Newbie Spellweaver
- Joined
- May 12, 2016
- Messages
- 8
- Reaction score
- 2
Hello everyone,
I'm coding some addons and I'm stuck on something.
I'm using MadKnight spawn mob snippet :
I don't know how you can get monster's ID or pointer, someone can give me a tip or the way you found it, thank you.
I'm coding some addons and I'm stuck on something.
I'm using MadKnight spawn mob snippet :
PHP:
int getX = *(_DWORD *)((int)pPlayer + 332);
int getY = *(_DWORD *)((int)pPlayer + 336);
int getZ = *(_DWORD *)((int)pPlayer + 340);
int getMap = *(_DWORD *)((int)pPlayer + 316);
int Monsterindex = 47;
int spawntime = 20;
int amount = 20;
Dereference((DWORD)0x0044402B,(DWORD)Monsterindex);
Dereference((DWORD)0x004440A6,(DWORD)getX);
Dereference((DWORD)0x004440AD,(DWORD)getY);
Dereference((DWORD)0x004440BA,(DWORD)getMap);
Dereference((DWORD)0x00444129,(DWORD)spawntime);
for (int i = 0; i < amount; i++){
__asm push 0
__asm mov edx, 0x00443FD0
__asm call edx
__asm add esp, 4
}