[Release] PT Source 2012 (Visual Studio 2013) Fixed

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  1. #136
    Hardcore Member drz is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed


    RaGEZONE Recommends

    RaGEZONE Recommends

    Is there any logfile of hack attack? Cannot say anything without know thats happens

  2. #137
    Member Synthesis is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    So many errors trying to compile this :\ Anybody mind giving a hand?
    http://pristontale.eu/ Classic Pristontale
    https://project-azeroth.com/ Classic World of Warcraft

  3. #138
    Hardcore Member drz is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    So many errors? A bit more information is usefull if you really need help~~

  4. #139
    The Dutch guy grimske1 is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Click image for larger version. 

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    As you can see I have the file but i don't know why the error still pops up.

  5. #140
    Hardcore Member drz is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Hmm... this is not my latest source correct? First of all, the source taht i have uploaded, is Visual Studio 2015 - Community Project no VS2012. As next remove the "()" in include for afxres. there is no file named "(afxres.h)" in your include folder. Maybe you should try a compiled project.

  6. #141
    Member Synthesis is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Quote Originally Posted by drz View Post
    Hmm... this is not my latest source correct? First of all, the source taht i have uploaded, is Visual Studio 2015 - Community Project no VS2012. As next remove the "()" in include for afxres. there is no file named "(afxres.h)" in your include folder. Maybe you should try a compiled project.
    While compiling in Visual Studio, Serverdebug : Screenshot by Lightshot
    Compiling ClientDebug : Screenshot by Lightshot

    ^And I did install Directx SDK
    http://pristontale.eu/ Classic Pristontale
    https://project-azeroth.com/ Classic World of Warcraft

  7. #142
    Hardcore Member drz is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Try to remove the git hash in you directory folder. I dont know, why your source is trying to link d3dx.lib Is it the current source and Visual Studio 2015 -Community?

  8. #143
    Member Synthesis is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Removed the hash and yes visual studio 2015 community.
    http://pristontale.eu/ Classic Pristontale
    https://project-azeroth.com/ Classic World of Warcraft

  9. #144
    Newbie manganes is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Hi! :)

    I'm for a problem... where the crystals attach to each other... Any idea where this might be in the code?
    I have not found or where the control of the crystals is

  10. #145
    Member Synthesis is offline
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    Oct 2007 Join Date
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Issues resolved thank you.
    http://pristontale.eu/ Classic Pristontale
    https://project-azeroth.com/ Classic World of Warcraft

  11. #146
    Hardcore Member drz is offline
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Crystals are setup in OnServer.cpp.

    The structures wich defines the crystals are https://gitlab.com/drzi/PTClassic/bl...er=simple#L210

    Finally they will assign to monsters at: https://gitlab.com/drzi/PTClassic/bl...r=simple#L1649


    Quote Originally Posted by manganes View Post
    Hi! :)
    I'm for a problem... where the crystals attach to each other... Any idea where this might be in the code?
    I have not found or where the control of the crystals is

  12. #147
    Newbie manganes is offline
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    Feb 2011 Join Date
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    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Panzer is working on source codes...

    Look at github:
    * Open issues: https://github.com/ChaosPA/pristontale/issues
    * Closed issues: https://github.com/ChaosPA/pristonta...ue+is%3Aclosed




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