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L2J [RELEAsE] Lineage ][ CT2.5 FINAL STABLE Compiled Revisions L2j Hi5

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Creating this new thread to share the last sector of the l2j Hi5 CT2.5 since none refreshed these sections​

L2J is the main project with over 10 years of development, the other projects are either private, cost money, custom or need a lot of extra work before being ready for production.

L2jHi5 STABLE L2jServer Stable 10374

Server:6578 Datapack:10374 Updated on May 1

Scroll down and you will see them click here



Update with L2jServer STABLE 10379

L2jServer Stable10379 Update on July 7
Server:6580 Datapack:10379

Fixed in this STABLE:

- Implemented '''Hot Springs''' AI.
* Patch by: Pandragon
* Tested by: St3eT, Pandragon
* Reviewed by: St3eT

- Changed '''Olympiad spectating''' location to '''High Five'''.
* Reviewed by: !UnAfraid, Zoey76

- Fixed despawning hungry pets.
* Reported by: Pandragon
* Reviewed by: Zoey76

- Admin Transformation rework:
* Removed useless commands.
* Added Untransform button to admin panel.
* Reported by: Kzah
* Rewritten `AdminPolymorph`.

- Removing useless HTML tags.
* Patch by: Pandragon

- Castle artifacts locations fixes.
* Patch by: Zealar
* Reviewed by: Pandragon, Zoey76



Fixed in this STABLE:

- Changing listeners npcId reference `List` to a `Set` to prevent from having duplicates when one NPC is registered into multiple listeners.


- Fixing skills like Blinding blow activating their self effects over your target (And all skills that has A3 Operate Type they are self continuous effects!).
* Also fixing wrong animation with trigger skills (Showing that skill is trigger over your target but it was activated on you)
* Reported by: St3eT, Sdw, janiko



- Fixing minor issue when player with flying transformation end up outside gracia area he cannot do anything now we untransform all players outside gracia area which are using flying transform.
* Reported by: Sdw, janiko



- TvT HTML path fix.
* Reported by: CostyKiller
* Patch by: Pandragon
* Reviewed by: Zoey76
* Tested by: siphonex, Konstantinos



- Fixing "give skills" logic.
* Fixed "give all clan skills" command.
* Includes Residence and Squad skills.
* Added "give clan skills" command.
* Fixed Expertise skills reward.
* Fixed auto-give skills.

* Reported by: PoRnosJH, TheGuard, angkor_tm, Maylorian, laikeriz, CorriGaN, facheme, MELERIX, RmzVoid, maxstyleboy
* Patch by: Zealar
* Reviewed by: Zoey76, UnAfraid, Nos, xBan1x
* Tested by: Konstantinos



- Externalize and adjusting thread related configuration for event listeners into configs.



- Hungry pet fixes:
* Added 2 missing system messages related to hungry pets.
* Added uncontrollable state for pets when it's pet hunger gauge is equal to zero.
* Fixed uncontrollable pets should run (animation) at lower speed (like when player is overweight) instead of walking.
* Removed deprecated code.
* Removed duplicated code.
* Uncontrollable pets cannot gain XP.
* Uncontrollable pets cannot pick-up items from the ground.
* Uncontrollable pets cannot obey it's master.
* Uncontrollable pets display a hunger icon over the head (New, awesome).



- Minor admin commands update :
* Reworking !//show_quests command to work on all `L2Character` objects.
* Removing listeners size based restrictions and handling this better.
* Reworking !//quest_info to work without any target requirement by just using name example !//quest_info NonTalkingNpcs
* Removing listeners size based restrictions and handling this better.
* Sorting event type and npc ids.



- Touch of Death shouldn't notify damage.
*Reported by: facheme, Gries
*Patch by: Zealar
*Reviewed by: Zoey76



Update 10385 on July 12,
Fixed in this Stable:

- Added geodata grid debugging function.
* Tested By: St3et

- Removing unnecessary parameter from Clan Hall Siege engine.

- Changing listeners npcId reference `List` to a `Set` to prevent from having duplicates when one NPC is registered into multiple listeners.

