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L2J L2jServer Compiled Revisions - High Five (BETA)

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Skilled Illusionist
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Latest Freya Files Deleted.. Re-Up.. :)

Lineage ][ F.R.E.Y.A -=Server files=- are back and here to stay .

Enjoy!

---------- Post added at 10:03 PM ---------- Previous post was at 09:58 PM ----------

NEXT UPDATE COMING UP !!!!!!!!!

Update with L2jServer BETA 8298
Fixed in this BETA:
- BETA: Let's split telnet.properties file for Login & Server.
- BETA: New GM Skills support:
Configuration option to allow new GM Skills added on enter world.
Now Area/Aura skills can be casted in pace zones if they aren't offensive.
New skill set added to GMSkillTable.
- BETA: Fix for CharNameTable? when name get's changed.
- BETA: Moved concat for propertie file to dist target.
- BETA: Organizing Some Files & Cleanup in CommunityServer?, and some other fixes in the others of builders.
- BETA: AbnormalEffect? update
- BETA: Added Arcane Shield abnormal effect
- BETA: Added Hunting Bonus abnormal effect (Thanks Nyaran)
- BETA: Dual Dagger Mastery can be learned by Fortune Seekers, thanks Battlecruiser for report.
- BETA: Minor fix for hitTime in teleport skills to match retail animation.
- BETA: Minor formatting for OlympiadManagerLink?.
- BETA: New GM Skills:
New admin command to switch between single and aura target buffs, //switch_gm_buffs
If both configurations are enabled or disabled at the same time, there will be no buffs to switch.
Support for new skill Master's Call, summons target's party around the target.
Implemented new skills:
Master's Blessing - Eye of Pa'agrio
Master's Blessing - Soul of Pa'agrio
Master's Blessing - Chant of Magnus
Master's Blessing - Chant of Blood Awakening
Master's Blessing - Spike
Master's Blessing - Bowstring
Master's Blessing - Hard Tanning
Master's Blessing - Embroider
Master's Blessing - Counter Critical
Master's Blessing - Elemental Protection
Master's Blessing - Arcane Protection
Master's Call
Implemented all new Aura type buffs.
- BETA: Olympiad htmls for noble player thanks osiride
- BETA: The Special Abilities of the Hero Weapon Infinity Spear have changed as follows:
The Cancel effect and the number of buffs canceled have been reduced.
The skill reflection rate has been increased.
- BETA: Removed custom self effect from skill 1557.
- BETA: Fixing Ticket #2761 again, also some cleanup/improvements for Fishing.java by Zoey76.
- BETA: Unrecognized <player> condition
- BETA: Fixed missing player levelRange in few skills.
- BETA: Small fix for skill 6059.
- BETA: Moved concat for propertie file to dist target.
- BETA: Code refactoring and new condition for Recipes item handler.
 
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Newbie Spellweaver
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Problems I bumped into:

*Summons don't have appropiate stats (and when enchanted their stats don't change)
*Excessive loytalty icon doesn't appear when activated
* Misa npc doesn't spawn at night in "the other side of the truth" quest
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Problems I bumped into:

*Summons don't have appropiate stats (and when enchanted their stats don't change)
*Excessive loytalty icon doesn't appear when activated
* Misa npc doesn't spawn at night in "the other side of the truth" quest

verry good terra more testers....i need more

---------- Post added at 06:26 PM ---------- Previous post was at 06:25 PM ----------

