I did read the rest of your post, just I don't have any replies on it.
Tbh I prefer SAMP over MTA though thats just my personal opinion. If you ask me i think this thread was created just to stir up an argument.
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!I did read the rest of your post, just I don't have any replies on it.
No it isn't created for arguing or such, just telling and proving some facts.Tbh I prefer SAMP over MTA though thats just my personal opinion. If you ask me i think this thread was created just to stir up an argument.
I didn't understand your question that good, so qaisjp will answer on that one.MTA started in 2003... for Vice City. So you're both right, technically. And if Lua doesn't use a compiler, is the language interpreted?
The debugging without the requirement to compile (just to type /restart resource) in the game, helps in these ways:Sorry but I really don't think you know what you're talking about. A project that started in 2003? I'm pretty sure San Andreas was released in like 2005. San Andreas Multiplayer isn't really "bugged" and it's completely debatable that Lua is an easier programming language than Pawn. Pawn's syntax is just as basic, if not more basic, than Lua's and doesn't use state-based scripting. Plus, a compiler is helpful because you can see whether you have made any areas before you playtest, and you tend to get more precise reporting of your errors and such. I find that much better than launching the game, reloading the gamemode, finding out something is not working for no apparent reason and then having difficulty finding what it is. However, yes, Lua is a much more powerful programming language. You can do much more with it. I will probably be moving on to MTA over SA:MP soon (I've dabbled in MTA before) though, but this post is just incredibly biased.
crocapy - you have no proof that SA-MP uses MTA code, and there is no truth behind it. Don't talk about that, nobody mentioned that you mentioned samp uses mta code. that discussion is finished.No it isn't created for arguing or such, just telling and proving some facts.
Also, I don't remember that I mentioned the SA:MP was created with the MTA code, but the truth is that - it was..
I didn't understand your question that good, so qaisjp will answer on that one.