I see MTG Gunz have this code, i very need this code from my Gunz, some one can help me ? ( thanks, sorry my eng bad ).
https://streamable.com/yq6y92
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Sorry, i real idk
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Hey :)
Last edited by Zer0nix; 23-01-21 at 01:00 PM.
What source you bought me? What scam?
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What name your source bought from me? R u kidding me?
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Sorry, you're not what i mention. Im talking to NesuxGxx.
Goto command prompt on your server, then type:
FORMAT C: /U
Substitute "C" with your server drive letter.
Press Enter.
That will solve all your problems.
IXXI
Can you help me more lineYou can hide it in this function.
Code:
class ZEffectIconLoopStar : public ZEffectIconLoop
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Hide JJang?
Easy.
Code:void ChatCmd_HideJjang(const char* line, const int argc, char** const argv) { char szMsg[256]; if (!ZGetMyInfo()->IsEventGrade()) { //return; } if (ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang == 0) { ZGetGame()->m_pMyCharacter->GetStatus().CheckCrc(); ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang = 1; ZGetGame()->m_pMyCharacter->GetStatus().MakeCrc(); ZGetEffectManager()->Clear(); ZGetSoundEngine()->PlaySound("fx_whoosh02"); sprintf(szMsg, "^2Hide Jjang: Off"); } else if (ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang == 1) { ZGetGame()->m_pMyCharacter->GetStatus().CheckCrc(); ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang = 0; ZGetGame()->m_pMyCharacter->GetStatus().MakeCrc(); if (ZGetGame()) ZGetGame()->GetJjang(); ZGetSoundEngine()->PlaySound("fx_whoosh02"); sprintf(szMsg, "^1Hide Jjang: On"); } ZChatOutput(szMsg); }
You Rock My World
You need to save the jjang function, if not every time you enter the game you will have to keep typing the command.
Code:Z_EXTRA_HIDEJJANG = ((Z_EXTRA_HIDEJJANG == false) ? true : false); if (Z_EXTRA_HIDEJJANG) ZChatOutput("JJang disabled.", ZChat::CMT_SYSTEM); else ZChatOutput("JJang activated.", ZChat::CMT_SYSTEM); //save the function. ZGetOptionInterface()->SaveInterfaceOption();
Live as if there is no tomorrow, and do wonders.
@jorklenis2 @Orby
First! very thanks your help. i need command more!
But when i'm build i got an error.
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