[Release] PT Source 2012 (Visual Studio 2013) Fixed

Page 11 of 11 FirstFirst ... 34567891011
Results 151 to 164 of 164
  1. #151
    Imri Persiado tnrh1 is offline
    True MemberRank
    May 2008 Join Date
    960Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Hi guys,
    I'm facing issues while trying to compile.
    I managed to solve some of them but I got stuck on this one:



    Thanks.

  2. #152
    Professional Aussie SunnyZ is online now
    True MemberRank
    Jul 2006 Join Date
    AustraliaLocation
    657Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    @tnrh1

    Just install Microsoft DirectX SDK 2010

    https://www.microsoft.com/en-us/down...s.aspx?id=6812

  3. #153
    Imri Persiado tnrh1 is offline
    True MemberRank
    May 2008 Join Date
    960Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    @SunnyZ,
    I did.
    Fixed: one of the additional dependencies was "d3dx.lib" so I changed it to: "Dependency\DirectX8\DXSDK\lib\d3dx.lib"

    - - - Updated - - -

    After compiling the client successfully, the client.exe is opened but all I see is a window white painted. Background music is working and also when I click enter I can hear the correct sounds.
    Fixed: changed the screen size value to "1".
    Last edited by tnrh1; 03-05-18 at 05:48 AM. Reason: more questions

  4. #154
    Imri Persiado tnrh1 is offline
    True MemberRank
    May 2008 Join Date
    960Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Has anyone managed to implement a wide screen drawing?

    Quote Originally Posted by renantoledo View Post
    Does someone has any hint about making the game widescreen? I managed to open the window in the choosen resolution by adding the resolution in the ptreg:
    fileread.cpp


    but the game itself doesnt renderize, it stays 4:3 with the black bars

    i've been trying to fix it comparing with bobsobol's tutorial (Wide Screen Client) but I can't seem to fix it. Does anyone has a tip?

    And here's some bugs that I found:
    *Game randowly forgets to load some textures
    *Clan system doesn't work
    *Character doesn't hold his weapons like we was supposed to hold (like hold a sword like a bow) (change randowly)
    *Some skills crashing client
    Post link: [Release] PT Source 2012 (Visual Studio 2013) Fixed

  5. #155
    Imri Persiado tnrh1 is offline
    True MemberRank
    May 2008 Join Date
    960Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Quote Originally Posted by SunnyZ View Post
    For anyone interested I have setup a VM in Oracle VirtualBox with these files edited by DRZ.

    MEGA: https://mega.nz/#F!6sYAnL5R!HyZLfVUz6RYH4YLKsYMeIg
    MediaFire: https://www.mediafire.com/folder/751...B_Windows_2012

    You can get in game, kill monsters and what not.
    Has a nice registration website with account manager.
    Could not for the life of me get clans to work though, always get error 58 (no connection) so dunno what's happening there.
    The game is trying to load Phatkone php clan files, so just install them and it should work!

    Question: In what cases I should compile the code as a server? I'm editing the code and so far I compiled it as client only but I know that some files are apart of the server.

  6. #156
    KilroyPT Head + Dev Phatkone is online now
    True MemberRank
    Aug 2007 Join Date
    SydneyLocation
    752Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    any time you change something, unless it is purely client sided change, you should recompile the server side.

  7. #157
    Programmer gzuz is offline
    True MemberRank
    Aug 2006 Join Date
    439Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Any idea why i cant level above 99 with this source code? Ive added levels in leveltable up to 141

  8. #158
    KilroyPT Head + Dev Phatkone is online now
    True MemberRank
    Aug 2007 Join Date
    SydneyLocation
    752Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Quote Originally Posted by gzuz View Post
    Any idea why i cant level above 99 with this source code? Ive added levels in leveltable up to 141
    if you're not tier 4 by level 99 it wont let you go to level 100.
    at least, i know 100% thats the case on my server files, no idea why its like that though :/

  9. #159
    Fuck. SheenBR is offline
    ModeratorRank
    Feb 2008 Join Date
    Ja├║, BrazilLocation
    2,420Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    You can always breakpoint the exp function or something until you find out what is going on. Don't expect this source to be bug free. in fact, its the opposite. It is massively bugged.

  10. #160
    KilroyPT Head + Dev Phatkone is online now
    True MemberRank
    Aug 2007 Join Date
    SydneyLocation
    752Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Quote Originally Posted by SheenBR View Post
    It is massively bugged.
    Understatement of the century

  11. #161
    Programmer gzuz is offline
    True MemberRank
    Aug 2006 Join Date
    439Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Its not that bad. I have already managed to reduce bugs in it massively. Runs better than official server and client already.

    Am i right in thinking exp table checksum is calculated by the sum of all items within?

  12. #162
    Member davidscofield is offline
    MemberRank
    Jun 2016 Join Date
    32Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    hi all !
    i had problem with source. when i play in map blesscatle. i had click to NPC to buy potion. but it not show item on NPC.
    can you tell me fix it. i had check in source rsCASTLE_FIELD but not found.

    Thank so much

  13. #163
    Programmer gzuz is offline
    True MemberRank
    Aug 2006 Join Date
    439Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Have you checked your NPC settings to make sure that NPC is set as a shop?

  14. #164
    Registered Shrexter is offline
    MemberRank
    Jun 2018 Join Date
    7Posts

    Re: [Release] PT Source 2012 (Visual Studio 2013) Fixed

    Fixed
    Last edited by Shrexter; 2 Weeks Ago at 03:43 AM.



Page 11 of 11 FirstFirst ... 34567891011

Advertisement