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  1. #61
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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    @AKllX I'm italian can you post a new edition of swift with bots fix? Thanks Whats your skype?

  2. #62
    Ultimate Member Redirected's Avatar

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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Quote Originally Posted by AKllX View Post
    So I have no Ideas for whats happening Twan, maybe something about MySql ? I don't know. If you get any error logged I can see whats it but its really hard to guess without information.

    ~ Update: Fixed Bot/Pets serialize. Will release a new revision as soon as I get function for pick all furni working as a Dictionary, so I can send the furniture to the right owners.
    Trying ya swfs now... Anyhow um bots picking up by ctrl click on the bot fixed? Anyone can steal bots by this

    edit: swfs were not the problem... as same thing happens. I'll try db
    Last edited by Redirected; 02-06-13 at 03:07 AM.

  3. #63
    Unspoiled Perfection AKllX's Avatar

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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    If you are getting a black client when trying to enter, Its your variables.

    About the bots, I already patched that pickup glitch. Coding now the bot speech list so you can see what he is actually speaking and set an interval time in seconds of your wish.

  4. #64
    It's me! Twan's Avatar

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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Quote Originally Posted by AKllX View Post
    If you are getting a black client when trying to enter, Its your variables.

    About the bots, I already patched that pickup glitch. Coding now the bot speech list so you can see what he is actually speaking and set an interval time in seconds of your wish.
    Fixed, it doesnt show the Staff catalogue.... min_rank = 6 and im rank 7...
    Last edited by Twan; 02-06-13 at 10:33 AM.
    Goals:
    1000 posts -> completed! 1300 posts -> completed!
    1200 posts -> completed! 1400 posts -> in progress...

  5. #65
    Unspoiled Perfection AKllX's Avatar

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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    I removed them from the latests revisions because they weren't full serialized and they could crash the client. However, they are coming back soon‚Äč fully coded this time.
    Attached Thumbnails Attached Thumbnails test.png  

  6. #66
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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Quote Originally Posted by HabosHotel View Post
    O.o It's strange with ButterflyEmulator3.exe bots work and with ButterflyEmulator.exe no. o.O Can you give me your skype. We can do team viewer.
    You will also encode the mascots?

  7. #67
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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    @AKIIX

    I have download your pack here, whit CMS, DB, SWFs and the "Swift - AKllX's Revision 2" Emulator!
    And now I need help configuring.

    Which files i need to edit?

  8. #68
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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Ehm.. is it an bugg on my hotel or is whisper not working ?

    But i like the groups they are working good at this moment goow work @AKIIX

  9. #69
    Unspoiled Perfection AKllX's Avatar

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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Tested whispers here and they worked with no packet error. Will release a new revision today as I completed the bots and pets serialize and got the :alert / :roomalert messages showing up ( Outgoing.SetCommandsView )

  10. #70
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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Quote Originally Posted by AKllX View Post
    Tested whispers here and they worked with no packet error. Will release a new revision today as I completed the bots and pets serialize and got the :alert / :roomalert messages showing up ( Outgoing.SetCommandsView )

    Could provide a new revision?

  11. #71
    Ultimate Member owot's Avatar

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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Quote Originally Posted by AKllX View Post
    Tested whispers here and they worked with no packet error. Will release a new revision today as I completed the bots and pets serialize and got the :alert / :roomalert messages showing up ( Outgoing.SetCommandsView )
    Nice job :-) any plans for a release date of the new revision?
    ** I mean nowish or a few hours?
    Last edited by owot; 03-06-13 at 03:54 AM.

  12. #72
    Unspoiled Perfection AKllX's Avatar

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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Revision 3:

    [Only registered and activated users can see links. ]


    • Added support handle to not handled items in database. Should fix that random glitch of BCStorm where you placed an item in the room and couldn't enter anymore;
    • Fixed alert messages;
    • Fixed an error where furniture weren't send to the currect owner when picked up. It's now 100% safe to place your furni into others room. If the room gets deleted or if the owner pickup your furni, It will come back to you;
    • Fixed bots and pets serialize. Now It won't mess up anymore because of equals virtual ID;
    • Completed bot handler. Now the Automatic chat function and the bot actions are 100% functional. Also, bots shouldn't get stucked in corners anymore.
    • Improved a little bit groups composer perfomance. More to be done about this yet;
    • Send support ticket is now working again.


    ~ To be fixed yet:
    1. All can ride a horse;
    2. Quests tab opening;
    3. Jukebox handler sometimes stop working. Don't know what It is yet. I might go for a full rewrite for Jukeboxes. ( Could be something related to variables as Horse dyeing too, but I don't know what It is right now)
    4. Mannequin header update ? I guess I forgot that for this revision. Might do for the next one;
    5. Football look changer;
    6. One-way doors;
    7. Apply fixes for Ecotron/Furni-o-matic and get an emblem when buying a furniture. Already released here. Only requires headers update I guess.


    After all this is completed, I will update this emulator to the same release as PlusEmulator or for the one I've got cracked from may.

    If you have some problem regarding dyeing or mounting your horse you should use the variables inside this revision's .rar


    Note: In-game profiles doesn't work for accounts created using Illumina CMS. It's a bad CMS anyway so you shouldn't use it. I don't know almost anything about php so I will not try to fix that. But It would be great if someone could fix this. ( In-game profiles work fine for UberCMS2)


    At this point I must say that this Revision is more stable than any other BCStorm edit.
    Also, I'm interested in any error you may log so we can fix this and make it better.

  13. #73
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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Nice work mate :)

  14. #74
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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    Thanks, Your work is amazing.

  15. #75
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    Re: [RELEASE] Swift Emulator - Fixes / Edits

    I suggest in the next revision you look into converting the Catalog structure to Phoenix. Anyway awesome release :)


 

 

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