- Joined
- Jul 9, 2013
- Messages
- 14
- Reaction score
- 1
I summon the masters in 3DSMax, Wucas and HellSniper and whoever else knows ..
I've been studying 3DSMax for a long time and trying to apply to gunz maps, but I have some problems.
The map I create everything just right, I export without problems ..The problem that is breaking me is the collision. When opening the map in WorldEdit and selecting the "solid" option, some parts of the map are black. (Without solid kk)
I check everything, visual walls (pass_x) collision walls (hide_x) and everything is fine: |
Doubts..
Can I use the Attach function to gather everything I want for hide_x?
Can I model the map in spline and extrude? Would doing this cause a problem?
To start a map project, do I start with a simple box?
I already know a lot, but I have these little doubts, if you can help me I believe I can create good maps ..
I've been studying 3DSMax for a long time and trying to apply to gunz maps, but I have some problems.
The map I create everything just right, I export without problems ..The problem that is breaking me is the collision. When opening the map in WorldEdit and selecting the "solid" option, some parts of the map are black. (Without solid kk)
I check everything, visual walls (pass_x) collision walls (hide_x) and everything is fine: |
Doubts..
Can I use the Attach function to gather everything I want for hide_x?
Can I model the map in spline and extrude? Would doing this cause a problem?
To start a map project, do I start with a simple box?
I already know a lot, but I have these little doubts, if you can help me I believe I can create good maps ..