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L2J Geodata files for all Server Packs

Newbie Spellweaver
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Re: [Share]Geodata files for all Server Packs

I can use these geodatas in my l2-oneo Interlude rev ?
 
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Re: [Share]Geodata files for all Server Packs

Latest rev added on first post and added CT1 branch ones.
 
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Re: [Share]Geodata files for all Server Packs

I can use these geodatas in my l2-oneo Interlude rev ?

Read the topic title and you'll find out...

Droppo.-
 
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Re: [Share]Geodata files for all Server Packs

So this geodata prevents hiting trough walls etc or its just geodata for npcs?
 
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Re: [Share]Geodata files for all Server Packs

Prevents all that you say... basically makes walls like actuall walls not just a line that can be passed...

Droppo.-
 
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Re: [Share]Geodata files for all Server Packs

nice share i use ct1 geodata works great....
(question) ct1 geodatas works in others packs? like interlude, c5 for example?
 
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Re: [Share]Geodata files for all Server Packs

in every chronnicle there are zones changes, so you will have problems on the zones changed, but the rest should work without problems..

Droppo.-
 
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Re: [Share]Geodata files for all Server Packs

ok thank you =)
 
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Re: [Share]Geodata files for all Server Packs

Well i think i have geo enabled or it really doesnt work look at pic:


:alienmental:

Have i done something wrong or what?

I tried to hit npcs trough wall also in Imperial Tomb, I am 100% that i could hit npc trough every wall. So is that my problem or GEO doesnt support anti-wall hiting?
 
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Re: [Share]Geodata files for all Server Packs

look you config cuz works for me
 
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Re: [Share]Geodata files for all Server Packs

The message in the game server console is the right one? i dont see any additional geo/pathondes loading.

# 2 = Full GeoData enabled, CURRENTLY FOR TESTING ONLY. Includes PathFinding
# (requires also /data/pathnode files) and all character moves go
# through geodata checks (if a mob passes a wall, pathing is wrong).
GeoData = 2

#[true]Loads GeoData buffer's content into physical memory.
#[false] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
ForceGeodata = true

those are my settings
p.s. mobs also pass the wall when i hit them trough
 
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Re: [Share]Geodata files for all Server Packs

Oh yeah sorry, pathnodes are loading, just geodata isnt..dont know why..i have geodata files in the right folder 100%
 
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Re: [Share]Geodata files for all Server Packs

nvm fixed :), works great nice work
 
Initiate Mage
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Re: [Share]Geodata files for all Server Packs

nvm fixed :), works great nice work

how do you do?, i have the same problem, only load the pathnodes and not the geodata
 
Elite Diviner
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Re: [Share]Geodata files for all Server Packs

Works perfectly,to be honnest better than l2jgeo
Just see your configs to see the error
 
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Re: [Share]Geodata files for all Server Packs

Updated files to 247...

Droppo.-
 
Initiate Mage
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Re: [Share]Geodata files for all Server Packs

how do you do?, i have the same problem, only load the pathnodes and not the geodata

Aren't you forgetting to add the file geo_index.txt in the geodata folder with all the geodata filenames?
example:
15_20
15_21
15_22
15_23
...
etc

:)
 
Initiate Mage
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Re: [Share]Geodata files for all Server Packs

can you upload them on a different hoster like megaupload? tyvm
 
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