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L2J L2jServer Compiled Revisions - High Five (BETA)

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Skilled Illusionist
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REQUEST THIS THREAD TO BE DELETED along with all my work!

From time to time fixes and a lot or work is in progress, this thread will be updated
with new rev's.

H5 PART 5 STABLE
(lots of features and packets are missing)
This isn't H5 Full, it's only to help L2jServer team in TEST or making CONTRIBUTIONS.
FINAL BETA and STABLE IS RECOMANDED FOR LIVE SERVERS FROM NOW ON

===========================================================================
Update on July 23, 2011
L2jServer BETA 8203
Server:4771 Datapack:8225
===========================================================================
Update on August 2, 2011
L2jServer BETA 8238:
Server:4783 Datapack:8238
==========================================================================
Update on August 3, 2011
L2jServer BETA 8241
Server:4787 Datapack:8241
=========================================================================
Update on August 6, 2011
L2jServer BETA 8255
=========================================================================
L2jServer BETA 8269
Server:4832 Datapack:8269
=========================================================================
L2jServer BETA 8281
Server:4848 Datapack:8281
==========================================================================
Update on August 21, 2011
L2jServer BETA 8281
Server:4859 Datapack:8298
==========================================================================
Update on August 26, 2011
L2jServer BETA 8309
Server:4868 Datapack:8309
==========================================================================
Update on August 30, 2011
L2jServer BETA 8328
Server:4888 Datapack:8328
==============================================================================
L2jServer BETA 8328
Server:4899 Datapack:8342
===============================================================================
Update on September 13, 2011
L2jServer BETA 8356
Server:4911 Datapack:8356
===============================================================================
Update on September 25, 2011
L2jServer BETA 8378
Server:4929 Datapack:8378
===============================================================================
Update on October 10, 2011
Server:4992 Datapack:8449
===============================================================================
Update on January 15, 2012
Server:5131 Datapack:8629
===============================================================================
Update from January 15, 2012
ahead to Update January 15, 2013
Server:5131 Datapack:
===============================================================================





"Rate it- Like it- Subscribe to it- Coment it"

Credits: 007florin
soulsimbol - L2jServer Compiled Revisions - High Five (BETA) - RaGEZONE Forums
corbin12, goncafa, !MELERIX, Michalis, Micr0, u3games and UnAfraid for the other support and features.

I would love some stickyness if there are any moderators here that are aware of this thread.
 
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Initiate Mage
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Thank you so much .
Whats the latest version is it Freya , high five or the Chaotic Throne ??

Cuz this game its so hard to understand it .

Its not like aion or wow which is really easy to know the lastest version (by num x.x.x.x )

could tell us what is the recommned client for each server file

Thanks again pal
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Freya LATEST and FINAL up to date server files

L2jServer_Rev_8018.7z - 21.9 MB
Freya Client Only 5Gb client


And the new NEW UPDATE: July 29 to L2jServer_BETA_8225.7z - 23.9 MB
Use the Freya HighFive Client 5GB++
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

So there is Freya client and Freya HighFive client .

Ok what do you recommend me ???
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Freya LATEST and FINAL up to date server files

L2jServer_Rev_8018.7z - 21.9 MB

You Meen this .

Ok , So I have to search for Freya client ( not Freya high Five client ).

Thank you so much soulsimbol .
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Freya LATEST and FINAL up to date server files

L2jServer_Rev_8018.7z - 21.9 MB

You Meen this .

Ok , So I have to search for Freya client ( not Freya high Five client ).

Thank you so much soulsimbol .



you just go and setup the server becouse you have an long way untill you will get to the client (A: YES-FREYA )
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Update with L2jServer BETA 8241
Fixed in this BETA:
- BETA: Javadocs for some utils thanks FBIagent
- BETA: Core & DP Support for DebuffImmunity?
- BETA: Fix for JDK7 Requirement in builders (now using "java.lang.AutoCloseable?" which is introduced in JDK7), thanks FBIagent.
- BETA: Minor Fixes for /loc in RespawnZones? by Nyaran
- BETA: TOI Teleport Fixes by plim (thanks pmq for report).
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

hi mate..

if i download the Update on August 2, 2011 Server:4783 Datapack:8238 file i can't get the L2JConfig.exe to work.. seems like it is corrupted or something.. same with RegisterGameServer.bat, GSRegister.exe, startSQLAccountManager.bat...

same happens if i download your latest release, the one of the August 3.. do you know why?
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

What to do on every single new UPDATE :

