Pic please?
This is a discussion on Cant see Login Panel . LOL ^_^ within the Gunz Online forums, part of the MMO and MMORPG Developments category; Cant see any login panel when i build my source in KOR and BRZ mode. Checked loginpanel.tga declaration ..everything is ...
Pic please?
Mlog :
gunz 1,0,0,290 launched. Build (jun 13 2012 11:15:35)
log time (06/13/12 12:25:56)
cpu id = genuineintel ( family = 6 , model = 15 , stepping = 13 ) @ 2400 mhz
display device = intel(r) 82945g express chipset family ( vendor=8086 device=2772 subsys=817a1043 revision=2 )
display driver version = 8.14.0010.1930
windows = 6.1 build 7600 , (2088184kb) : ..
Load xml from memory : System/locale.xml- success
country : (brz), language : (brz)
load config from file : Config.xml- success
load xml from memory : System/system.xml- success
load xml from memory : System/strings.xml(0x0016) - success
load xml from memory : System/cserror.xml(0x0016) - success
load xml from memory : System/messages.xml(0x0016) - success
load xml from memory : System/gametypecfg.xml
initializenotify ok.
Wfog enabled device.
Vertex shader isn't supported
device created.
Video memory 121.500000
main : Rgetlenzflare()->initialize()
kryptonite gunz : 1.5 [release date: 15 june 2012]
initialloading success.
Interface initialize success
zapplication::oncreate : Begin
0(primary sound driver): Hardware mixing not supported
1(speakers (high definition audio device)): Hardware mixing not supported
2(digital audio (s/pdif) (high definition audio device)): Hardware mixing not supported
[[[getmaxchannel48]]]]
loadwave: Error loading file
loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
Loadwave: Error creating hardware sound buffer.
-------------------> sound engine create : 1.371000
sound engine create.
Load xml from memory : System/tips.xml(0x0016)- success
start log bipmap
end of load bitmaps2
loading pictures : 1.053000
warning : Bitmap slot_head.tga not found.
Warning : Bitmap slot_head.tga not found.
Warning : Bitmap icon_gameroom.tga not found.
Idlresource loading success!!
Idl resources : 0.234000
start initinterface option
number of display mode : 28
number of display mode : 28
end of initinterface option ok
init maps : No current channelrule
screen effect manager create : 0.102000
screen effect manager create success.
Effect manager create success.
Client create success.
Game interface create success.
-------------------> gameinterface create : 1.629000
load character.xml success,
-------------------> character loading : 3.679000
-------------------> weaponmesh loading : 0.281000
load weapon.xml success.
-------------------> worlditem loading : 0.020000
load zitem info success.
Load zbuff info success.
Init world item manager success.
Init map descriptor success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. Success
-------------------> etc .. : 4.915000
bspobject open : Begin interface/login/login.rs
rbspobject::open : Open_materiallist
rbspobject::open : Open_lightlist
bspobject open object list : Begin
rbspobject::open_objectlist : Size 13
rbspobject::open_objectlist : End
rbspobject::open : Opendescription
rbspobject::openrs : File.open
rbspobject::openrs : File.read(&header)
rbspobject::openrs : File.read(&nmaterial)
rbspobject::openrs : Open_nodes begin
rbspobject::openrs : Open_nodes end
rbspobject::open : Openrs
rbspobject::open : Openbsp
bspobject load lightmap : File.read(&header)
bspobject load lightmap ncount = 1
bspobject load lightmap 0
bspobject load lightmap : File.read(&m_nlightmap) done
bspobject load lightmap : End
rbspobject::open : Done
load smoke description mesh.
Main : Oncreate() done
mexitlistener !
Destroy gunz
destroy sound engine.
Destroy sound engine. Success
destroy console.
Destroy interface begin
destroy client.
Peerinfolist released
clear looks end.
Widget map clear end.
Desctroy cursor system end.
Clear idl resource end.
Final interface end.
Destroy game interface done.
Clear looks end.
Widget map clear end.
Desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
Clear skillmanager.
Clear questitemdescmgr.
Clear matchitemdescmgr.
Clear chattingfilter.
Clear channelrulemgr.
Destroy game application done.
Interface finalize.
Game input destroy.
Game gonfiguration destroy.
Bitmap manager destroy animation bitmap.
Destroy gunz finish.
Rframe_destory::closedisplay
lol look in the tut section u will see my thread about it, it fixed this
ahh can u provide thread link? My net speed is slow due to bad whether . !!! :(
Ohh fish ! Thanks :d