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Monsters HP

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Well i havent tried myself increasing it more than 32000, but when the value is exceeds 5 digits it will make your mobs unhittable.
 
Over rock and under tree
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You can also increase the 'Absorption' dramatically, then it will be similar to higher hp..
 
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Well i havent tried myself increasing it more than 32000, but when the value is exceeds 5 digits it will make your mobs unhittable.
That suggests the actual limit is 32767. Stored as a 16bit signed integer 32768 is -32768 with an overflow into the "sign bit". (the highest bit in the 16bit word)

If overflow is accounted for on the signed number, subtracting hit points from a negative number, and comparing against zero will always return "false" which, in this instance, means "not dead yet". XD

If it where unsigned, the limit would be 65535, but then I would have no explanation for the "invincibility" "feature". ;) If it where even 24-bit, the limit would not be 5 digits. 17 is the minimum number of bits required to store the unsigned decimal number 100000, and that would be *extremely* "exotic".
"Digital Principals" it makes sense of everything in computers. :lol:
 
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