Update with L2jServer BETA 8307
Fixed in this BETA:
- BETA: Organizing Some Files & Cleanup (data folders excluded for now due the amount of files to move).
- BETA: Skill Stun (92) update.
Fixed time for enchant route Recycle.
Fixed Mp consume for non-enchanted skill.
Added missing Element attributes, Fix for #L5631
- BETA: Skill Summon Cursed Bones (1387) not used anymore.
Removed from skill trees.
SQL Update added.
- BETA: Let's rename some doc files to avoid overwrite.
- BETA: Missing concat ${line.separator}.
- BETA: Few skill fixes by VlLight?.
- BETA: Datapack update require [4863].
Items:
Added all missing:
flying condition fixed for items (for flying true/false).
ItemSkills? handler added for items.
Some soulshot type items (Pailaka) have ItemSkills? instead SoulShots?, will be fixed when soulshots get unhardcoded by using skills.
Some enchant backup type items has ItemSkills? but skills are not done yet.
Fixed item type: (note 1)
Court Magician's Magic Staff 13809
Beast Handler's Whip 15473
Teddy Boy Summon Bracelet - Permanent Use 16399
Teddy Girl Summon Bracelet - Permanent Use 16400
Teddy Boy Summon Bracelet (event) - Permanent Use 16401
Teddy Girl Summon Bracelet (event) - Permanent Use 16402
Gold Maned Lion Mount Bracelet 20502
Gold Maned Lion Mount Bracelet - 30-day limited period 20503
Steam Beatle Mount Bracelet - 30-day limited period 20504
Fixed handler:
Shiny Halloween Toy Box (Event) 20717
Cleaned:
some "Pack" items with attached skills.
all invalid "for" element for items.
Skills:
Removed custom flying conditions from skills, mostly moved to items.
Added missing sex condition to skills.
Implemented:
Potion of Revenge 2077
Soul Breaking Arrow 2234
Remove Petrification Scroll 2307
Fiery Demon Blood 2357
Prison Gate Key 2362
Underground Warehouse Key 2363
Blue Coral Key 2366
Red Coral Key 2367
Transform Sealbook - Onyx Beast 2371
Transform Sealbook - Death Blader 2372
Transform Sealbook - Grail Apostle 2373
Transform Sealbook - Unicorn 2374
Transform Sealbook - Lilim Knight 2375
Transform Sealbook - Golem Guardian 2376
Transform Sealbook - Inferno Drake 2377
Transform Sealbook - Dragon Bomber 2378
Capture Rope 2399
Red Coral Treasure Chest Key 2400
Item - Special Sound Crystal 2487
Transform Zaken 2491
Transform Anakim 2492
Transform Venom 2493
Transform Gordon 2494
Transform Ranku 2495
Transform Kietch 2496
Transform Demon Prince 2497
Cure Poison Paralyze 2578
Cure Death Clock 2579
Elmore-Aden's Holy Water 2633
Court Magician's Blessing 2634
Scroll of Transformation - Red 2670
Scroll of Transformation - Blue 2671
Stone of Recovery 2794
Santa's Buff Gift Set 2856
Christmas Event - Magic Use Enhancement Scroll 2857
Item Skill: Acrobatics 3253
Traits Strengthen Earring 3400
Mystery Effect 3404
Weight Decrease Ring 3406
Stealth Ring 3407
Blessed Ring of Escape 3408
Blessed Ring of Resurrection 3409
Blue Talisman - Self destruction 3436
Transform Dispel 3499 (note 2)
Updated:
Updated Scroll of Transformation - Pig 2370
Updated Bottle of Empty Soul 2498
Updated Highest Power Secret Medicine of Life 2860
Updated Highest Power Secret Medicine of Mind 2861
Updated Highest Power Secret Medicine of Will 2862
Pre-implemented:
Item Skill: Iron Body 3254 (note 3)
Handlers:
Minor cleanup to ExtractableItems? handler.
Minor cleanup to SoulShots? handler.

Note 1: The retail items are EtcItems?, but we don't have support for skills on equipped EtcItems?, for 13809 changed from Weapon to EtcItem? so can be used as key. This seems to be typos or missing support.
Note 2: Important all "dispel" skill should have this format, that will come in other update.
Note 3: Require core support.
- BETA: Changelog generator in builders, based on mrTJO idea.
- BETA: Fix for ticket #5627 (It was wrong SkillType?).
Code refactoring and cleanup.
Removed redundant check: player.getClan() == null !player.isClanLeader().
- BETA: Added Config to load or not custom Skills/Items/Multisells

---------- Post added at 06:32 PM ---------- Previous post was at 06:26 PM ----------

Update with L2jServer BETA 8309
Fixed in this BETA:
- BETA: Updating GrandBosses? Droplist to CT2.5 (based on Adry_85's droplist).
- BETA: Fix for #L5633
Minor format for 05600-05699.xml
 
Skilled Illusionist
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

The client how to play, available to download from. Thanks.



Im not sure what you need to know....

1) You need to know or found out how to play?
2) You need the client?
3) You need an link to the client?

