[C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]

Page 4 of 4 FirstFirst 1234
Results 46 to 51 of 51
  1. #46
    I'll sail away... Emily is offline
    Pink PantherRank
    Oct 2012 Join Date
    The NetherlandsLocation
    2,515Posts

    Re: [C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]

    [C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]
    Quote Originally Posted by Quackster View Post
    Fair warning, not sure if you know but the mod tool is completely borked in the R38 beta Flash client. The tool will display, but the button to view room chat logs doesn't send any request to the server. You could possibly patch it in the AS3 (if Sulake accidentally broke it) I haven't investigated that far however.
    Not sure, I'm not sure if I've tried it before, but you could be right. I however don't want to make it priority for a while though. First I've to get better and then I can finish room entry and move on to some other stuff. Technically room logs aren't too important for a while. Thanks for the heads up though.
    Project Nordlys (Aurora before) reboot:

    http://forum.ragezone.com/f331/asp-n...1/#post8988631

  2. #47
    I'll sail away... Emily is offline
    Pink PantherRank
    Oct 2012 Join Date
    The NetherlandsLocation
    2,515Posts

    Re: [C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]

    Added room entry including walls which weren't so default in v7 (walls/stairs defined as world objects):



    Big thanks to Blunk for the world object sprite definition example and names.

    PHP Code:
    public class OBJECTS
        
    {
            public static 
    ServerMessage Compose(IEnumerable<WorldObjectworldObjects)
            {
                var 
    composer = new ServerMessage(Outgoing.OBJECTS);
                
                foreach (var 
    worldObject in worldObjects)
                {
                    
    composer.AppendArgument(worldObject.Id.ToString(), ' 'true);
                    
    composer.AppendArgument(worldObject.Definition.Name' 'true);
                    
    composer.AppendArgument(worldObject.X.ToString(), ' 'true);
                    
    composer.AppendArgument(worldObject.Y.ToString(), ' 'true);
                    
    composer.AppendArgument(worldObject.Z.ToString(), ' 'true);
                    
    composer.AppendNewArgument(worldObject.Rotation.ToString(), true);
                }

                return 
    composer;
            }
        } 

    Project Nordlys (Aurora before) reboot:

    http://forum.ragezone.com/f331/asp-n...1/#post8988631

  3. #48
    Death from above! The General is offline
    DeveloperRank
    Aug 2011 Join Date
    9,038Posts

    Re: [C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]

    I miss oldskool. I guess there is no way to play it on chrome / firefox?
    Feel free to add me on Discord: tdid#5193 :)

  4. #49
    I'll sail away... Emily is offline
    Pink PantherRank
    Oct 2012 Join Date
    The NetherlandsLocation
    2,515Posts

    Re: [C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]

    Quote Originally Posted by The General View Post
    I miss oldskool. I guess there is no way to play it on chrome / firefox?
    No, only on Palemoon.
    Project Nordlys (Aurora before) reboot:

    http://forum.ragezone.com/f331/asp-n...1/#post8988631

  5. #50
    I'll sail away... Emily is offline
    Pink PantherRank
    Oct 2012 Join Date
    The NetherlandsLocation
    2,515Posts

    Re: [C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]

    Small update cause it's hot and cause work:



    Public rooms work and items too
    Project Nordlys (Aurora before) reboot:

    http://forum.ragezone.com/f331/asp-n...1/#post8988631

  6. #51
    CHIBRE ! pipitt05000 is offline
    True MemberRank
    Feb 2009 Join Date
    FranceLocation
    314Posts

    Re: [C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]

    Quote Originally Posted by Emily View Post
    Small update cause it's hot and cause work:



    Public rooms work and items too
    Yeah, that's hot x)

    Good update ! Love the progress



Page 4 of 4 FirstFirst 1234

Advertisement