- Added admin command to debug geodata (!//geogrid)

Fixed skills with !TargetType '''GROUND'''.
* Patch by: St3eT, Janiko
* Tested by: St3eT, Janiko
* Reviewed by: UnAfraid, Zoey76
* Reported by: Gries, u3games, Zephyr

- Rainbow Springs Chateau fixes:
* Clan hall script enabled.
* Allows Game Masters to give the hall to a clan.
* More retail text passages.
* Fixed registration ends format.
* Fixed NPC types.
* Added buy lists.
Patch by: Pandragon
Reviewed by: jurchiks, Zoey76

- Minor admin commands update:
* Reworking !//show_quests command to work on all `L2Character` objects.
* Removing listeners size based restrictions and handling this better.
* Reworking !//quest_info to work without any target requirement by just using name example !//quest_info NonTalkingNpcs
* Removing listeners size based restrictions and handling this better.
* Sorting event type and npc ids.

L2jServer Stable 10385
Server:6590 Datapack:10385



Update 10388 on July 14,
Fixed in this Stable:

- Fixing typo in skill '''1,000,000 SP scroll''' (9175).
* Reported by: Pandragon, Zealar

- Retail-like quest ''In Search of Fragments of Dimension'' (634).

- Fixed minor typo in ''!CastleCourtMagician'' AI.

- Adding back the new line seperation of more then 5 elements on one page.

- Added check to symbol ID in ''!RequestHennaItemRemoveInfo'' packet to avoid warning when symbol ID is 0.

Update on July 14
L2jServer STABLE 10388
Server: 6592 Datapack: 10388



Update with L2jServer 10415 on August 17
Fixed:

- STABLE: Misc fixes

Item reuse typo fix.
Added geo-check to random walking NPCs.
- STABLE: TeleportWhereType cleanup.

Patch by: malyelfik
Reviewed by: FBIagent, Zoey76

- STABLE: Fixing issue causing players to stuck and not being able todo anything but just chat.

Patch by: Tukune/JOJO
Reported by: Senaia, fendor3, Cresceus, godfreyouwens
- STABLE: Source cleanup.

Using Lambdas where it's possible.
- STABLE: Minor RequestFriendInvite refactor.



- STABLE: Olympiad buff changes:

Unhardcoded maximum olympiad buff count to config.
Using getters and setters for player's olympiad buff count instead of public variable.
- STABLE: Add NPE checks and log for RequestFortressMapInfo Packet:


- STABLE: Fixed minor typo in PlayableStat#getWalkSpeed.

Little tweak in PlayableStat#getWalkSpeed and PlayableStat#getRunSpeed
Reported by: valanths1990
Patch by: valanths1990, !UnAfraid
Reviewed by: !UnAfraid, Zealar

- STABLE: Fix Recipe Manufacture not refresh properly:

Reported by: Hyrelius
Tested by: Hyrelius
Reviewed by: UnAfraid


- STABLE: Libraries update:

C3P0 0.9.5-pre6 from C3P0 0.9.5-pre8.
MySQL Connector 5.1.29 from MySQL Connector 5.1.31.
JavaMail 1.5 from JavaMail 1.5.2.
Misc refactoring.
- STABLE: Fixed Divine Inspiration skill learning while auto learn skills is on and auto learn divine inspiration is off.

Reported by: valanths1990
Patch by: Zealar
Tested by: valanths1990, Konstantinos, u3games, Pandragon



- STABLE: Quest Aiding the Floran Village (660) in Java.



- STABLE: Quest Necromancer's Request (632) in Java.




- STABLE: Typo fixes for [10404]:

Missing bypass update.
Reported by: valanths1990
Patch by: valanths1990
Missing index validation.
Reported by: UnAfraid
- STABLE: Fix some items not consume or consume double:

Clean some not used values in skills
Require core!
Some code optimization
- STABLE: Fixing issues with channeling skills.

