Whats hard on setting camera start/end points into the maps xml?
This is a discussion on Custom Login Map. :( within the Gunz Online forums, part of the MMO and MMORPG Developments category; Hello everyone, :( I try to know how to do and can not Login For Gunz .. I know that ...
Hello everyone, :(
I try to know how to do and can not Login For Gunz ..
I know that this guide - http://forum.ragezone.com/f497/make-...in-map-485217/
But I did not understand him so if anyone can help me with this I would love my Skype is: mikisa1998
Ty: (
GunZ Developer*
My Skpe: mikisa1998
Whats hard on setting camera start/end points into the maps xml?
lol ty what about Login?
GunZ Developer*
My Skpe: mikisa1998
ok mlog.txt
Code:GUNZ 1,0,0,290 launched. build Log time (08/03/12 17:46:15) Skip XTrapPatch CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2497 MHz Display Device = NVIDIA GeForce 9600 GT (Microsoft Corporation - WDDM v1.1) ( vendor=10de device=622 subsys=311419da revision=a1 ) Display Driver Version = 8.15.0011.8593 Windows = 6.1 Build 7600 , (2097151KB) : .. Load XML from memory : system/locale.xml- SUCCESS Country : (BRZ), Language : (BRZ) Load XML from memory : system/gametypecfg.xml Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0016) - SUCCESS Load XML from memory : system/cserror.xml(0x0016) - SUCCESS Load XML from memory : system/messages.xml(0x0016) - SUCCESS Serialkey error : 202 InitializeNotify ok. WFog Enabled Device. device created. Video memory 1267.500000 shader initialize successful : 1 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Not Supported 1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported [[[getMaxChannel48]]]] LoadWave: Error creating hardware sound buffer. -------------------> Sound Engine Create : 0.380000 sound engine create. Load XML from memory : System/tips.xml(0x0016)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 0.910000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. IDLResource Loading Success!! IDL resources : 0.183000 start InitInterface option Number of Display mode : 15 Number of Display mode : 15 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.103000 Screen effect manager create success. ----------> in zip ( SFX/ef_icemissile.elu ) file not found!! in zip : SFX/ef_icemissile.elu.ani file not found!! Effect manager create success. Client create success. game interface create success. -------------------> GameInterface Create : 1.379000 Load character.xml success, -------------------> Character Loading : 0.705000 -------------------> WeaponMesh Loading : 0.176000 ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! Load weapon.xml success. -------------------> Worlditem Loading : 0.017000 Load zitem info success. Error while Read Item Descriptor system/zeffect.xml Init effect manager success. Init world item manager success. Init channel rule manager success. Init abuse manager success. Init chatting filter. success -------------------> ETC .. : 0.342000 BspObject open : begin interface/login/login.rs Error while loading interface/login/login.rs.xml Load smoke description mesh. main : OnCreate() done Server Connected md5 failed : filePath error! Login Posted Login Successful. Responsed Account Charlist Selected character name : DJMiiki (44 4A 4D 69 69 6B 69 ) (len = 7) StageCreated Fail to create Bitmap for Initial loading Fail to create Bitmap for Initial loading game create begin , type = 0 BspObject open : begin maps/Tennis/Tennis.rs RBspObject::Open : Open_MaterialList RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done game world create success. in zip : model/man/man_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! Reload all animation end ---------------------------------setBuffer game created ( 17:47:03 ) Create character : Name=DJMiiki Level=99 RoundState:Countdown MExitListener ! Destroy gunz Destroy sound engine. Destroy sound engine. success Destroy console. Destroy interface begin game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 17:48:05 ) game interface destroy finished destroy client. PeerInfoList Released clear looks end. Widget map clear end. desctroy cursor system end. clear IDL resource end. Final interface end. Destroy game interface done. clear looks end. Widget map clear end. desctroy cursor system end. Destroy mesh manager. Destroy weapon mesh manager. destroy game application done. interface finalize. game input destroy. game gonfiguration destroy. Bitmap manager destroy Animation bitmap. destroy gunz finish. Rframe_destory::closeDisplay
GunZ Developer*
My Skpe: mikisa1998
It's hard to edit the Map for Login.mrs Map of others...
So if you will make a Login.mrs Map, you should have to make your own map, and apply it as Login.mrs.
You can know the placement/location from x,y,z by Map Maker.
Like what they said, first, you should need to learn making Maps.
Do not hurry. Need to prioritize basic.
Read and read.
ok thanks :)
GunZ Developer*
My Skpe: mikisa1998