Newbie Spellweaver
- Joined
- Jul 25, 2012
- Messages
- 30
- Reaction score
- 1
My Server disconnect when I start a game.
Source SecretsOThePast
Theduel.exe
MatchServer.exe
Solution?
Source SecretsOThePast
Theduel.exe
GUNZ 1,0,0,290 launched. build (May 15 2014 17:12:06)
Log time (05/15/14 17:22:49)
CPU ID = AuthenticAMD ( family = 24591 , model = 1 , stepping = 2 ) @ 3600 MHz
Display Device = AMD Radeon HD 7700 Series ( vendor=1002 device=683d subsys=32311682 revision=0 )
Display Driver Version = 8.17.0010.1247
Windows = 6.2 Build 9200 , (4163748KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (KOR), Language : (KOR)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0012) - SUCCESS
Load XML from memory : system/cserror.xml(0x0012) - SUCCESS
Load XML from memory : system/messages.xml(0x0012) - SUCCESS
Load XML from memory : system/gametypecfg.xml
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 1392.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
Fail to create Bitmap for Initial loading
Fail to create Bitmap for Initial loading
interface Initialize success
ZApplication::OnCreate : begin
0(Controlador primario de sonido): Hardware Mixing Not Supported
1(Altavoces (Realtek High Definition Audio)): Hardware Mixing Not Supported
2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
3(Realtek Digital Output(Optical) (Realtek High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 3.578000
sound engine create.
Load XML from memory : System/tips.xml(0x0012)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 2.344000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap main_bg_t.png not found.
warning : bitmap main_bg_b.png not found.
IDLResource Loading Success!!
IDL resources : 0.271000
start InitInterface option
Number of Display mode : 22
Number of Display mode : 0
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.317000
Screen effect manager create success.
SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 8.440000
model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
Load character.xml success,
-------------------> Character Loading : 7.044000
-------------------> WeaponMesh Loading : 0.663000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.044000
Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 4.687000
main : OnCreate() done
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
BspObject open object list : begin
----------> in zip ( interface/login/login_clouds.elu ) file not found!!
elu interface/login/login_clouds.elu file loading failure !!!
in zip : interface/login/login_glass.elu.ani file not found!!
in zip : interface/login/login_shadow.elu.ani file not found!!
in zip : interface/login/login_glass_shadow.elu.ani file not found!!
in zip : interface/login/core_shadow.elu.ani file not found!!
RBspObject::Open_ObjectList : size 7
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
RBspObject::Open : done
Load smoke description mesh.
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : Cris (4B 72 69 69 ) (len = 4)
Shop Gamble item count : 0
Shop Gamble item count : 0
start InitInterface option
Number of Display mode : 22
Number of Display mode : 0
end of InitInterface option ok
StageCreated
Fail to create Bitmap for Initial loading
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 0
BspObject open : begin maps/Mansion/Mansion.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 10
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
create game enrvironment.
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 17:25:06 )
Create character : Name=Cris Level=1
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 17:25:06 )
game interface destroy finished
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
BspObject open object list : begin
----------> in zip ( interface/login/login_clouds.elu ) file not found!!
elu interface/login/login_clouds.elu file loading failure !!!
RBspObject::Open_ObjectList : size 7
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
RBspObject::Open : done
Load smoke description mesh.
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : Cris (4B 72 69 69) (len = 4)
Shop Gamble item count : 0
StageCreated
Fail to create Bitmap for Initial loading
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 5
BspObject open : begin maps/Town/Town.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 8
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
create game enrvironment.
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 17:31:16 )
Create character : Name=Cris Level=1
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 17:31:16 )
game interface destroy finished
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
BspObject open object list : begin
----------> in zip ( interface/login/login_clouds.elu ) file not found!!
elu interface/login/login_clouds.elu file loading failure !!!
RBspObject::Open_ObjectList : size 7
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
RBspObject::Open : done
Load smoke description mesh.
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Cloth VertexBuffer is Released
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
Clear SkillManager.
Clear QuestItemDescMgr.
Clear MatchItemDescMgr.
