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Honor Items

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does anyone know what the Specialty id (buff id) for these honor items are in r3vos repack.

Code:
[/COLOR][COLOR=#000000];1hp 10rp [/COLOR]
[COLOR=#000000][/COLOR]
[COLOR=#000000](item    (name 2426)    (Index 1118)    (Image "item349")    (desc 491)    (class general refresh)    (code 4 8 0 0)    (country 0 1 2)    (use 1)    (plural 1)    (cooltime 1300)    (limit all 1)    (buy 0)    (sell 0)    (effect 1)    (specialty    (refresh hp 500)    ))[/COLOR][COLOR=#000000]
[/COLOR]



i know there is a specialty id or buff id being used for them to be giving points directly to the db

i am working on something that may be very useful if i can pull it off but i need the id being used for these items and i dont know right off the top of my head where to find the info i need.

does anyone have an updated buff id list for the new engine you wouldnt mind sharing?
 
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does anyone know what the Specialty id (buff id) for these honor items are in r3vos repack.

Code:
[/COLOR][COLOR=#000000];1hp 10rp [/COLOR]
[COLOR=#000000][/COLOR]
[COLOR=#000000](item    (name 2426)    (Index 1118)    (Image "item349")    (desc 491)    (class general refresh)    (code 4 8 0 0)    (country 0 1 2)    (use 1)    (plural 1)    (cooltime 1300)    (limit all 1)    (buy 0)    (sell 0)    (effect 1)    (specialty    (refresh hp 500)    ))[/COLOR][COLOR=#000000]
[/COLOR]



i know there is a specialty id or buff id being used for them to be giving points directly to the db

i am working on something that may be very useful if i can pull it off but i need the id being used for these items and i dont know right off the top of my head where to find the info i need.

does anyone have an updated buff id list for the new engine you wouldnt mind sharing?

you mean these doggebi certificate which gives honor points and reward one to?
 
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yes. im trying to find out what the actual specialty buff id is being used to make that doggebi certificate give the actual points in the db tables.

i know the item in InitItem.txt does not have an id being used in there but i believe its just being used (hardcoded) and not included in the items list so we can see which one it is.
 
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off@kal. - on@gw2/d3 :)
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well, idk the source, but im sure it is custom actually, linked on the index, if index X used then -> honor/reward points..
you should ask darn/revo etc about it, actually people who know about the newer files
 
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well, idk the source, but im sure it is custom actually, linked on the index, if index X used then -> honor/reward points..
you should ask darn/revo etc about it, actually people who know about the newer files
i asked beshoy since i bought the 2016 files from him but im still waiting for his replys.

r3vo dont like me so i get 0 support from him ever (including buying files)

Darn seems quiet these days and im kind of scared to ask him anything bc the last couple of times did not go well ( he never answered me or the answers were the kind that: i should already know what i am doing and shouldnt be asking questions)

@Muff has been the ONLY helpful one around when i needed him.

so most of the time im stuck with 0 answers and end up trying to figure out how to fix things by myself with 0 clues on wtf im doing lol.

this was how i made my realtime exp items ...... no help and pure innovation lol.

but these honor ids are kicking my butt and i can not seem to figure this one out on my own.



did you check quest,itemgroups?

i know the index to get the items.


im looking for the specialty id.

Tranx pretty much answered that it is more or less harcoded to the indexes of the item but im trying to find out the actual specialty buff ids that allow it to trigger and add the points to the db directly.

(specialty (buff 111 7200 0)
 
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at 2014 files it was over the index. you used the item and getting the points.
So i dont think that revo did change it at the 2016 files

;Doggebi Certificate
(item (name 2791) (Index 1118) (Image "item906") (desc 783) (class general refresh) (code 4 8 0 0) (country 2) (use 1) (plural 1) (cooltime 0 0) (limit all 1) (buy 0) (sell 0) (effect 1) (specialty (refresh hp 1) ))
(item (name 2792) (Index 1119) (Image "item906") (desc 784) (class general refresh) (code 4 8 0 0) (country 2) (use 1) (plural 1) (cooltime 0 0) (limit all 1) (buy 0) (sell 0) (effect 1) (specialty (refresh hp 1) ))
(item (name 2793) (Index 1120) (Image "item906") (desc 785) (class general refresh) (code 4 8 0 0) (country 2) (use 1) (plural 1) (cooltime 0 0) (limit all 1) (buy 0) (sell 0) (effect 1) (specialty (refresh hp 1) ))
(item (name 2794) (Index 1121) (Image "item906") (desc 786) (class general refresh) (code 4 8 0 0) (country 2) (use 1) (plural 1) (cooltime 0 0) (limit all 1) (buy 0) (sell 0) (effect 1) (specialty (refresh hp 1) ))
 
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at 2014 files it was over the index. you used the item and getting the points.
So i dont think that revo did change it at the 2016 files

;Doggebi Certificate
(item (name 2791) (Index 1118) (Image "item906") (desc 783) (class general refresh) (code 4 8 0 0) (country 2) (use 1) (plural 1) (cooltime 0 0) (limit all 1) (buy 0) (sell 0) (effect 1) (specialty (refresh hp 1) ))
(item (name 2792) (Index 1119) (Image "item906") (desc 784) (class general refresh) (code 4 8 0 0) (country 2) (use 1) (plural 1) (cooltime 0 0) (limit all 1) (buy 0) (sell 0) (effect 1) (specialty (refresh hp 1) ))
(item (name 2793) (Index 1120) (Image "item906") (desc 785) (class general refresh) (code 4 8 0 0) (country 2) (use 1) (plural 1) (cooltime 0 0) (limit all 1) (buy 0) (sell 0) (effect 1) (specialty (refresh hp 1) ))
(item (name 2794) (Index 1121) (Image "item906") (desc 786) (class general refresh) (code 4 8 0 0) (country 2) (use 1) (plural 1) (cooltime 0 0) (limit all 1) (buy 0) (sell 0) (effect 1) (specialty (refresh hp 1) ))

read what i asked above.

i already know the information you posted and thank you very much for your attempt to help me.

im hoping someone will eventually answer the question but it seems they either do not know the answer or they just dont like me enough to help :)

im guessing its the 2nd one ^^
 
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