Habbo Hotel: C# Server .NET Core, Sockets - Web App. (Canvas)

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  1. #1
    Member Luicy is offline
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    Habbo Hotel Revision: Based off HTML5 canvas'.

    Habbo Hotel Revision: Based off HTML5 canvas'.

    Thread is undergoing changes, project has been revived as of 2018-06-15.

    Screenshots: version 0.9-a1
    http://prntscr.com/jvoap4
    Last edited by Luicy; 16-06-18 at 04:11 PM.


  2. #2
    Account Upgraded | Title Enabled! pipitt05000 is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    I love it ! :D

    It's a good beggining !

  3. #3
    V.I.P Member Beny. is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    I think you should put the messages as JSON instead of ini ?

  4. #4
    Member Luicy is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quote Originally Posted by Beny. View Post
    I think you should put the messages as JSON instead of ini ?
    It really doesn't matter what file format is, the JQuery reads the messages per windows default line (( \n )), I could switch it to XML but then I'd have to change the format the client reads it, and that adds unneeded pressure on the client which could be used to load other files and data. I'll look into it and see what I can do, altenatively I'll change the file to a normal .txt file.

  5. #5
    V.I.P Member Beny. is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quote Originally Posted by Luicy View Post
    It really doesn't matter what file format is, the JQuery reads the messages per windows default line (( \n )), I could switch it to XML but then I'd have to change the format the client reads it, and that adds unneeded pressure on the client which could be used to load other files and data. I'll look into it and see what I can do, altenatively I'll change the file to a normal .txt file.
    It's just that I thought JSON was the standard for JavaScript data

  6. #6
    Member Luicy is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quote Originally Posted by Beny. View Post
    It's just that I thought JSON was the standard for JavaScript data
    Very well, switched to JSON. GitHub has been updated. I'll add exception handling support when I get home.

  7. #7
    Member birthofcool is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    How will you handle the avatars in this project? sprites, polygons?

  8. #8
    Member Luicy is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quote Originally Posted by birthofcool View Post
    How will you handle the avatars in this project? sprites, polygons?
    Let's take this development part by part, you know? I wanna focus on building the actual game engine before going for "specific" parts, I've seen others start with rooms, avatars and so on, and just pushing everything aside. I wanna make this development from bottom to up, starting with the server and client's loading stage, continuing on with the landing view and small details as such. Everything will be made, it may just take some time.

    To answer your question: I'm not sure at this moment, I probably will be using sprites as mentioned.

  9. #9
    Gaby is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    For some reason I actually get the feeling that this is a project that will see a release at some point. Good luck, I hope you will be able to learn a lot from your project and finish a couple of Habbo functionalities.


  10. #10
    Member birthofcool is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quote Originally Posted by Luicy View Post
    Let's take this development part by part, you know? I wanna focus on building the actual game engine before going for "specific" parts, I've seen others start with rooms, avatars and so on, and just pushing everything aside. I wanna make this development from bottom to up, starting with the server and client's loading stage, continuing on with the landing view and small details as such. Everything will be made, it may just take some time.

    To answer your question: I'm not sure at this moment, I probably will be using sprites as mentioned.
    Sounds like you are actually giving this your all and not rushing. I wish you all the luck! I'd love to see someone actually finish a project for this already.

  11. #11
    Account Upgraded | Title Enabled! LeChris is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Ah the good old HTML5 that has killed every developer attempting it so far. Good luck on it. Out of curiosity, why are you using multiple languages instead of keeping it within Node.js?

  12. #12
    Member Luicy is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quote Originally Posted by LeChris View Post
    Ah the good old HTML5 that has killed every developer attempting it so far. Good luck on it. Out of curiosity, why are you using multiple languages instead of keeping it within Node.js?
    For the sake of learning.

  13. #13
    Account Upgraded | Title Enabled! LeChris is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quote Originally Posted by Luicy View Post
    For the sake of learning.
    I get the sake of learning, but combing multiple languages into tech stacks tends to over complicate features and lead to issues down the road. But it may be better off since a lot of people have trouble managing large Node-projects :p

  14. #14
    Member Luicy is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quote Originally Posted by LeChris View Post
    I get the sake of learning, but combing multiple languages into tech stacks tends to over complicate features and lead to issues down the road. But it may be better off since a lot of people have trouble managing large Node-projects :p
    Not gonna lie, if I'd go for a nose.jd back end server, I'd end up copy and pasting, I'm better off using a language that I can recognize and can use.


    /sorry for the small answers, on my phone rn/

  15. #15
    Member Luicy is offline
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    Re: Habbo Hotel: [ C# Server (.NET Core, Sockets) ] - [ Node.JS Web App. (Canvas) ]

    Quick update:

    I've added sockets to the server to handle web socket, the handshake and messaging has been set up. The github will be updated probably tomorrow.



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