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Kal Development Discuss, [DEV Question] 4th class at Kal Online forum; it works, but it brokes my engine :(...




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[DEV Question] 4th class
 
 
Darky is Everywhere

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Join Date: Aug 2007
Location: Germany
Posts: 618
01-23-2008, 05:20 PM
 
it works, but it brokes my engine :(

Last edited by DarkfaceII; 06-29-2008 at 06:44 PM.
 
 
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Easy

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Join Date: Apr 2007
Location: Canada :)
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01-24-2008, 01:23 AM
 
provide ss of char selection with it, ingame with it, skills, etc then.

Exactly talk big but show your proof big man ??
 
 
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KalOnline Grand Old Man

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Join Date: Mar 2007
Location: Aarhus, Denmark
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01-24-2008, 01:45 PM
 
Quote: Originally Posted by DarkfaceII View Post
it works!!^^ haha deathart^^,
a friend do it for me but the problem is, that we need VERY MUCH more than a gb and the textures (ca- 90sites in arial size 8), so my friend just made a point^^
Proof, thanks.

I got a emulator that allows me to test this, some versions are even open-source , which can backup my facts about why it does not work. The client is simply not designed to it.

And your story does not make any sense, what have a font size to do with anything, when you need to create 3D models, bones, and textures? Who do you think I am, a random newbie that'll belive your stories?

Meh, you're trying to trick the wrong guy.
 
 
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Darky is Everywhere

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01-24-2008, 02:20 PM
 
lol i dont need to trick you, my friend is developer (hmmm was it right?^^) he get his money with developement, but what he did is impossible for me (and i think, for most of the other guys here)
your tool are nice but you wont get money for them
 
 
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is stupid :(

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01-24-2008, 04:14 PM
 
Give proves or hug a carebear. None give a damn about your friend being programmer.
 
 
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Easy

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01-24-2008, 10:15 PM
 
This is funny lol. Darkface why lie lol, please give proof, if you can ill send you 2000$ paypal ??? any idiot whould take that offer.
 
 
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Blender Rocks

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Join Date: Mar 2007
Location: Dunno.......
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01-24-2008, 11:12 PM
 
Rank of mankind acording to Darkface:
(noob-pro)
DeathArt-Human-Himself-God-Superman-Programmer/developer.

kinda strange
 
 
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KalOnline Grand Old Man

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01-25-2008, 08:59 PM
 
Quote: Originally Posted by DarkfaceII View Post
lol i dont need to trick you, my friend is developer (hmmm was it right?^^) he get his money with developement, but what he did is impossible for me (and i think, for most of the other guys here)
your tool are nice but you wont get money for them
Why would I want money from tools, that in some countries are considered illegal ?
Personaly, I work as a System Developer, or well.. did, my contract ended the 1st January, and I'm starting a futher study the 28th.
As I said, you're not classified as trustworthy in my book, so why would I belive you without proof?

I'm not saying people trust what I am saying, but atleast I provided plenty of proofs on my experience and development skills.

Moot point anyway, no proof , no story.

Quote: Originally Posted by gorlian
DeathArt-Human-Himself-God-Superman-Programmer/developer.
You classified me as human :/ You're hurting my feelings now.

And I think god/superman is a bit overrated, I'm not that good :p

P.S. In case you managed to model the client to do it, you would still need to change datatypes on the server which requires a complete rewrite.
So in the end, new class = total rewrite of the game.... Just give up *sigh*
 
 
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Administrator of Awesome

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01-25-2008, 10:03 PM
 
I call DA Claus. No matter what. xD

Also, this is useless since DA has proven that it's impossible to create a new character. The values in the guide I made (which is linked in the OP) is just useless stuff for me to get my post count up. xD
 
 
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Blender Rocks

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01-26-2008, 12:30 PM
 
Quote: Originally Posted by DeathArt View Post
You classified me as human :/ You're hurting my feelings now.

And I think god/superman is a bit overrated, I'm not that good :p
i would say u are in-human (poor noob i was when i asked about login server). and if i would check your programms i would rate u as human+

btw, the rank i set up was the way darkface looks at humans, my list would be Human (including me)-Human+-God (who?)-Homer Simpson (worlds best)

and, if all Human+ ppl of kal say, u can't, lets keep the project harddisc in my freezer, to freez for ever xD
 
 
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KalGods Coming Soon!

