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L2J Can login but can't choose server.

Junior Spellweaver
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Most common problem for me, i actually had it fixed a few years back, but i forgot how, and i deleted all my l2 files , so i started all over again, and i have this anoying problem, i actually can loggin to my server, but wen i get to server choose screen, i click on it, and it doesn't do anything, no bat errors or anything , i tripled checked my configs, everything is just fine.... idk what ells to do , maybe you guys do? :/:
 
Junior Spellweaver
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Re: [Help] Can login but can't choose server.

Ip config xml
<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
-<gameserver xsi:noNamespaceSchemaLocation="ipconfig.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" address="127.0.0.1">
<!-- Localhost here -->
<define address="127.0.0.1" subnet="127.0.0.0/8"/>
<!-- Internalhosts here (LANs IPs) -->
<define address="10.0.0.0" subnet="10.0.0.0/8"/> <define address="172.16.0.0" subnet="172.16.0.0/19"/> <define address="192.168.0.0" subnet="192.168.0.0/16"/> </gameserver>

server cofigs:
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 192.168.0.7

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *

# Default: 7777
GameserverPort = 7777

# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver

# Database URL
# URL = jdbc:mysql://localhost/l2jgs (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jgs
# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =
URL = jdbc:mysql://localhost/l2jgs

# Database user info (default is "root" but it's not recommended)
Login = root

# Database connection password
Password = fuckurmom

# Default: 100
MaximumDbConnections = 100

# Default: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: .
DatapackRoot = .

# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100

# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 267;268;271;273
AllowedProtocolRevisions = 267;268;271;273

# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------

# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*

# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*

# This setting restricts clan/subpledge names players can set.
# See CnameTemplate for details
ClanNameTemplate = .*

# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7

can sum1 pls answer this? it actually drives me nuts -_-
 
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Junior Spellweaver
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i have every ip as 127.0.0.1 ..still same poop, oh well screw it
 
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Initiate Mage
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and what if I can log in on my pc (server) but they cant connect to gameserver from outside?
everything is as xemical said. They passed login server and on server choose nothing happens, no error, nothing.
 
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Newbie Spellweaver
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and what if I can log in on my pc (server) but they cant connect to gameserver from outside?
everything is as xemical said. They passed login server and on server choose nothing happens, no error, nothing.


your gameserver not open for Internet connection, only local....
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

why this string writed? if you cant get players from outside, for what you having server?=)
 
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Initiate Mage
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Got same problem, runing my l2j interlude server on my pc. From that pc i can login but other PC from my network (LAN) has got stucked in choosing server and cant go through this. Any ideas?



Problem solved. I pasted to internal IP, my LAN IP, instead of 127.0.0.1 in gameserver+loginserver.properties and it worked.
 
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