Newbie Spellweaver
- Joined
- Feb 12, 2007
- Messages
- 30
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Scale of hardness: 1/10
Knowledge: Need to know how to copy&paste
Files to open: Autospawn.cgf, and your client you log in on. Npc.cfg
Ok time to start.
----Step one-----
You need to know what the basics of putting a character in a specific area.
So open up your Autospawn.cfg.
Now you will see things like.....
//------NpcID---CoordX--CoordY--Height--RangeX1-RangeY1-RangeX2-RangeY2-WalkType-Descrption
So quick explanation NpcID= The character's ID number.
CoordX= The position that the npc lies on, in the x grid.
Coordy= The position that the npc lies on, in the y part of the grid.
Height= The floor that its on, meaning 0 for regular, 1 upstairs and 2 upstairs.
RangeX1/2=The furthest point you want the NPC to go on the x grid.
RangeY1/2=The furthest point you want the NPC to go on the y grid.
Walktype= This means if you want your character to move or stay still. 1=stationary, 2=walk able
Descriptioin= The character, i suggest you label the town and character name.
---Step two----
Here comes the part where if you have Moparscape, or you can type in ::mypos comes in handy.
Lets start off with a basic character.For example we will use a varrock theif.
Lets put him next to the varrock bank.
---Step three---
Now that your autospawn.cfg is open, go all the way to the bottom. Where you see [ENDOFSPAWNLIST]
Press ENTER just BEFORE it. (you must make sure it is before it otherwise its useless to your server.)
Simply copy this and paste it before it.......
spawn = 8 3261 3428 0 0 0 0 0 1 Varrock Thief
----Step four----
Note: you must make sure that you tab and space out the numbers so that they look identical to the ones in your spawn list.
Note: This npc is stationary. he wont move and if you choose to attack him he will attack back. If you decide to use magic on him he will chase you until he is dead.
----Step five---
adding health to the character. Open up your NPC.cfg. From here what you need to do if not dont allready.
You should see a list of names and numbers, at the top you should see the following,
//----NpcID-----NpcName-------------------------combat--health
From here before you do anything check to see if the NPC ID is already in it. If so skip to step six.
Otherwise If the NPCID is not there add it between 7 and 9. It should look like this....
npc = 8 Thief 16 17
From here you need to save all your work!
---step six---
The fun part! Complie and run your server!
Go to east bank in varrock and wahla ! you have your theif right where you put it good job!
ALL CREDITS TO ME! ||Monster owns||
Knowledge: Need to know how to copy&paste
Files to open: Autospawn.cgf, and your client you log in on. Npc.cfg
Ok time to start.
----Step one-----
You need to know what the basics of putting a character in a specific area.
So open up your Autospawn.cfg.
Now you will see things like.....
//------NpcID---CoordX--CoordY--Height--RangeX1-RangeY1-RangeX2-RangeY2-WalkType-Descrption
So quick explanation NpcID= The character's ID number.
CoordX= The position that the npc lies on, in the x grid.
Coordy= The position that the npc lies on, in the y part of the grid.
Height= The floor that its on, meaning 0 for regular, 1 upstairs and 2 upstairs.
RangeX1/2=The furthest point you want the NPC to go on the x grid.
RangeY1/2=The furthest point you want the NPC to go on the y grid.
Walktype= This means if you want your character to move or stay still. 1=stationary, 2=walk able
Descriptioin= The character, i suggest you label the town and character name.
---Step two----
Here comes the part where if you have Moparscape, or you can type in ::mypos comes in handy.
Lets start off with a basic character.For example we will use a varrock theif.
Lets put him next to the varrock bank.
---Step three---
Now that your autospawn.cfg is open, go all the way to the bottom. Where you see [ENDOFSPAWNLIST]
Press ENTER just BEFORE it. (you must make sure it is before it otherwise its useless to your server.)
Simply copy this and paste it before it.......
spawn = 8 3261 3428 0 0 0 0 0 1 Varrock Thief
----Step four----
Note: you must make sure that you tab and space out the numbers so that they look identical to the ones in your spawn list.
Note: This npc is stationary. he wont move and if you choose to attack him he will attack back. If you decide to use magic on him he will chase you until he is dead.
----Step five---
adding health to the character. Open up your NPC.cfg. From here what you need to do if not dont allready.
You should see a list of names and numbers, at the top you should see the following,
//----NpcID-----NpcName-------------------------combat--health
From here before you do anything check to see if the NPC ID is already in it. If so skip to step six.
Otherwise If the NPCID is not there add it between 7 and 9. It should look like this....
npc = 8 Thief 16 17
From here you need to save all your work!
---step six---
The fun part! Complie and run your server!
Go to east bank in varrock and wahla ! you have your theif right where you put it good job!
ALL CREDITS TO ME! ||Monster owns||
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