chuck the Apple mouse, (not coz of the "rocking" but because it's the wrong shape, and too glossy) and if possible, get a "proper" separate screen. Many people chuck the keyboard too. Any USB keyboard works, it's just confusing that the clover leaf key has a context menu symbol on a Windows keyboard, the Option key is marked Ctrl and the Control key is marked Alt. :/: There are also Windows logos on the Apple keys, and no indication of which is hollow Apple and which is solid Apple.
But Linux calls these keys different things too, and you
can get a Linux keyboard with Tux keys and Accel keys printed on it... but who cares? A keyboard is a keyboard... right? Not many PC keyboards have USB hubs in them like the Apple ones either, and that's handy. Many branded IBM ones do and I like to use those to replace an Apple Keyboard cheaply.
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I agree about the Patents, and you can slag off Apple hardware all you like as far as price and build quality goes. But I dislike Microsoft stealing everyone elses' programs / designs, putting their label on it and making massive profit form theft. Yea, I don't want people to steal from MS... but that doesn't mean I *do* want MS to steal from everyone else either. They deserve to be paid and insulted. XD Just as Apple deserve to be applauded for their OS, chided for their price tags, have their hardware poked fun of and very rude words said about their patents.