Wich one? be more specific pls...
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

More problems I bumped into:

*Summons don't have appropiate stats (and when enchanted their stats don't change) //hasn't changed in 8309
*Excessive loytalty icon doesn't appear when activated //hasn't changed in 8309
* Misa npc doesn't spawn at night in "the other side of the truth" quest //hasn't changed in 8309

new ones:

* Lord of territories don't get their clan/ally symobls in all npcs in the city
* "Path to becoming a Lord" can't be taken from any Chamberlain
* Ally confirmation message is incorrect, when an ally is created it appears as if the target character has been added as a friend
 
Skilled Illusionist
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

More problems I bumped into:

*Summons don't have appropiate stats (and when enchanted their stats don't change) //hasn't changed in 8309
*Excessive loytalty icon doesn't appear when activated //hasn't changed in 8309
* Misa npc doesn't spawn at night in "the other side of the truth" quest //hasn't changed in 8309

new ones:

* Lord of territories don't get their clan/ally symobls in all npcs in the city
* "Path to becoming a Lord" can't be taken from any Chamberlain
* Ally confirmation message is incorrect, when an ally is created it appears as if the target character has been added as a friend

still a lot to be done but hey i got news for you ^_^ btw thx for beeing beta bester =]



Update with L2jServer BETA 8328
Fixed in this BETA:
- BETA: Enabled Task Check for XML files in Eclipse.
NOTE: to make it work you should install this: then you can go to Window -> Show View -> Tasks.
- BETA: one more cleanup thing requested by UnAfraid?.
- BETA: Updating the "manual" Eclipse cleanup, if somebody wants to use.
- BETA: Moved announcements.txt file & geodata/pathnode folders to DataPack?.
- BETA: Missing element Fire in Burning Chop Skill, thanks Nik for report.
- BETA: Fixing Tank's Seeds.
- BETA: Minor update for quest How to Oppose Evil(692) and fix for #4703
There isn't retail html for level under 75.
- BETA: Multisell update:
Olympiad multisells, thanks osiride and UnAfraid?.
Minor format and update.
- BETA: Minor skill update and fix for #4894
Imperial Crusader Gaiters(3783)
Imperial Crusader Gauntlet(3782)
Imperial Crusader Boots(3785)
- BETA: Full retail like Freya drop list, by Adry_85, thanks.
- BETA: Adding support for common class skills in Skill Trees:
This skills will be available for all classes to be learned or auto learned, same options that other class skills.
To mark a class skill set as "common" to all classes use classId="-1".
This "common" skills are stored in one list, instead of repeated in each class skill set.
Now the errors from wrong/invalid class Ids are managed.
Minor code refactoring and cleanup.
Note: To maintain consistency with retail skill trees, do not port skills that are common to all classes to one class skill set with id -1.
- BETA: Enabling some warnings, and respective fixes.
- BETA: Let's make fail message for "Java JDK requirement check", a bit more informative, based on Origami's idea.
- BETA: Support for passive effects. To set an effect to be passive, use <effect passive="1" ... />. Passive effects have abnormalTime -1 always. They do not show icon, you cannot get them through getAllEffects(), they do not work if you set them abnormal type. Effect method onStart() is called when the effect is given (when skill is added), onExit() is called when the effect is removed (when skill is removed or when you add the same skill at bigger level). As far as i tested, the passive effects are working fine, but they still need to be tested to make sure everything is working like it should.
- BETA: Core support for Environment-related damage (damageZoneVuln)
- BETA: Formatters update and warnings cleanup of L2TIntObjectHashMap
- BETA: Support for decimal values for drop list, by UnAfraid?, thanks.
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

does anybody know how to activate the rain of fire and heavy mist effects in l2j?

greetings
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Hi soulsimbol, the "System files" on your 1st post do I must need to used this in order to play with the Server Compiled? or I can used my Lineage 2 System files on my Client? is there any problem with those? sorry for the newbie question im new in Lineage 2
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Hi soulsimbol, the "System files" on your 1st post do I must need to used this in order to play with the Server Compiled? or I can used my Lineage 2 System files on my Client? is there any problem with those? sorry for the newbie question im new in Lineage 2

