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protocol version is different

This is a discussion on protocol version is different within the L2J Tools and Tutorials forums, part of the L2J Development category; I have both the Log in and game server working. They both load as they should. I have Lineage II ...

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  1. #1
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    protocol version is different

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    I have both the Log in and game server working. They both load as they should. I have Lineage II Epilogue installed. When I try to log in to play everything seems to work up to when I get the "select server" window. When I click continue I get the following message: "Your protocol version is different, please continue."
    Below is the code in the log .exe file in my client.
    Code:
    [URL]
    Protocol=152
    ProtocolDescription=152 Protocol
    Name=Player
    Map=Index.unr
    LocalMap=Entry.unr
    Host=
    Portal=
    MapExt=unr
    EXEName=l2.exe
    SaveExt=usa
    Port=7777
    Class=LineageWarrior.MFighter
    ServerAddr=76.38.153.137
    IsL2NetLogin=True
    IsL2Console=True
    IsL2Seamless=True
    IsL2Projector=True
    ISL2Mark=2
    ForceAspectRatio=False
    Below is my "server.properties"
    Code:
    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # Common settings...
    # 127.0.0.1 - If you are playing alone on a test server
    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    ExternalHostname = 76.38.153.137
    
    # ---------------------------------------------------------------------------
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    InternalHostname = 76.38.153.137
    
    # Where's the Login server this gameserver should connect to
    # Default: 127.0.0.1
    LoginHost = 127.0.0.1
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Default: *
    GameserverHostname = 76.38.153.137
    # Default: 7777
    GameserverPort = 7777
    
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    # Database URL
    # URL = jdbc:mysql://localhost/l2jdb (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jdb
    # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = 
    URL = jdbc:mysql://localhost/l2jdb
    # Database user info (default is "root" but it's not recommended)
    Login = root
    # Database connection password
    Password = l2jserver
    
    # Default: 100
    MaximumDbConnections = 1000
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------
    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Default: 1
    RequestServerID = 1
    
    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Default: True
    AcceptAlternateID = True
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    #DatapackRoot = C:/Work/tmp/DataPack
    
    # Define how many players are allowed to play simultaneously on your server.
    # Default: 100
    MaximumOnlineUsers = 100
    
    # Numbers of protocol revisions that server allows to connect.
    # Delimiter is ;
    # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
    # Default: 146;152
    AllowedProtocolRevisions = 152
    
    
    # ---------------------------------------------------------------------------
    # Misc Player Settings
    # ---------------------------------------------------------------------------
    
    # Character name template.
    # Examples:
    # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
    # The above setting will allow names with first capital letter, next three small letters,
    # and any letter (case insensitive) or number, like OmfgWTF1
    # CnameTemplate = [A-Z][a-z]*
    # The above setting will allow names only of letters with first one capital, like Omfgwtf
    # Default .* (allows any symbol)
    CnameTemplate = .*
    
    # This setting restricts names players can give to their pets.
    # See CnameTemplate for details
    PetNameTemplate = .*
    
    # Maximum number of characters per account.
    # Default: 7 (client limit)
    CharMaxNumber = 7
    I have tried "Allowed Protocol Revisions" set to unreal, 152, and 146. With each change I changed the Protocol in the client to: Protocol=unreal
    ProtocolDescription=unreal Protocol
    and
    Protocol=146
    ProtocolDescription=146 Protocol

    none of the above works.

    One thing that did work I created the account.

    BTW I am using the server and datapack from L2jserver.
    I have tried to log into l2jserver's forum but it seems to be down right now. Could someone please help me with this little problem?

  2. #2
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    Re: protocol version is different

    Well first of all, you can't run the gameserver and loginserver and have a working server run off the same ip. It just doesn't work. External Hostname is the ip you get after you go to google and type in myip and click the first link.

    The internal ip is the IP of your computer which the ports need. If you forwarded your ports, etc then go to start > run > cmd > ipconfig and type in the ip of your computer 192.168.XXX.XXX not your default gateway.

  3. #3
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    Re: protocol version is different

    1. Go here http://forum.ragezone.com/f328/share...ersion-465631/ and download system for you actual version client
    2. L2J now is Gracia Epilogue, if you use Gracia Final or Freaya - it's wrong and don't be worked.
    3. Delete system and input system from point 1.
    4. In 80% you server is on 146 or 148 protocol (not 152 it is a live pts server version< and now it's dead)
    5. GS and LS must be on 1 IP.

    Don't tuch anything in l2.ini. Just only hostadress and this is all!
    Now sale: L2Phoenix 19378 revision ( for test - www.asterios.tm) Gracia Plus - 350 $

 

 

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