Newbie Spellweaver
- Joined
- Feb 3, 2018
- Messages
- 47
- Reaction score
- 16
So I've had an idea for a while of writing a Habbo Hotel Retro server in node.js in order to expand my javascript knowledge and programming experience overall. I'm aware that an normal shockwave-flash habbo hotel client communicates over a TCP handle. I've got an idea of how to start but I'm unsure if that'd be the correct way. I'm not asking for any code, nor any things about "how to reverse engineer a software". I'm simply asking for how a client communicates with a server, and what 'packets' actually are.
Thank you.
Thank you.