Hi, I try to transfer lineage map terrain to unity using a height map.
The problem is to accurately translate the coordinates all objects, terrain height and len params...
In unity 1unit = 1m. I found that the size of the square in the l2 is 32768*32768...
Can anyone come across this problem? Can someone is transferred to the 3ds max?
I would be grateful for any help.
The problem is to accurately translate the coordinates all objects, terrain height and len params...
In unity 1unit = 1m. I found that the size of the square in the l2 is 32768*32768...
Can anyone come across this problem? Can someone is transferred to the 3ds max?
I would be grateful for any help.