Skilled Illusionist
- Joined
- Dec 9, 2006
- Messages
- 390
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I asked for help, but nobody anwser so i think a bit and i find a way!
guys i know that this way is boring !! and bla bla bla!!
but for everyone who want to edit L2Font-e.utx or other utx that we want only change 2 or 3 dds.
it is the boring way, but the oly 100% working for now!
So lets say u want to edit L2Font-e. First we extract all the dds of the L2Font-e.utx with the "L2ViewUTX". Why with L2ViewUTX to keep the "DXT" compression.
all of them so u will see them in the L2ViewUTX folder.
Then open the UnrealEd and import the first file. lets say the "start_logo-e.dds"
but u have to know which "Group" is that dds!!
so here u open the l2utxfixerCT2.exe and u fix the "L2Font-e".
This way you are able to open the with the UTPT.
so know u have open the l2font-e-fixed.utx with the UTPT. search for our files:
and like you see. it is in group "Skins":
then add in the UnrealEd like that :
Now the properties:
Check the dds in the UTPT:
then look for any special thing like "bAlphaTexture"
Then go to the UnrealEd and put all the special properties!!
then save the utx then u will find the utx in the teture folder of the UnrealEd
then just encrypt with l2encdec:
with that command:
and then is ready for use from the Client. Works 100% for Lineage 2 Gracia Part 2
just tell if it work fo u!!
actualy i could share my L2Font-e that is allready fixed. but i want to make u mad tt1:
Enjoy !!!
guys i know that this way is boring !! and bla bla bla!!
but for everyone who want to edit L2Font-e.utx or other utx that we want only change 2 or 3 dds.
it is the boring way, but the oly 100% working for now!
So lets say u want to edit L2Font-e. First we extract all the dds of the L2Font-e.utx with the "L2ViewUTX". Why with L2ViewUTX to keep the "DXT" compression.
all of them so u will see them in the L2ViewUTX folder.
Then open the UnrealEd and import the first file. lets say the "start_logo-e.dds"
but u have to know which "Group" is that dds!!
so here u open the l2utxfixerCT2.exe and u fix the "L2Font-e".
This way you are able to open the with the UTPT.
so know u have open the l2font-e-fixed.utx with the UTPT. search for our files:
and like you see. it is in group "Skins":
then add in the UnrealEd like that :
Now the properties:
Check the dds in the UTPT:
then look for any special thing like "bAlphaTexture"
Then go to the UnrealEd and put all the special properties!!
then save the utx then u will find the utx in the teture folder of the UnrealEd
then just encrypt with l2encdec:
with that command:
Code:
l2encdec -h 121 L2Font-e.utx
and then is ready for use from the Client. Works 100% for Lineage 2 Gracia Part 2
just tell if it work fo u!!
actualy i could share my L2Font-e that is allready fixed. but i want to make u mad tt1:
Enjoy !!!