I'd advise you to create your own system folder by using l2encdec which you find here (there are 2 different kinds of hi5 clients, so be careful)
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Update with L2jServer BETA 8328
Fixed in this BETA:
- BETA: Enabled Task Check for XML files in Eclipse.
NOTE: to make it work you should install this: then you can go to Window -> Show View -> Tasks.
- BETA: one more cleanup thing requested by UnAfraid?.
- BETA: Updating the "manual" Eclipse cleanup, if somebody wants to use.
- BETA: Moved announcements.txt file & geodata/pathnode folders to DataPack?.
- BETA: Missing element Fire in Burning Chop Skill, thanks Nik for report.
- BETA: Fixing Tank's Seeds.
- BETA: Minor update for quest How to Oppose Evil(692) and fix for #4703
There isn't retail html for level under 75.
- BETA: Multisell update:
Olympiad multisells, thanks osiride and UnAfraid?.
Minor format and update.
- BETA: Minor skill update and fix for #4894
Imperial Crusader Gaiters(3783)
Imperial Crusader Gauntlet(3782)
Imperial Crusader Boots(3785)
- BETA: Full retail like Freya drop list, by Adry_85, thanks.
- BETA: Adding support for common class skills in Skill Trees:
This skills will be available for all classes to be learned or auto learned, same options that other class skills.
To mark a class skill set as "common" to all classes use classId="-1".
This "common" skills are stored in one list, instead of repeated in each class skill set.
Now the errors from wrong/invalid class Ids are managed.
Minor code refactoring and cleanup.
Note: To maintain consistency with retail skill trees, do not port skills that are common to all classes to one class skill set with id -1.
- BETA: Enabling some warnings, and respective fixes.
- BETA: Let's make fail message for "Java JDK requirement check", a bit more informative, based on Origami's idea.
- BETA: Support for passive effects. To set an effect to be passive, use <effect passive="1" ... />. Passive effects have abnormalTime -1 always. They do not show icon, you cannot get them through getAllEffects(), they do not work if you set them abnormal type. Effect method onStart() is called when the effect is given (when skill is added), onExit() is called when the effect is removed (when skill is removed or when you add the same skill at bigger level). As far as i tested, the passive effects are working fine, but they still need to be tested to make sure everything is working like it should.
- BETA: Core support for Environment-related damage (damageZoneVuln)
- BETA: Formatters update and warnings cleanup of L2TIntObjectHashMap
- BETA: Support for decimal values for drop list, by UnAfraid?, thanks.

---------- Post added at 08:11 PM ---------- Previous post was at 08:09 PM ----------

I'd advise you to create your own system folder by using l2encdec which you find here (there are 2 different kinds of hi5 clients, so be careful)


^_^ system folder may be modified but im not sure if it's safe ^^

---------- Post added at 08:11 PM ---------- Previous post was at 08:11 PM ----------

Update with L2jServer BETA 8335
Fixed in this BETA:
- BETA: Minor fix for [4892] to display customized (by player) pet name.
- BETA: Configuration option for skill delete fee for Sub-Class and Transfer skills.
Thanks Copyleft for noticing it.
Some minor code refactoring.
- BETA/STABLE: Few Skill Fixes.
- BETA: The Forgotten Scrolls that can be purchased from the Olympiad Manager can now be traded and exchanged.
- BETA: H5 Birthday System by Nyaran.
INFO:
- BETA/STABLE: Organizing more files.
- BETA: Unhardcoding Summon names (Pets and Servitors).
Fix for #4962
Use serverSideName = 1 in database to show English name regardless the game client.
Otherwise the names will be displayed according the game client language.
- BETA: Added EffectRandomizeHate? for switch/confusion skills. Currently the handling is quite buggy because for some reason monsters' knownlist doesnt include monsters around them o_O
In short, the effect works ok, except the part where hate can be transferred to a random mob, since MOST of the mobs dont know the mobs around them.

---------- Post added at 08:12 PM ---------- Previous post was at 08:11 PM ----------

Update with L2jServer BETA 8342
Fixed in this BETA:
- BETA: Organizing more files.
- BETA: Support for seperate buff slots for triggered skills
- BETA: Trait support (Thanks Gnacik)
- BETA: Minor fixes:
XML formating after [8334].
Implemented Surrender to the Unholy(5529) by VlLight?.
- BETA: Added few Indexed for fast select (requested by UnAfraid?).

