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City, Dungeon and Island Maps

Yui

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Yuis Maps

Please note that these maps never had any tests with monsters!
If you find any problems or adjustments, feel free to comment on this thread or contact me on Discord.

Yui - City, Dungeon and Island Maps - RaGEZONE Forums

(Imardin ^ Picture is abit outdated, but only small changes were applied.)
Yui - City, Dungeon and Island Maps - RaGEZONE Forums

(Ancient Temple)
Yui - City, Dungeon and Island Maps - RaGEZONE Forums

(Kyralia Island)
Yui - City, Dungeon and Island Maps - RaGEZONE Forums

(Ruin Island)
Yui - City, Dungeon and Island Maps - RaGEZONE Forums

(Battlefield Map)
Yui - City, Dungeon and Island Maps - RaGEZONE Forums

(Lung Island)



( )


Little fix for the Battlefield map, since with enough speed you could get into the spawns, I added some obstacles + stairs. Also Storms are castable in the fightarea now.
( ) ( )
Yui - City, Dungeon and Island Maps - RaGEZONE Forums

Yui - City, Dungeon and Island Maps - RaGEZONE Forums
New update for the Battlefield map.
iVRzMmI - City, Dungeon and Island Maps - RaGEZONE Forums


~Yui
 

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That dungeon tho, freaking huge... the char is like the size of an ant in it. xD
 

Yui

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That dungeon tho, freaking huge... the char is like the size of an ant in it. xD

True :D But it also has some charm because of it. :>
Also its easier to handle the camera in huge dungeons. ^^
 
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thanks for release
can you upload missing objects/test/maa?
 
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Yui

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thanks for release
can you upload missing objects/test/maa?
Ouh, didn't remember I used that but well. You could also delete it, it doesn't have any model. ^^
 

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Experienced Elementalist
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At the dungeon the mobs spawn outside of it ^^
 

Yui

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At the dungeon the mobs spawn outside of it ^^

I'll take a look at it later. Like I said, the maps weren't tested with monsters, especially the dungeon cause the project never finished. :)
So if you could explain it abit more and may take a screenshot of it, I'll figure something out to fix it ^^
 
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I have the same problem, but with a another object. Monsters not spawning inside the dungeon, they spawn outside (ceiling, roof)
 
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Yui

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Alright, thanks. That's the info I needed! :)
 

Yui

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Well since I can't get my exporter to work, here are two versions without a roof.

First version is the same layout without the roof and an overworked KSM

Yui - City, Dungeon and Island Maps - RaGEZONE Forums


The second version comes with a different layout, which contains some smaller rooms. Also an overworked KSM.

Yui - City, Dungeon and Island Maps - RaGEZONE Forums



 
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Thanks for releases :)

Also can you wirte here coordinates for Imardin city ? please ^^
 

Yui

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the coordinates should be 292134 230501
 
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why i can't move to Ancient Temple
coordinates : 0 242935 265479
i replaced everything, i can see temple dungeon in opl editor 3d, but ingame i can't move to there.
 

Yui

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Did you check your macro.dat? Check the initmaps and search for n_029_032.ksm, if it doesnt exist, create it. It could also be commented out. ^^
 
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