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Wired "Spoofing" - Displaying declared commands of a room.

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Well, the title is simple to understand.

Is there a possibility reading out data of a room?
Example, Habbo A makes a room, sets a teleport command via wired stuff like "rainbowtel" which obviously teleports you to a specific spot.
Habbo A does not tell that to anyone. Habbo B wants to know that command.

What has he to do to get that command? Are there any packet readers for this purpose, which going from server to client and vice versa?
Also, would this work on Sulake's current habbo revision?
 
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You could try sending the packet to request the wired info to the server. Trigger effect and condition have a different header but structure is the same (just the item id iirc) but you can easily packetlog this in your own room and then have another client with no room rights send that same packet. If you receive a response then yeah its exploitable.

Which reminds me I should patch this on Arcturus if I havent already. Thanks :p
 
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