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summon scrolls problem on r3vos 2016 files

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i am losing my mind trying to find where i am going wrong here.

i am using r3vos 2016 repack and fixed files from his website.

i am trying to make new summon scrolls and the 1st 6 scrolls work fine (they were already added in this pack) but the new ones are not summoning anything.

9996
9995

will not summon any mobs and i have no idea why.

does anyone know if there is any other places i should be looking to edit them?

InitItem.txt

Code:
; monster summoning scroll(item    (name 2690)    (Index 1534)    (Image "shop067")    (desc 640)    (class general summonscroll )    (code 4 8 0 0)    (country 0 2)    (use 1)    (plural 1)    (cooltime 1000)    (limit all 30) (buy 0)    (sell 0))
; monster summoning scroll(item    (name 2691)    (Index 1535)    (Image "shop068")    (desc 641)    (class general summonscroll )    (code 4 8 0 0)    (country 0 2)    (use 1)    (plural 1)    (cooltime 1000)    (limit all 40) (buy 0) (sell 0))
; monster summoning scroll(item    (name 2692)    (Index 1536)    (Image "shop069")    (desc 642)    (class general summonscroll )    (code 4 8 0 0)    (country 0 2)    (use 1)    (plural 1)    (cooltime 1000)    (limit all 50) (buy 0)    (sell 0))
; monster summoning scroll(item    (name 2795)    (Index 1537)    (Image "shop073")    (desc 670)    (class general summonscroll )    (code 4 8 0 0)    (country 0 2)    (use 1)    (plural 1)    (cooltime 1000)    (limit all 60) (buy 0)    (sell 0))
; monster summoning scroll(item    (name 2796)    (Index 1538)    (Image "shop074")    (desc 671)    (class general summonscroll )    (code 4 8 0 0)    (country 0 2)    (use 1)    (plural 1)    (cooltime 1000)    (limit all 70) (buy 0) (sell 0))
; Monster Summoning Scroll(item    (name 3111)    (Index 1973)    (Image "shop125")    (desc 876)    (class general summonscroll )    (code 4 8 0 0)    (country 0 2)    (use 1)    (plural 1)    (cooltime 1000)    (limit all 80) (buy 0) (sell 0))
; Monster Summoning Scroll(item    (name 9996)    (Index 9996)    (Image "shop125")    (desc 9996)    (class general summonscroll )    (code 4 8 0 0)    (country 0 2)    (use 1)    (plural 1)    (cooltime 1000)    (limit all 80) (buy 0) (sell 0))
; Monster Summoning Scroll(item    (name 9995)    (Index 9995)    (Image "shop125")    (desc 9995)    (class general summonscroll )    (code 4 8 0 0)    (country 0 2)    (use 1)    (plural 1)    (cooltime 1000)    (limit all 80) (buy 0) (sell 0))


MonsterSummon.txt

Code:
(item index amount disappear 1534 57 25 600)
(item index amount disappear 1535 204 50 600)
(item index amount disappear 1536 242 75 600)
(item index amount disappear 1537 392 100 600)
(item index amount disappear 1538 434 125 600)
(item index amount disappear 1973 585 150 600)
(item index amount disappear 9996 883 175 600)
(item index amount disappear 9995 882 200 600)
 
Last edited:
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Simple ... Same as pets ..

You can edit existing pets , you can`t add new ones .
MonsterSummoning scrolls have predefined number ( 6 ) you cant add more , but you can have less than 6 .

The config file isnt for adding more ... bla blah ... just for editing existing things coded in addons .

Thats just my guess..
 
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Simple ... Same as pets ..

You can edit existing pets , you can`t add new ones .
MonsterSummoning scrolls have predefined number ( 6 ) you cant add more , but you can have less than 6 .

The config file isnt for adding more ... bla blah ... just for editing existing things coded in addons .

Thats just my guess..
ok awesome and crappy all at the same time ....

i kind of figured this was the case but i thought i would ask and see if anyone knew the solution to my issue and you nailed it lol.

crappy part is that it sucks that it is a limited feature when over the years in most packs and even hackshield addons made for kal ( KOEM for example and madknights ) we have got used to having unlimted summoning and now its kind of a pain in the butt lol.

even if i "made my own" it would probably conflict with the existing system.

and my mssblah.dll (old summon addon) wont load anymore because of the fact im using the new engine so i get a procedure entry point error using it lol.

well poop ....

thanks for your answer though i appreciate it very much
 
Last edited:
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