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JPT Server - T5 - 2018

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Its more fun to make own client and server with Source Code/C++ :D
SunnyZ - JPT Server - T5 - 2018 - RaGEZONE Forums
 
RZA-PT | KilroyPT
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Thanks for sharing, is there a mix table?

It will be hex'd into the server. just need to extract it.
t7018t VisUban is talking about the shared source code thats been released here, hes adjusted it to add the two extra classes by the looks of it.
 
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hi~ sunnyz
i need your server sql password
Trying to apply other files
please
 
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hi~ sunnyz
i need your server sql password
Trying to apply other files
please

Look at the desktop, text file there called "Server-Info.txt"
Funnily enough that has all the server info, logins, passwords, everything.

It's even right there in the list of files to download from google drive.

vqyP0Ea - JPT Server - T5 - 2018 - RaGEZONE Forums


Who would have thunk it :w00t:
 

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Dear bro sunny

Thank for yr wonderful release,

1) Clan -100% Working
2) Sod - Gold, sliver and bronze crown working, Change tax rate not working ( have change the value in Bellatra folder\bellatra.ini)
3) Bless Castle -Crown working, auto get out of bless castle for lose clan member working. 100% working

Damage bug found, equip with lvl 112 weapon +20, need to hack 10 time on bargon.
F9 Show Damage is 28 (to low)

Store cant sell mana potion, can put in store buy cannot buy

Sunny ready appreciate if you can give me some advice on solving the sod rate, damage bug and store selling mana potion.

Thank you
regards
 
RZA-PT | KilroyPT
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@Darkshindo1 the mana not selling in store is a security function they built in. would be hard coded in the server or client (given how fast it kicks, i suspect its in the client).

as for the 112 weapon +20, whats your max damage and skill? may be hitting the damage cap.
 
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Darkshindo1 the mana not selling in store is a security function they built in. would be hard coded in the server or client (given how fast it kicks, i suspect its in the client).

as for the 112 weapon +20, whats your max damage and skill? may be hitting the damage cap.

Dear bro

The lvl 112 is the weapon come with it. I did not change the attack. The attack is 17xx to 18xx.

I think is the cap. Can any one know how to disable the damage cap.

Thk
 
RZA-PT | KilroyPT
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look for a structure like this in ollydbg:

Code:
[COLOR=#747F8D]005CAC25  �. 81B8 FC000000  CMP DWORD PTR DS:[EAX+0FC],2710
005CAC2F  �.7D 20          JGE SHORT server1024_Current_9_12_17.005
005CAC31  �. 81B8 04010000  CMP DWORD PTR DS:[EAX+104],190
005CAC3B  �.7D 14          JGE SHORT server1024_Current_9_12_17.005
005CAC3D  �. 81B8 EC000000  CMP DWORD PTR DS:[EAX+0EC],7D0
005CAC47  �.7D 08          JGE SHORT server1024_Current_9_12_17.005
005CAC49  �. 398E 188C0000  CMP DWORD PTR DS:[ESI+8C18],ECX
005CAC4F  �.74 5D          JE SHORT server1024_Current_9_12_17.005C
[/COLOR]
 
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Bro phatkone

Ready appreciate that you can give more detail/guide on how to disable the dmg/abs/defence bug. I do not know the next step after finding the above expression in olly.

Regards
 
RZA-PT | KilroyPT
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look for a structure like this in ollydbg:

Code:
[COLOR=#747F8D]005CAC25  �. 81B8 FC000000  CMP DWORD PTR DS:[EAX+0FC],2710   <!--- Comparing value to 0x2710 (10,000 value)
005CAC2F  �.7D 20          JGE SHORT server1024_Current_9_12_17.005
005CAC31  �. 81B8 04010000  CMP DWORD PTR DS:[EAX+104],190 <!--- Comparing value to 0x190 (400 value)
005CAC3B  �.7D 14          JGE SHORT server1024_Current_9_12_17.005
005CAC3D  �. 81B8 EC000000  CMP DWORD PTR DS:[EAX+0EC],7D0 <!--- comparing to 0x7d0 (2,000 value)
005CAC47  �.7D 08          JGE SHORT server1024_Current_9_12_17.005
005CAC49  �. 398E 188C0000  CMP DWORD PTR DS:[ESI+8C18],ECX
005CAC4F  �.74 5D          JE SHORT server1024_Current_9_12_17.005C
[/COLOR]

each of these comparisons is for a different effect (atk, defence etc), comparing the given value (ie. atk str) against the hard set value (value after the comma) not sure which is which off hand as you'll need to adjust, but, editing the value after the comma on the marked lines is to adjust the limit value.

i.e. if the comparison to 2710 is atk, thats a 10000 atk max, setting it to 2711 makes is 10001.

adjust, test, repeat
 
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Ah...Sunny
The GM command which use to call monster doesn't work

**Summon Monster****Deadly**/monster "Hopy"**Friendly/mymonster "Hopy"
 
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Bro phatkone

Thank for your guide. Will using olly n try and updated my result to share here.

Regard.
 
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Ah...Sunny
The GM command which use to call monster doesn't work

**Summon Monster****Deadly**/monster "Hopy"**Friendly/mymonster "Hopy"

It does work, just make sure you type the right name.
The monster names are always in korean, (set in the inf file)

4GnDBcr - JPT Server - T5 - 2018 - RaGEZONE Forums


They are then also in the localised language, in this case Japanese.
Open the monsters .zhoon file and copy/paste the name or change it to the English name.

buwCWZ4 - JPT Server - T5 - 2018 - RaGEZONE Forums


Then it will summon with the English name "Hopy"
 

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COwQNiO - JPT Server - T5 - 2018 - RaGEZONE Forums
Sunny, I have changed the name and saved, but it doesn't work and it still uses Japanese name :<
 

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Bro phatkone

Thank for yr guide on the att/abs/def bug. I follow it and the cap was increase and solve the cap issue. In f9 my damage show 7xxx.

Can you advice on the sod tax rate? I have change the bellatra ini. But not working.

Regards
 
RZA-PT | KilroyPT
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i have not played with the tax rate so I can't help there, will need to test at home to find out.
 
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i have not played with the tax rate so I can't help there, will need to test at home to find out.

Dear bro phatkone

Hope you can help to solve this.

Next i going to test the aging, mixing and crafting.

Will update you.

Regards
 
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Bro phatpkone

The craft is working fine. Just 2 of thr receipe not working. Dr110 and wr111. I suspect the items that this two recepit craft was not in the gameserver. When i try to craft this two..no item was mention in the progress..the rest will mention like extreme axe will be craft.

Regards
 
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