Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

SwiftEMU (fStorm with features + fixes and new headers)

Status
Not open for further replies.
Custom Title Activated
Loyal Member
Joined
Oct 26, 2012
Messages
2,357
Reaction score
1,086
@MaartenVN

You are Ducking funny man, first you said yea I have coded badge vitrine and I release tomorrow.
Now you're asking someting thats easy to fix? damn butt noob
____________________________________________________

Your comment, honestly, I'm not kidding, just made my day!
But badge vitrine is not hard? Who did say it is hard?
 
Newbie Spellweaver
Joined
Oct 18, 2010
Messages
19
Reaction score
1
what release?

RELEASE63 xxxxxxxxxxxxxxxxxxx xxxxxxxxxxxx

what???
 
Developer
Developer
Joined
Dec 11, 2010
Messages
2,955
Reaction score
2,688
So what it has bugs? Every server has. You can't tell me Grizzly, Crowley and Sierra has no bugs.

USA111 had bugs
Debbo had bugs
Holo had bugs
Holo V31/V35 had bugs
Hebbo cachingVB6 had bugs
Holo flash had bugs
Uber had bugs
Phoenix had bugs

There is more bugs in this 'proper' release than any other release I have seen.
 
Ragezone Furni Releaser
Joined
Dec 2, 2012
Messages
918
Reaction score
158
@MaartenVN

You are Ducking funny man, first you said yea I have coded badge vitrine and I release tomorrow.
Now you're asking someting thats easy to fix? damn butt noob
____________________________________________________
you are a noob
 
Junior Spellweaver
Joined
Jan 19, 2011
Messages
119
Reaction score
5
I get disconnected when clicking HabboClub. Has anyone a fix for it?
 
Junior Spellweaver
Joined
Jan 19, 2011
Messages
119
Reaction score
5
Empty your user_subscription or something

- If you're HC doesn't update just empty it ^^


More question can be told on this page >> CLICK <3

I'm not HC. I don't have any subscriptions. If I click on the HabboClub "Tab" on the top right corner I get disconnected. The same when I try to buy HC on the catalogue. If I click the HabboClub-Category I get disconnected. User_subscriptions Table is allready truncated.
 
Elite Diviner
Joined
Nov 25, 2012
Messages
494
Reaction score
44
This topic should be closed because jaydenn removed all, there is no links or anything there anymore!
 
Junior Spellweaver
Joined
Feb 7, 2013
Messages
187
Reaction score
19
I was trying some things, and coded the "Mute all" button in room settings (it's functioning like a roommute);

Add to Incomming.cs somewhere in the first part:
Code:
public static int AlgemeenSpreekverbodIn;
In the second part this:
Code:
Incoming.AlgemeenSpreekverbodIn = 574;
In Outgoing.cs add this in the first part:
Code:
public static int AlgemeenSpreekverbodKnop;
And this in the second part:
Code:
Outgoing.AlgemeenSpreekverbodKnop = 2132;
In StaticClientMessageHandler.cs in the RegisterPacketLibary void add this:
Code:
handlers.Add(Incoming.AlgemeenSpreekverbodIn, new StaticRequestHandler(SharedPacketLib.AlgemeenSpreekverbodIn));
In SharedPacketLib.cs add this in the SharedPacketLib:
Code:
internal static void AlgemeenSpreekverbodIn(GameClientMessageHandler handler)
        {
            handler.AlgemeenSpreekverbodIn();
        }
Add this void to your GameClientMessageHandler.cs (above //furnimatic or something):
Code:
internal void AlgemeenSpreekverbodIn()
        {
            Room currentRoom = this.Session.GetHabbo().CurrentRoom;
            if (this.Session.GetHabbo().CurrentRoom.RoomMuted)
            {
                this.Session.GetHabbo().CurrentRoom.RoomMuted = false;
                ServerMessage Message = new ServerMessage(Outgoing.AlgemeenSpreekverbodKnop);
                Message.AppendBoolean(false);
                Session.SendMessage(Message);
                return;
            }
            else
            {
                this.Session.GetHabbo().CurrentRoom.RoomMuted = true;
                ServerMessage Message = new ServerMessage(Outgoing.AlgemeenSpreekverbodKnop);
                Message.AppendBoolean(true);
                Session.SendMessage(Message);
                return;
            }
            
        }

When you click, it will mute the room and change the text to "Unmute all" (or something), when you click again it will unmute the room and change the text back to "Mute all".

If you want to improve, feel free :). I know the packet names are in Dutch (because I'm from Belgium), that's just Ducth for General Mute :p.

- Matthias

Thanks, but now all users can mute the room as the button shows for all the users. Any idea how to fix?
 
Status
Not open for further replies.
Back
Top