Patch by: St3eT
- STABLE: Update Village Master:

Update new kamael quests names
- STABLE: Quest (63) Path Of The Warder from py to Java:

Patch by: ivantotov



- STABLE: Few quests convert from py to Java:

(62) Path Of The Trooper
(402) Path Of The Human Knight
(403) Path Of The Rogue
(404) Path Of The Human Wizard
(405) Path Of The Cleric
- BETA: Upgrade admin command setclass:

From text buttons to GUI.
Move new htm files to separate folder
- BETA: Few AI fixes:

Dorian, Rooney AI

Timer checkArea replaced by onSeeCreature listener
Isle of Prayer AI

Fixed drop chance (getRandom(1000) -> getRandom(10000))
Slightly updated code ;)
Tar Beetle AI

Added support for reloading script
Reworked spawn system
Patch by: malyelfik
Reviewed by: UnAfraid, Zealar



- STABLE: Observation fix/update:

Fix TvT problem
Missing check for summon + retail message
Some protections add
Performance improvements


Reported by: momo61
Tested by: Pandragon, Konstantinos
Reviewed by: UnAfraid



- STABLE: Fix Quest => The Finest Food:

Fix cannot take the quest
Quest is repeatable
Patch by: Asaru
Tested by: jurchiks, Zephyr
Reviewed by: UnAfraid



- STABLE: Fix time Limited Items and Freight function:

Store in Freight
Store in Clan Warehouse
Fix not working Freight
Reported by: marcoviny
Tested by: marcoviny
Reviewed by: Zoey76



- STABLE: Fixed canBeSown values of NPCs where it was true it should be false and vice versa.

Reported by: !CostyKiller, l2terror, u3games, Zephyr, Zealar
Reviewed by: Zoey76



- STABLE: Fixed a bug that was introduced with MasterHandler update in [10395] that registered action handlers and action shift handlers on each others manager.

DP-Part of [L6600]
Removed changelog generation from build file.
With [L6600] and this enemy clan support was removed and monsters wont attack each other anymore.
Reported By: yksdtc, u3games, JMD, Zealar, Pandragon, !UnAfraid, Sdw
Thanks to: Zoey76

Update on August 17,

L2jServer Stable 10415 <-Enjoy!
Server: 6617 Datapack: 10415

[STABLE]

CREDITS TO THE MOST EPIC PPL in the project

valanths1990/Berkas/volix/Zoey76/UnAfraid/janiko/Nos/ivantotov/St3eT/yksdtc / u3games / JMD/ Zealar,/ Pandragon,/ !UnAfraid/, Sdw/!CostyKiller, l2terror, /, Zephyr/, Zealar/marcoviny/jurchiks/facheme/Gries/Konstantinos/malyelfik/Asaru/momo61/Tukune/JOJO
 
Last edited:
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Re: [RELEAsE] Lineage ][ CT2.5 Stable Compiled Revisions L2j Hi5

Update with rev10426 on August 21
Fixed in this Stable

- STABLE: Minor improvements for listeners::

Added @Priority annotation that can be used to request EventDispatcher to notify first your script before others so u can prevent some events from being executed.
Added new Containers class that contains global containers for npcs, monsters, players.
Changed CharacterSelected event to to support terminate return so u can prevent player from entering the game (Custom ban system?)
Reviewed by: Nos

- STABLE: Improved Hero#computeNewHeroes(..):

Using heroes object ID instead of name to get player instance.
Avoiding packet spam on inventory update.
Removed useless try-catch.

- STABLE: Fix for Hero update from [6618].
Reported by: St3eT [*can't tank you enough*]

- STABLE: Adding basic QuestState#setMemoState(slot, value):

First parameter is the "slot" where the "value" of the second parameter will be saved.
To retrieve a previously saved value use QuestState#getMemoState(slot).
Values will be persisted to database

- STABLE: Adding support for getting the weapon with which an npc is killed by a player
Requested by: ivantotov
Reviewed by: Nos

- STABLE: Retail Olympiad's Hero claim. [ wich is the most anticipated update from the start of the code coz any1 need's a HERO =} ]
Patch by: janiko
Reviewed by: UnAfraid, Zoey76 [Godfather and Godmother of the L2jserver]

- STABLE: DP-Part for [L6625]
Also moving ListenersTest to custom/listeners.
- STABLE: Quest Path of the Warrior (401) in retail-like.

Reviewed by: Zoey76



- STABLE: Retail spawn location for Overlord Atrus.

Reported by: volix


- STABLE: Minor typo in trap summon skill Binding Trap (518).

Reported by: valanths1990
Patch by: valanths1990

- STABLE: Minor fixes:

Removed empty folders from [10420].
Minor typo fix in admin menu button name from [10416].
Reported by: Berkas
Minor typo in Kanaf default HTML and unused HTML cleanup.
Reported by: valanths1990
Patch by: valanths1990

- STABLE: Organizing Gracia Scripts:

Gracia related AIs moved to new gracia folder.
Now using a classloader to load them (instead of scripts.cfg).