Just double click to update your sql's from navicat , than copy the data folder from the new release and paste it to the old rev.
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Update with L2jServer BETA 8253
Fixed in this BETA:
- BETA: AI Scripts cleanup & update
- BETA: AdminEditNpc? typo fix
- BETA: Hekaton Prime's spawn is managed by Quest.
- BETA: AdminEditNpc? source format fix
- BETA: Updating H5 Olympiad Stadium Zones.
- BETA: New equipment reward items are now available for purchase with Olympiad Tokens at the Olympiad Manager:
* Vesper Armor Sets, Sigils and Shields
* Noble Enhancement Stones
* Vorpal Armor Sets, Sigils and Shields
The items available for Noblesse Gate Pass have been removed.
- BETA: Updating Summer Squash Event Skills.
- BETA: Fix for "object: Tutorial Guide(5588)[xxxxxxxxx] already exist in OID map!" thanks VlLight?
- BETA: aggroPoints not increase during enchant skill
- BETA: Support for Quest class to accept addTalkId(1, 2, 3, 4) instead of adding multiple times addTalkId and leave old declarations because of jython it converts them as int[]
- BETA: Using xml filter in zones and skill trees
- BETA: HtmCache?'s map should be synchronized only if lazycache is running.
- BETA: L2TIntObjectHashMap at GameTimeController?, L2Manor, L2Attackable, L2ZoneType. Can't think of any more places where i can use this, except knownlist (im still testing this rework).
- BETA: MailManager? using L2TIntObjectHashMap
- BETA: HtmCache? using L2TIntObjectHashMap
- BETA: Cleanup all useless commends like //synchronized (blabla)
- BETA: L2PcInstance _reuseTimeStamps and _cubics use L2TIntObjectHashMap instead of shared fastmap
- BETA: L2TIntObjectHashMap for _disabledSkills @ L2Character too...
- BETA: More usage of L2TIntObjectHashMap - character skills.
- BETA: Creating a L2TIntObjectHashMap which is a synchrinized TIntObjectHashMap via ReentrantReadWriteLock? and cleaning up L2World.java from the synchronizers, since we are using L2TIntObjectHashMap.
- BETA: L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock? working as synchronization. Keep in mind that FastMap?<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock? is much faster than synchronized and it does the same job, even better.
Generally this change is to optimize CPU Usage, memory usage and prevent some deadlocks. Big servers will easily notice the change.
- BETA: ItemAuction? SystemMessage? typo fix
- BETA: Fix for L2JMod Offline Shops, now players won't remain standing after disconnect if they aren't in shop mode.
- BETA: Fix for double store for Combat flag:
* Based in VlLight?'s code.
* Thanks UnAfraid? for testing.
- BETA: Fixes & Cleanup in builders.

---------- Post added at 11:33 PM ---------- Previous post was at 11:33 PM ----------

Update with L2jServer BETA 8255
Fixed in this BETA:
- BETA: Added back things in builders that I deleted accidentally in [4788], some other minor fixes included.
- BETA: Minor update in builders.
- BETA: Updating Builders, now Ant Version is verified.
- BETA: System message update.
- BETA: Some more cleanup, getting rid of some warnings.
- BETA: More cleanup and code refactoring.
- BETA: Some cleanup and code improves, also a new configuration option OfflineModeInPaceZone?.
- BETA: GameTimeController? iteration fix.
- BETA: Minor update on Inquisitor Stances by osiride, also fixing [8250] due should be commented not deleted.
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

I have some problems with "L2jServer BETA 8255", when I enter the world my character barely walks, have this happened to you and know how to solve it?
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Update with L2jServer BETA 8269
Fixed in this BETA:
- BETA: Small fixes in Squash Skills, also added Birthday Skills.
- BETA: Updating Christmas Trees.
- BETA: Cleft Zone for future usage.
- BETA: npcstring improvements by Nyaran
- BETA: MapRegion? Separation by lasarus.
- BETA: Added gm command to set player as noblesse //setnoble or shift + click on player -> Edit
- BETA: Multisells cleanup
- BETA: Disabled some NPC skills that should be controlled by AI, due are making immortal and suicide NPCs.
- BETA: little Hack and Fix for Blinding Blow skill thanks Osiride for tests
- BETA: Better using the Antversion Task
- BETA: Minor fix in globmapper to make it more specific for *.jar files.
- BETA: Licenses & Docs now in: /doc/ by default.
- BETA: Adding more server shutdown log messages and a nice feature that tracks down methods' execution time and overall server shutdown time.
- BETA: Added some extras to L2TIntObjectHashMap and fixed a problem where server shutdown didnt run properly.
- BETA: Fixed the problems caused by my last commits. This time I've tested it and its working, sorry for commiting untested stuff even if it looks like it should work.
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Update with L2jServer BETA 8269
Fixed in this BETA:
- BETA: Small fixes in Squash Skills, also added Birthday Skills.
- BETA: Updating Christmas Trees.
- BETA: Cleft Zone for future usage.
- BETA: npcstring improvements by Nyaran
- BETA: MapRegion? Separation by lasarus.
- BETA: Added gm command to set player as noblesse //setnoble or shift + click on player -> Edit
- BETA: Multisells cleanup
- BETA: Disabled some NPC skills that should be controlled by AI, due are making immortal and suicide NPCs.
- BETA: little Hack and Fix for Blinding Blow skill thanks Osiride for tests
- BETA: Better using the Antversion Task
- BETA: Minor fix in globmapper to make it more specific for *.jar files.
- BETA: Licenses & Docs now in: /doc/ by default.
- BETA: Adding more server shutdown log messages and a nice feature that tracks down methods' execution time and overall server shutdown time.
- BETA: Added some extras to L2TIntObjectHashMap and fixed a problem where server shutdown didnt run properly.
- BETA: Fixed the problems caused by my last commits. This time I've tested it and its working, sorry for commiting untested stuff even if it looks like it should work.

