Lumisota FuseScript cst w/ ByteCode

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  1. #1
    Newbie altro50 is offline
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    config Lumisota FuseScript cst w/ ByteCode


    RaGEZONE Recommends

    RaGEZONE Recommends

    Did this some time ago.

    Download

    You can use ProjectRays (ie ProjectorRays Thanks for hosting it, Quackster) to decompile it into lingo.
    interestingly, it's quite similar to Habbo V1.
    For example:
    PHP Code:
    if firstline contains "SECRET_KEY"
    then
        decodedKey 
    secretDecode(content.line[2])
        
    sendFuseMsg("KEYENCRYPTED" && decodedKey)
        
    sendFuseMsg("versionid" && field(0))
        
    sendFuseMsg("CLIENTIP" && getNetAddressCookie(gConnectionInstance0))
        
    gConnectionsSecured 
    PHP Code:
    if firstline contains "SYSTEMBROADCAST" then
        alert
    ("HUOMIO! Viesti lumisotamaailman johtajalta:" && content.line[2]) 

    (FYI, No, I'm not the person that did this with the habbo v1 dcrs.)

    if anyone wants to make a emulator, this is something you need.

    If I made any mistakes, sorry, I'm dutch

    (P.S If you have any CCTs or DCRs, you can send them to me; but I can't guarantee that I'll give them the same treatment, if at all. Computing box address: altro50 (a t) msn.com)
    (P.P.S I'm sorry that my ragezone account is not that old, I just joined; If someone more reputable can back up the authenticity of the download, please do.)
    Last edited by altro50; 11-09-17 at 04:57 PM. Reason: Updated the link
    I might do programming and I might be a system administrator.

    Don't ask me to design anything though


  2. #2
    Moderator Quackster is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Moved your post to Habbo releases, this isn't a development thread. Also all development submissions need to be manually approved by the section moderator.

    Where did you find the FuseScript.cst for Lumisota/Snowstorm?

  3. #3
    Veteran Glaceon is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    This is good. Also I though you did this last night? Mhm.. Anyways, good release. Now, if you could figure out all DCRs/CCTs from any version, that'd be better. But this sure is already really good.
    https://aurora-dev.com/ - https://worldofmrjosh.com

    No matter how much you fall down, you can always reach your destination by standing up again.

  4. #4
    Newbie altro50 is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Quote Originally Posted by Quackster View Post
    Where did you find the FuseScript.cst for Lumisota/Snowstorm?
    As I said, I did this myself.
    The dcrs and ccts for Lumisota itself is publicly available.
    I might do programming and I might be a system administrator.

    Don't ask me to design anything though

  5. #5
    RZ Legend Dragon is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Great moves, keep it up, proud of you!

  6. #6
    Moderator Quackster is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Quote Originally Posted by altro50 View Post
    As I said, I did this myself.
    The dcrs and ccts for Lumisota itself is publicly available.
    Could you share how you decompressed the .cct into .cst? I would really help benefit me and others.

  7. #7
    Member Alito is offline
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    Re: Lumisota FuseScript cst w/ ByteCode


  8. #8
    Death from above! The General is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    I never knew that was a thing. That's pretty amazing.
    If you are using Arcturus, contact me
    Skype: wesley.jabbo
    Discord: TheGeneral#0063

  9. #9
    Registered AserLink is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Uhm, I have already tried this little program to decode Lingo from SnowStorm v26 CCTs.
    But I think I'm doing it wrong... can someone tell me where I do an error?

    1. I convert the CCT to CST with Recover-CCT
    2. I check the content inside (sometimes)
    3. I use this program, but no result.

    Now, I read that Recover-CCT destroys the bytecode when it converts CCT to CST.
    Am I wrong?

  10. #10
    Member Alito is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Quote Originally Posted by AserLink View Post
    Uhm, I have already tried this little program to decode Lingo from SnowStorm v26 CCTs.
    But I think I'm doing it wrong... can someone tell me where I do an error?

    1. I convert the CCT to CST with Recover-CCT
    2. I check the content inside (sometimes)
    3. I use this program, but no result.

    Now, I read that Recover-CCT destroys the bytecode when it converts CCT to CST.
    Am I wrong?

    Its correct, Lumisota not along time ago has been reprogrammed as I have been told by those who have done so, using the method ``packet reversing´´ and I was told that with snowstorm and battleball powers it is possible but are not interested in habbo as "advanced and modern as v26", they prefer Habbo more old, without bytecode this is the only method, or reverse engineering?

  11. #11
    Registered AserLink is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Quote Originally Posted by Alito View Post
    Its correct, Lumisota not along time ago has been reprogrammed as I have been told by those who have done so, using the method ``packet reversing´´ and I was told that with snowstorm and battleball powers it is possible but are not interested in habbo as "advanced and modern as v26", they prefer Habbo more old, without bytecode this is the only method, or reverse engineering?
    I think the only method is reverse engineering the CTT/DCR file structure and understand how we can decode the Lingo script.
    As far as I remember, when Director protects a .CST/.DIR file, it compiles the Lingo code in machine code and then it removes every single line of it from the .CCT/.DCR file.

    I have 0 experience about this stuff.
    But imho, right now I think we need to focus on how to convert a CTT to CST without losing the bytecode. At least, we can use ProjectorRays.

  12. #12
    Newbie altro50 is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Quote Originally Posted by AserLink View Post
    1. I convert the CCT to CST with Recover-CCT
    2. I check the content inside (sometimes)
    3. I use this program, but no result.

    Now, I read that Recover-CCT destroys the bytecode when it converts CCT to CST.
    Am I wrong?
    Yep, you are correct. Recover-CCT destroys the ByteCode.
    I might do programming and I might be a system administrator.

    Don't ask me to design anything though

  13. #13
    Moderator Quackster is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Quote Originally Posted by altro50 View Post
    Yep, you are correct. Recover-CCT destroys the ByteCode.
    So what's the method to decompress the .CCT into .CST while maintain all the bytecode?

  14. #14
    Ask me about Daoism FullmetalPride is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Quote Originally Posted by Quackster View Post
    So what's the method to decompress the .CCT into .CST while maintain all the bytecode?
    Seconded.

    I feel like this information would help out the community in a big way. I mean, it's not like the tools being used need to be going to be released. But our own tools might be developed, and maybe inspire pursuit of knowledge so great that the sharer, himself, might learn something.

    After all, isn't that what collaboration is? It's not really spoon-feeding if it aids a shared pursuit.
    Last edited by FullmetalPride; 11-09-17 at 06:40 PM.

  15. #15
    Veteran Glaceon is offline
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    Re: Lumisota FuseScript cst w/ ByteCode

    Quote Originally Posted by FullmetalPride View Post
    Seconded.

    I feel like this information would help out the community in a big way. I mean, it's not like the tools are going to be released. But tools might be developed, and maybe inspire pursuit of knowledge so great that the sharer, himself, might learn something.

    After all, isn't that what collaboration is? It's not really spoon-feeding if it aids a shared pursuit.
    Who says it's not going to be released?
    https://aurora-dev.com/ - https://worldofmrjosh.com

    No matter how much you fall down, you can always reach your destination by standing up again.




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