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Source CatGunZ Crash

I'm retired, I'm already
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I'm trying to open this executable "CatGunZ" to compile its source in star and I do not know why, anyone know how to execute.:grr:

I'm using the client "AeriaGamers" and apparently running but only the loading bar reaches the semi-half.:/:

Mlog.txt:sleep:
PHP:
GUNZ 1,0,0,290 launched. build (Apr 16 2014 10:53:48) 
Log time (04/16/14 14:40:07)
CPU ID = GenuineIntel ( family = 262 , model = 6 , stepping = 1 ) @ 1959 MHz
Display Device = Intel(R) G41 Express Chipset ( vendor=8086 device=2e32 subsys=2e321849 revision=3 )
Display Driver Version = 8.15.0010.2555
Windows = 6.1 Build 7601 , Service Pack 1 (2097151KB) :  ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load Config from file : config.xml- FAIL
Load XML from memory : system/system.xml- SUCCESS
Error!! - StringTable Initalize Failed
Load XML from memory : system/gametypecfg.xml 
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 765.000000 
shader initialize successful : 1
main : RGetLenzFlare()->Initialize() 
Version : 4.0
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Controlador primario de sonido): Hardware Mixing Not Supported
1(Altavoces (VIA High Definition Audio)): Hardware Mixing Not Supported
2(Headphone (VIA High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]

-------------------> Sound Engine Create : 4.856000 

sound engine create.
Load XML from memory : System/tips.xml(0x0000)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 8.508000 
warning : bitmap btn_chk.png not found.
warning : bitmap btn_chk.png not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap Blitz_Result_Red.png not found.
IDLResource Loading Success!!
IDL resources : 0.562000 
start InitInterface option
Number of Display mode : 20
Number of Display mode : 20
end of InitInterface option ok
Init maps : no Current ChannelRule 
Screen Effect Manager Create : 1.615000 
Screen effect manager create success.
SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
Effect manager create success.
Client create success.
game interface create success.

-------------------> GameInterface Create : 12.485001 

model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
Load character.xml success,

-------------------> Character Loading : 14.907001 


-------------------> WeaponMesh Loading : 2.960000 

Load weapon.xml success. 

-------------------> Worlditem Loading : 0.107000 

Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Crash ( 14:41:07 )
Build Apr 16 2014 10:50:30

dwTotalMemKB = 3404888 KB
dwAvailMemKB = 1661308 KB
dwVirtualMemKB = 2097024 KB

[Exception]
Address	:	00566bf9
ExpCode	:	c0000005
Flags	:	00000000
#Param	:	00000002
other	:	00000000

[Context]
GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
EDI: 00006765  ESI: 2e3b38b0  EBX: 01e11884  EDX: 0000000f
ECX: 0012f4b8  EAX: 2e3b38b0  EBP: 0012f714  EIP: 00566bf9
CS : 0000001b  Flg: 00210202  ESP: 0012f058  SS : 00000023

[Stack]
0000018f 0012f714 00000010 743126e0 2e3b38b0 319967c8 319967c0 00120031 
00000000 00000001 6a39082f 86308edf 087e4138 00205928 00000000 ec1a661f 
0012f084 6a381868 0012f0f8 6a3b26e1 ec1b765f fffffffe 00205928 6a3c110b 
00000000 00000006 00000000 0012f108 6a382746 01205928 6a3866b7 86308f67 
00000017 0012f148 00645908 00000000 00000003 6a44db2c 0012f0d4 17cd75d8 
0012f11c 00000000 00645908 0012f128 753e8736 00000000 00000000 00000000 
00000000 00000017 00000017 0018eb40 0012f4c0 005672db 0000018f 00000010 
743126e0 0065b2d0 00645900 00000000 00645904 00000000 00645904 00000000 
00645904 00000000 0012f128 006c9194 0065b2f8 00000000 3f000000 0065b2f8 
03a51a48 00000101 0065b36c 03a51a48 309aec18 309af53b 00000028 00000002 
00000004 00000000 0000005f 00000000 0000005f 00000000 221c01a6 73756261 
78742e65 02360074 02360000 0000015e 00000082 013d02f3 6130df39 00000008 
00000076 00000310 000000c0 013802f4 6130df39 0000001a 17c04458 02230358 
00000082 00000020 00647c90 00000000 2df42410 02230048 02230168 2e3adcf8 
76f62fe7 76bf0601 0000000c 0236019c 02360000 76f62fe7 76bf0615 0000000c 
0236019c 02360000 76f62fe7 76bf0669 0f17004d bd40baec 02360000 76f62fe7
 
I'm retired, I'm already
Banned
Joined
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Messages
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Reaction score
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Someone could run this source, why not execute you the MatchServer and runnable.
 
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