Clear ChattingFilter.
Clear ChannelRuleMgr.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
MatchServer.exe
Load XML from memory : strings.xml(0x0052) - SUCCESS
Load XML from memory : cserror.xml(0x0052) - SUCCESS
== Nomsg item count : 23 ==
[05/15/14 17:21:09] DBMS connected
[05/15/14 17:21:09] Command registeration completed
Start GambleItem Init.
End GambleItem Init.
Start shop GItem list log.
GambleItemCount : 0.
End shop GItem list log.
=== Dump GambleItem Info. ===
Gamble item list.
Send shop gamble item list.
Shop gamble item count : 0
=== Completed Dump GambleItem Info. ===
init GameOn success.
success init security.
FILE PATH : C:\Users\'Kriiz\Desktop\GUNZ 5.0\CLIENTE-SERVER\server\Matchserver\MD5HashValue.txt
MD5 Hash Value => a1 a8 f5 e8 15 e9 72 30 80 5f a6 4e f2 96 77 d7
================================== Ranking Updater Info ======================================
CLEAN : Release Date : May 15 2014 17:06:45
CLEAN : Credits : DelPa, SeaTroll, Ronny
CLEAN : Clans cleaned successfully successfully.
CLEAN : Character Ranking Updated successfully.
CLEAN : Clan Ranking Updated successfully.
CLEAN : Survival Ranking Updated successfully.
CLEAN : Duel Tournament Ranking Updated successfully.
=============================== All Rankings Updated Successfully ======================================
================================== Server configure info ==================================
[05/15/14 17:21:23] Release Date : May 15 2014
[05/15/14 17:21:23] MD5 Check Off
[05/15/14 17:21:23] Loop Log Save Off
[05/15/14 17:21:23] Server Country : KOREA
[05/15/14 17:21:23] Command version : (58)
[05/15/14 17:21:23] Event usable state : (true)
[05/15/14 17:21:23] Load event size : (0)
[05/15/14 17:21:23] FileCRCCheckSum usable state : (false)
[05/15/14 17:21:23] FileCRC size : (0)
[05/15/14 17:21:23] Country Code Filter usalbe state : (false)
[05/15/14 17:21:23] Accept Invalied IP state : (false)
[05/15/14 17:21:23] Keeper IP : (127.0.0.1)
[05/15/14 17:21:23] Monitor IP : (127.0.0.1)
[05/15/14 17:21:23] Ticket use : 0
===========================================================================================
[05/15/14 17:21:23] Match Server Created (Port:6000)
Dueltournament Service Open(2014-5-15 Hour17, Min21)
Daily Survival Ranking Request [month5 day15 hour17 min21]
success to update CustomIP
[05/15/14 17:22:02] Start agent Register (CommUID 0:10) IP:127.0.0.1, TCPPort:5100, UDPPort:7778
[05/15/14 17:22:02] Agent Added (UID:010)
[05/15/14 17:22:02] Agent Registered (CommUID 0:10) IP:127.0.0.1, TCPPort:5100, UDPPort:7778
[05/15/14 17:22:12] Agent Removed (UID:010)
[05/15/14 17:22:13] Start agent Register (CommUID 0:11) IP:127.0.0.1, TCPPort:5100, UDPPort:7778
[05/15/14 17:22:13] Agent Added (UID:011)
[05/15/14 17:22:13] Agent Registered (CommUID 0:11) IP:127.0.0.1, TCPPort:5100, UDPPort:7778
[05/15/14 17:24:23] GARBAGE SESSION CLEANING : m_This(02), ClientCount=0, SessionCount=1, AgentCount=1, CommandPool=2, objHistoryCount=2
[05/15/14 17:27:23] GARBAGE SESSION CLEANING : m_This(02), ClientCount=0, SessionCount=1, AgentCount=1, CommandPool=23, objHistoryCount=3
[05/15/14 17:30:23] GARBAGE SESSION CLEANING : m_This(02), ClientCount=0, SessionCount=1, AgentCount=1, CommandPool=23, objHistoryCount=3
Solution?
Last edited: