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Gunz1.5 Quest maps have no texture

Junior Spellweaver
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Ive tried using quest maps from another client where there textures are working fine as soon as i use them in my client Theres no texture its weird though The mansion, prison, dungeon maps in deathmatch have there textures :S please could somone help me resolve this
 
The Sky's the Limit ^_^
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The only thing I can think of would be that the textures are being linked elsewhere to another map which you don't have. For example, I noticed once that some textures were being linked to Battle Arena, but where I got it from the map was called Battle_Arena, and my map had a space in it. Not sure if that would help you. I'm quite sure they won't be encrypted because otherwise you wouldn't be able to play it at all.
 
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Junior Spellweaver
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hey ive fixed it now it was weird though i basicaly used original ones from a diffrent client compiled them but still textures where missing the next day i Tried the EXACT same thing again and boom it works #confused and i think if there getting textures from battle arena that is a custom thing somone has done? Aurora i reconize your name did you play my server Lastgunz When it was up and running ?
 
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Ninja Goblin
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i think if there getting textures from battle arena that is a custom thing somone has done?

Loading textures from another map is a native function/feature of realspace 2 (aka gunz), maiet did it where applicable.
To load textures from another map add "../" infront of the map and texture name in the diffuse map.

For example;
"../garden/gzd_map_Garden_mask.tga" as diffuse map will make the game load the texture "gzd_map_Garden_mask.tga" from garden.

../ = go up once in the current folder hierachy, mrs files are treated as folders essentially so ../ will make the game leave your maps folder into the clients maps folder where it then looks for garden and within for gzd_map_Garden_mask.tga to load it.

Since quest maps arent in the maps folder but their own maps folder (by default/originally anyways, some servers changed that while organizing files differently), they have multiple ../ to escape/change the current location.

Example;
../../../maps/dungeon/gzd_map_DG_wreckage01.bmp would make the game follow this route
Gunz/Quest/Maps/Dungeon_passage1.mrs ../ -> Gunz/Quest/Maps/ ../ -> Gunz/Quest/ ../ -> Gunz/ -> Gunz/Maps/ -> Gunz/Maps/dungeon/gzd_map_DG_wreckage01.bmp

Some mrs packers can corrupt textures and other files occasionally which can cause your issue.
 
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