BETA HTML5 Habbo Testing (Made from 0)

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Newbie Spellweaver
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Preview:
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Controls: WASD to move character and E to use a furni (when you are close to them)
Extra: Hold D and press B to enter debug mode.
Live version(updated 29/11/13):
Dowload Link (Window Only):
Note:
If you have troubles with the keyboard control first close all the adds and then reload the page (this bug is a problem with the hosting and its not present in windows version)
 
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What even is this?

Off Topic: Surface Tablet? Looks like one.

Surface Tablet, no .... Its opened in Windows 8 mode, he uses internet explore or chrome, but he did open it in Windows 8 mode, and i know this since i have win8 myself.

Oh i know what this is now, when i try to move it works :D
 
Keep up the good work! I'd imagine the biggest challenge would be getting it to interact with an emulator? Or are you creating a new one to work with this?

I can't remember but I think Joopie also made something like this using JS and HTML5? If you look for it it was pretty functional from what I can remember and it had an emulator for the chat and stuff to work.
 
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Keep up the good work! I'd imagine the biggest challenge would be getting it to interact with an emulator? Or are you creating a new one to work with this?

Thanks.
My idea is to make the game completely on the web, without emulators
Also, I will make the claw machine and the vending machine playable.
A demo of the claw machine is here: (not in English and the design will be a completely different)
 
I can't remember but I think Joopie also made something like this using JS and HTML5?
I remember having seen that somewhere and it looked pretty good.

I'd like to see some more development on this if possible, looks like something that would be good for the community, @OP - Also when the avatar is walking it looks like he's dancing while hovering hahaha, found it amusing.
 
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Doing it without an emulator is impossible as you have to do realtime interaction and you'd have to have an authorative instance, so you will have to use Websockets.
 
Doing it without an emulator is impossible as you have to do realtime interaction and you'd have to have an authorative instance, so you will have to use Websockets.

User Says something -> Input in database
All users -> refresh every x seconds with javascript websocket?, check if there are new entries in database

No emulator?

It's a lot less stable and slower than one server but all you would need is a php host :):
 
User Says something -> Input in database
All users -> refresh every x seconds with javascript websocket?, check if there are new entries in database

No emulator?

It's a lot less stable and slower than one server but all you would need is a php host :):

I think you mean Ajax and not websockets, as PHP does not support websockets (at least as long as you don't do CLI programming).
You have to stress the REALTIME. Using JS to refresh every x seconds produces a big amount of overhead and also is not realtime communication as there are no messages sent by the server without the client requesting information.

(The Problem: Low Latency Client-Server and Server-Client Connections)
 
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