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Join Date: Aug 2007
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06-29-2008, 06:31 PM
 
Quote: Originally Posted by Boom3r View Post
who cares about skills just yet? I mean we can't add any skills to initskill.txt anyway without it crashing.
not true you can add skills to them files its only a couple of IDs that crash the server ;)

I got new skills to work on server side ;)


Code:
;transform Skills
;value1 = 6 (Bird)
(skill (class -1) (index 64) (redistribute 0) (limit 1 0 0 0) (maxlevel 1) (mp 0) (rage 4) (lasttime 0) (delay 900 600 0) (value1 6) (value2 0))  ;litningblast
(skill (class -1) (index 65) (redistribute 0) (limit 2 0 0 0) (maxlevel 1) (mp 0) (rage 400) (lasttime 0) (delay 1200 80000 0) (value1 6) (value2 0))  ;Tempest
(skill (class -1) (index 66) (redistribute 0) (limit 3 0 0 0) (maxlevel 1) (mp 0) (rage 4800) (lasttime 0) (delay 0 1800000 0) (value1 6) (value2 0))  ;Phoenix

;value1 = 0 (Tiger)
(skill (class -1) (index 67) (redistribute 0) (limit 1 0 0 0) (maxlevel 1) (mp 0) (rage 4) (lasttime 0) (delay 800 600 0) (value1 0) (value2 0))  ;FatalBlow
(skill (class -1) (index 68) (redistribute 0) (limit 2 0 0 0) (maxlevel 1) (mp 0) (rage 400) (lasttime 0) (delay 1200 15000 0) (value1 0) (value2 0))  ;Demolition
(skill (class -1) (index 69) (redistribute 0) (limit 3 0 0 0) (maxlevel 1) (mp 0) (rage 4800) (lasttime 0) (delay 0 1800000 0) (value1 0) (value2 0))  ;Fury

;value1 = 4 (Panther)
(skill (class -1) (index 70) (redistribute 0) (limit 1 0 0 0) (maxlevel 1) (mp 0) (rage 4) (lasttime 0) (delay 900 600 0) (value1 4) (value2 0))  ;GroundSplinter
(skill (class -1) (index 71) (redistribute 0) (limit 2 0 0 0) (maxlevel 1) (mp 0) (rage 400) (lasttime 0) (delay 600 30000 0) (value1 4) (value2 0))  ;ShadowFang
(skill (class -1) (index 72) (redistribute 0) (limit 3 0 0 0) (maxlevel 1) (mp 0) (rage 4800) (lasttime 0) (delay 0 1800000 0) (value1 4) (value2 0))  ;DiamondClow

;value1 = 9 (Bird)
(skill (class -1) (index 74) (redistribute 0) (limit 1 0 0 0) (maxlevel 1) (mp 0) (rage 4) (lasttime 0) (delay 900 600 0) (value1 9) (value2 0))
(skill (class -1) (index 75) (redistribute 0) (limit 2 0 0 0) (maxlevel 1) (mp 0) (rage 400) (lasttime 0) (delay 600 30000 0) (value1 9) (value2 0))
(skill (class -1) (index 76) (redistribute 0) (limit 3 0 0 0) (maxlevel 1) (mp 0) (rage 4800) (lasttime 0) (delay 0 1800000 0) (value1 9) (value2 0))
;value1 = 7 (Tiger)
(skill (class -1) (index 77) (redistribute 0) (limit 1 0 0 0) (maxlevel 1) (mp 0) (rage 4) (lasttime 0) (delay 900 600 0) (value1 7) (value2 0))
(skill (class -1) (index 78) (redistribute 0) (limit 2 0 0 0) (maxlevel 1) (mp 0) (rage 400) (lasttime 0) (delay 1200 80000 0) (value1 7) (value2 0))
(skill (class -1) (index 79) (redistribute 0) (limit 3 0 0 0) (maxlevel 1) (mp 0) (rage 4800) (lasttime 0) (delay 0 1800000 0) (value1 7) (value2 0))
;value1 = 8 (Panther)
(skill (class -1) (index 80) (redistribute 0) (limit 1 0 0 0) (maxlevel 1) (mp 0) (rage 4) (lasttime 0) (delay 800 600 0) (value1 8) (value2 0))
(skill (class -1) (index 81) (redistribute 0) (limit 2 0 0 0) (maxlevel 1) (mp 0) (rage 400) (lasttime 0) (delay 1200 15000 0) (value1 8) (value2 0))
(skill (class -1) (index 82) (redistribute 0) (limit 3 0 0 0) (maxlevel 1) (mp 0) (rage 4800) (lasttime 0) (delay 0 1800000 0) (value1 8) (value2 0))
Notice the ID 73 is not used hint hint!
 
 
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