---------- Post added at 08:14 PM ---------- Previous post was at 08:12 PM ----------

i am going to upload new compiled revisions every 2-3 days until L2jServer will go STABLE.
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

More bugs:

*MP of clan halls and castles is limited and does not recover
*Subclass system, just 3 classes available per main and doesn't comply with the official server diagrams

*Weather changes are now debugged, heavy fog effect and rain of blood effect work just fine (except the combination of both of them at certain times, but those are just small details)
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

More bugs:

*MP of clan halls and castles is limited and does not recover
*Subclass system, just 3 classes available per main and doesn't comply with the official server diagrams

*Weather changes are now debugged, heavy fog effect and rain of blood effect work just fine (except the combination of both of them at certain times, but those are just small details)


Okay this is going to be fixed as soon as im getting more time , curently im trying to open an Lunia Online but small chances becouse it's an verry diferent language ^^.

More to come with this developing thx bro ^^
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

New Updates guys ready ^^

Update with L2jServer BETA 8349
Fixed in this BETA:
- BETA: Some clearance over that last big patch
- BETA: Siegable Halls - Core Side
- BETA: Multisell with apply rates (thanks Battlecruiser) with some modifications.
- BETA: gameserver.Util.java improvements by DrHouse?
- BETA: Improving gameserver.Util, by jurchiks, plus a couple of fixes by myself. Still some work to do here and possible this class will be merged with l2jserver.Util
- BETA: Siegable halls - DP side
- BETA: Multisell XSD update due [L4903].
- BETA: Misc folder for shared files.
- BETA: Fix for Ticket #L5665 by Nyaran, also added a missing trait.

---------- Post added at 10:46 PM ---------- Previous post was at 10:46 PM ----------

Update with L2jServer BETA 8356
Fixed in this BETA:
- BETA: Updating MMOCore lib.
- BETA: Updating MMOCore Builder.
- BETA: Freight typo fix and cleanup EffectCancelDebuff?
- BETA: EffectCancelAll? //the name is descriptive enough :p
- BETA: Refactoring the custom NoHq? zone into retail HQ Zone.
- BETA: Missing "IF NOT EXISTS" in dynamic SCH tables, thanks Raikkon35.
- BETA: Stablishing siegable halls database tables as static, thanks MELERIX
- BETA: some npc stats correction, thanks MELERIX
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

New Updates guys ready ^^

Update with L2jServer BETA 8349
Fixed in this BETA:
- BETA: Some clearance over that last big patch
- BETA: Siegable Halls - Core Side
- BETA: Multisell with apply rates (thanks Battlecruiser) with some modifications.
- BETA: gameserver.Util.java improvements by DrHouse?
- BETA: Improving gameserver.Util, by jurchiks, plus a couple of fixes by myself. Still some work to do here and possible this class will be merged with l2jserver.Util
- BETA: Siegable halls - DP side
- BETA: Multisell XSD update due [L4903].
- BETA: Misc folder for shared files.
- BETA: Fix for Ticket #L5665 by Nyaran, also added a missing trait.

---------- Post added at 10:46 PM ---------- Previous post was at 10:46 PM ----------

Update with L2jServer BETA 8356
Fixed in this BETA:
- BETA: Updating MMOCore lib.
- BETA: Updating MMOCore Builder.
- BETA: Freight typo fix and cleanup EffectCancelDebuff?
- BETA: EffectCancelAll? //the name is descriptive enough :p
- BETA: Refactoring the custom NoHq? zone into retail HQ Zone.
- BETA: Missing "IF NOT EXISTS" in dynamic SCH tables, thanks Raikkon35.
- BETA: Stablishing siegable halls database tables as static, thanks MELERIX
- BETA: some npc stats correction, thanks MELERIX

siegable clanhalls are going to be debugged and fully working for hi5? that's just great ! (btw, what does core side mean? )

I advise you to also focus in freya instances and the RB. (as previously reported, the first instance is still bugged)

Greetings and keep up the good work ! :D
 
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Re: [Share]L2jServer Compiled Revisions - High Five (BETA)

Very nice, but first link is broken for me x.x
 
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