- STABLE: Quest Expulsion of Evil Spirits (311) in Java.

Solo boss AI will be added soon.
Note: High Five feature.

L2jServer STABLE 10426 Download
Server: 6625 Datapack: 10426
 
Last edited:
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@soulsimbol Great to see some more L2J coming back, thanks for sharing! Do you know which client this will work with? I've been wanting to try an L2J implementation for ages.
 
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here i think every server with no custom will work with and need tool to edit ip
 
Initiate Mage
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for me as noob
when i install this server and download the client
is it playeble after setting l2.ini at 127.0.0.1

hope to hear from you
thanks



nevermind found what i was looking for
 
Last edited:
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for me as noob
when i install this server and download the client
is it playeble after setting l2.ini at 127.0.0.1

hope to hear from you
thanks



nevermind found what i was looking for


No problem , just ask away ! Also i will make a new thred of what goods can be made out of this magnificent chronical and this hardcoded Java files.
 
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@soulsimbol Cheers, I didn't know as I didn't see it say the client was a link. I thought it was just a post image. Will post any issues I get or questions I have while I set it up on Monday :).
 
Initiate Mage
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pardon the ignorance, but which of all the files is the latest release? is it the 10448 one? and is the release stable (as it's missing the STABLE tag on the file)?
 
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Clint link download not include system files ?? system file is empty..
 
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Re: [RELEAsE] Lineage ][ CT2.5 Stable Compiled Revisions L2j Hi5

Update with rev10426 on August 21
Fixed in this Stable

- STABLE: Minor improvements for listeners::

Added @Priority annotation that can be used to request EventDispatcher to notify first your script before others so u can prevent some events from being executed.
Added new Containers class that contains global containers for npcs, monsters, players.
Changed CharacterSelected event to to support terminate return so u can prevent player from entering the game (Custom ban system?)
Reviewed by: Nos

- STABLE: Improved Hero#computeNewHeroes(..):

Using heroes object ID instead of name to get player instance.
Avoiding packet spam on inventory update.
Removed useless try-catch.

- STABLE: Fix for Hero update from [6618].
Reported by: St3eT [*can't tank you enough*]

- STABLE: Adding basic QuestState#setMemoState(slot, value):

First parameter is the "slot" where the "value" of the second parameter will be saved.
To retrieve a previously saved value use QuestState#getMemoState(slot).
Values will be persisted to database

- STABLE: Adding support for getting the weapon with which an npc is killed by a player
Requested by: ivantotov
Reviewed by: Nos

- STABLE: Retail Olympiad's Hero claim. [ wich is the most anticipated update from the start of the code coz any1 need's a HERO =} ]
Patch by: janiko
Reviewed by: UnAfraid, Zoey76 [Godfather and Godmother of the L2jserver]

- STABLE: DP-Part for [L6625]
Also moving ListenersTest to custom/listeners.
- STABLE: Quest Path of the Warrior (401) in retail-like.

Reviewed by: Zoey76



- STABLE: Retail spawn location for Overlord Atrus.

Reported by: volix


- STABLE: Minor typo in trap summon skill Binding Trap (518).

Reported by: valanths1990
Patch by: valanths1990

- STABLE: Minor fixes:

Removed empty folders from [10420].
Minor typo fix in admin menu button name from [10416].
Reported by: Berkas
Minor typo in Kanaf default HTML and unused HTML cleanup.
Reported by: valanths1990
Patch by: valanths1990

- STABLE: Organizing Gracia Scripts:

Gracia related AIs moved to new gracia folder.
Now using a classloader to load them (instead of scripts.cfg).

- STABLE: Quest Expulsion of Evil Spirits (311) in Java.

Solo boss AI will be added soon.
Note: High Five feature.

L2jServer STABLE 10426 Download
Server: 6625 Datapack: 10426
Thanks :thumbup1:
 
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I mean it just shows up Connected
Writing dump l2jls_dump_20190318-023859.sql
Dump Complete!
Database Cleaning Script Not Found!
Installing Database Content ... and that's it


How can I get the db backup in psc?
 
Last edited:
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