This fixed everything

thanks
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

This fixed everything

thanks




np there for any errors report here !
GL with your server

---------- Post added at 06:11 AM ---------- Previous post was at 06:10 AM ----------

Thank you so much.



you welcome and for any errors post here !
Gl with your server
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Update with L2jServer BETA 8281
Fixed in this BETA:
- BETA: Config option to set offline traders invulnerable.
- BETA: Small Cleanup in Builders.
- BETA: Let's catch some exceptions in Login Server.
- BETA: SystemMessage? update:
* Added multiple missing system messages.
* Fixed some typos.
* Proper English in hardcoded custom system messages.
* Now proper system messages are displayed for Social Couple Actions.
* Minor cleanup and code refactoring.
* Community Board bypass fix.
* Friend Invite and Party Join cannot be requested while participating in the Olympiad Games.
* Pre-implemented isInHideoutSiege() function, returns false until Siegeable Clan Halls are done.
- BETA: Organizing Some Files & Cleanup
- BETA: Fixed a small (but hard to find xD) bug in core preventing NPC Pinter (30298) to handle chat bypass correctly, thanks osiride.
- BETA: LF -> CRLF in two config files, thanks Raikkon35.
- BETA: Minor typo fixes in NpcStringId?.java (thanks pmq, Battlecruiser & jt75cz for report).
- BETA: Changed id version with class version (WalkerRoutes?.xml with IDs) by Nyaran.
- BETA: NicknameChanged? packet for L2Character (It works on monsters too) thanks FBIagent
- BETA: Small Cleanup in Builders.
- BETA: Missing nextActionAttack in Shield Strike skill.
- BETA: More H5 Changes to NPC Traders by osiride...
Blacksmith NPCs in villages can now perform the following roles that were previously reserved for the Blacksmith of Mammon:
* Remove the seal of A-Grade armor / magic armor accessories.
* Re-seal A-Grade armor.

The following roles were added to Blacksmith NPCs in every village for more convenient item conversion:
* Bestow special abilities on B-Grade and lower-grade weapons.
* Remove or add the sealing of B-Grade gloves / boots.
* Perform and removed weapon augmentations.

Other Item Changes:
* S-Grade and A-Grade Crystals are no longer available from Trader of Mammon.

Other Changes related
* Updated all Blacksmiths htms to reflect these changes.
* Cost for seal/reseal A-grade items is the same as before, but it's in adena instead (confirmed by Korean Powerwiki).
* Updated Merchant/Blacksmith of Mammon htms.
* According to retail html, split Mammon exchange multisell in two files: one for D-B grade items, one for A-grade items.
* Added Eternal Core Dual Sword to Mammon's S-grade Dualsword craft.
- BETA: Unhardcoding Quests names using NpcStrings?.
* Thanks tukune for first implementation.
* Thanks centrio for morphism algorithm for Quest Ids and Npc Strings Ids.
* Support for custom quests and code refactoring by me.
Note: Custom quest scripts should use and Id not listed in client and set to custom script using setIsCustom(true).
- BETA: Code refactoring and fix for #5568
- BETA: Noblesse Gate Passes have been moved from the Quest Inventory to the General Inventory, and can now be sold to a shop as a common item for 100 Adena, Thanks horato.
- BETA: Moved Community SQL tables to a proper folder.
- BETA: Cleanup/Improvements in DP Builders.
- BETA: Changed id version with class version (WalkerRoutes?.xml with IDs) by Nyaran.
 
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