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Kal Development Discuss, Storage keeper in inventar at Kal Online forum; Guys :) Iīve tried to add a storage keeper to the inventar but somehow inix did protect the storage system. ...




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Storage keeper in inventar
 
 
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11-15-2008, 12:59 AM
 
Guys :) Iīve tried to add a storage keeper to the inventar but somehow inix did protect the storage system. I knew itīs protectet but i thought itīs easy to handle.

Here īs what iīve done:
Added some bitmaps to inventory (buttons)

the open same htmls like the storage keeper does. But somehow engine or mainsvr knows itīs not from the main html of the storage keeper.
I mean i canīt check in any stuff when i open it over my inventory storage.
If i talk to the npc (just talk to him) and then check in it works.

So:
You have to talk to the storage keeper to activate the storage system o0

I hope you all get what I mean :)
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how to make this work ? again smth like gstate ?
 
 
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djd djd is offline
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11-23-2008, 07:41 PM
 
very nice done ...

i only dont get why it should not be possible to check in stuff...

if i got time i will see how it works and tell you ;)
 
 
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11-23-2008, 09:12 PM
 
IMO, it's server sided.
This is due to a quick distance check operated in the MainServer, if you're too far away from the storage keeper you talked to (I think, maybe it's from any storage keeper), you will not be able to check in/out any item, or whatsoever.
Obviously, the same thing happens with npc shops, you cannot buy if you're too far away.
However, this works with private shops (okay, out of topic, but good to know anyway. (O rly ?))
Maybe it's just a simple line in the MainServer, I don't know.
Hope this helped anyway.
Keep going.

Sun
 
 
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11-23-2008, 09:45 PM
 
packet check
u must be in near of the npc like buying items from a npc with store not quest
 
 
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11-24-2008, 04:02 PM
 
if i open the html with the storage stuff when iīm next to the npc it doesnīt work. you really HAVE TO talk to the npc first and then my own storage thing works.
It might matter where iám but thatīs not all. It also checks if you talked to the npc.
 
 
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11-24-2008, 05:23 PM
 
The thing about that is that, when you do F1 "hack" with a UCE it does work to check in/out :P just wanted to point that out, don't think its a real big security thing since you can "hack" it...

(just sumtin i thought of when i read the post)
 
 
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11-25-2008, 11:30 AM
 
Quote: Originally Posted by Justei View Post
The thing about that is that, when you do F1 "hack" with a UCE it does work to check in/out :P just wanted to point that out, don't think its a real big security thing since you can "hack" it...

(just sumtin i thought of when i read the post)
well i wont call it hacking ;) i would call it uhhm memory editing ;) thats a better word... hacking is somehting funner actually i think ^^

but yh when you use CE you can get it open...
 
 
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11-25-2008, 10:15 PM
 
Quote: Originally Posted by djd View Post
well i wont call it hacking ;) i would call it uhhm memory editing ;) thats a better word... hacking is somehting funner actually i think ^^

but yh when you use CE you can get it open...

yea i guess packet sending would be more hacking then, and memory editing would be the appropriate word ^^
 
 
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11-26-2008, 05:24 AM
 
i tryed to do this for coolkal a long time ago now
i just ended up making links to the storage on other npc's around the server
so storage is always close by

perhaps it would be eisier to find where the limit is set on the ammount of items inventory can hold
and change it to a greater number for more slots


.
 
 
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