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OGame Releases Discuss, Rogue Universe 0.7.3 *UPDATED* at OGame forum; Release 0.8.1 ALPHA *NO SUPPORT* - Release v0.8.1 Alpha - Im not goin to add this version to my official ...


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Old 01-10-2009   #1 (permalink)
The Omega


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Exclamation Rogue Universe v0.8 - * NEW UPDATED *

Release 0.8.1 ALPHA *NO SUPPORT*
- Release v0.8.1 Alpha -
Im not goin to add this version to my official release list since its still in an alpha.
No forum integration, however alot of other stuff added and fixes been made.
Whats needed: Translation. (Hint to u guys who offered to translate, search through *.mo files and translate german stuff to english)

Release 0.8
http://www.sendspace.com/file/cx5855]- Release v0.8 - *FIXED*

- Test Server -


THIS IS A COMPLETE PACKAGE INCL. DB.
WANT TO UPDATE OLD DB YOU HAVE TO WRITE THE QUERIES YOURSELF!

Addons:
N/A


Webserver:
XAMPP

RELEASE ETA: Released Current Rel. v0.8

HowTo:
  • Import DB from INSTALL folder
  • Edit config.php to match your db settings
  • Login using U: Admin P: admin (mind the lower case in password)

Screens:

Login Screen


Overview


Features
Version 0.5:
Working IPM/ABM
Records only showing "normal" players (changeable to show admins too)
Lowered Noobprotection (editable in adminpanel)
Adding/Removing resources, credits (for VIPs), moons (only adding atm), ships, buildings, research, defences, rpg-points.
Support for VIP players buying credits using to buy items in VIP Shop aka "item mall" (Arraki, game currency)
Includes a text-message script to handle VIPs credit order (the script the company dials to)
Showing amount of credits in admin/userlist

Version 0.6:
Support tickets
Hall of Fame (PvP stats)
WhoISOnline

Version 0.7-0.7.1:
New improved CAPTCHA
Template improvements

Version 0.7.2:
Added SuperNova & Planet Defence (officers unlocks)

Version 0.7.3:
Added Mother Ship (Emperor unlock)

Version 0.8:
Alliance Based Research Network.
Forum banner
3 part menu
Lottery
Combat simulator
Alliance bank
Re-added Hall of fame
Playercards
New design/make over (Not the v1.0 skin i am planning, however im not sure if im goin to release a v1.0)


ALOT of bugfixes and some SECURITY FIXES like:
  • Bug fixes:
    Version 0.5:
    Error building missiles
    Vacation mode (account activation/vacation activation)
    Galaxy; scrolling
    Galaxy; optimization
    Illegal characters all over the script (capitol, lower case issues)
    Allowing numbers in names/planets/moons
    Alliance; memberlisting
    Alliance; leaving
    Allliance; transfer leadership
    Records (HiScore) working properly
    Abandon colonies
    Raids missions
    Shielddome fix
    Officers: Destroyer fix
    Expedition Technology
    Intergalactic Research Network
    IE fix
    SetSelectedPlanet.php
    Cancel research get back resources
    Merchant fix
    Chat; Illegal characters (for swedish)
    Statbuilder
    Search (alliance tag jumped one place down)

    Version 0.6:
    Raid points
    minor code optimisations

    Version 0.7:
    Removed Hall of Fame (too buggy)
    Another Raid points check
    Register_globals can be off (VIP Shop Cred fix)
    Some spelling/translations been made
    Stat bugfix
    Alliance bugfix
    Spy probe fix
    Prolly more ive forgotten about..
    Template fixes

    Version 0.7.1
    ACS removed
    Template fixes

    Version 0.7.2
    Bug fixes
    Design fixes
    Minor translation fixes

    Version 0.7.3
    Bug fixes and design fixes

    Version 0.8
    More bugs and design flaws fixed.
    Some translation made aswell
    Fixed mothership


    Security fixes:
    root_path fix
    improved sql-injection protection (can be removed by commenting out the security in mysql.php)



Todo:
Still some translation to be done.
Adding features like, delete moon, add/delete planets etc.
Prolly alot more ive forgotten...
Im sick atm, got one bad cold, so ill get to the other stuff tomorrow after a little rest..



Credits:

To whom ever feel they need to be credited. Ive "borrowed" pieces of code all over the place along with my own code, to a point where i can no longer tell it apart. My contribution mostly been modifying the script to do what i want/need. Only fully supported language so far is swedish however english is somewhat working.

Im also trying to get enough time to translate most of it to english. I wont release it in any other languages besides swedish and english

Last edited by PDude; 01-26-2009 at 10:37 AM. Reason: New Release
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Old 01-10-2009   #2 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

could you give us a release date of when it is in english ( not partial but fully ) instead of swedish
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Old 01-10-2009   #3 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

First release will be 95% in english.. if i ever get the time to even make 100% translated im not sure, tho it wont be disturbing the gameplay or administration. Whats still to be done as far as translating goes, is confirmation messages on what u've altered or functions u've triggered. Nothing "important" for gameplay or administration..
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Old 01-10-2009   #4 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

you cant share this now ? :(
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Old 01-11-2009   #5 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

What kind of improvements does this version has to the Oasisrage 1.0 ( R011++ ) release ???
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Old 01-11-2009   #6 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Well, its hard to say since i dont have oasisrage myself.. but there are lots of bugfixes left from old versions, like when saving options u dont have to set your password everytime u change something in options. Also the IPM/ABM works.. i'm gonna try list all fixes and update my first post instead of writing everything here.. However theres alot of fixes and i'll try remember them all.. have to go over the complete script.. heh.. gonna take sometime..

What needs to be said is that this release is NOT build for appearance. Its build for function, stability and security, tho i am goin to do a little makeover when im done and everything is working as expected or when i feel its good enough with fixes etc..
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Old 01-11-2009   #7 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

does it involves the original ogame layout ?
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Old 01-11-2009   #8 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

updated first post
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Old 01-11-2009   #9 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

sry for doublepost and bumping...
Its released!!!
Updated first post
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Old 01-12-2009   #10 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

interesting... interesting indeed.

would be a nice base to start with, just needs hell load of improvement :D
Good work.

and for lazy people who are too lazy to translate -.- use this:
http://translate.google.com/
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Old 01-12-2009   #11 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Thanks for the release
that sensor phalanx was really getting to me, but now it seems to work perfectly.
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Old 01-12-2009   #12 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

oh yea.. forgot about that.. its fixed too ;)
hope u enjoy it..
And about the english translation;
ive translated some myself others ive just taken from the "original" release, which wasnt really good..
not saying my english is perfect but i do know how to spell reason and not raison... ;)
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Old 01-12-2009   #13 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Does the research work correctly for you? I've been looking through your files and comparing them to mine and I can't figure out what I'm missing
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Old 01-12-2009   #14 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

yup..research seem to function correctly.. what do u have a problem with?
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Old 01-12-2009   #15 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

I can only research on one planet at a time

(if you say that it's supposed to be that way, I will cry )
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Old 01-12-2009   #16 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

All I get on login page is:

Code:
error(mysql_error()."
$query","SQL Error"); mysql_select_db($dbsettings["name"]) or $debug->error(mysql_error()."
$query","SQL Error"); mysql_query("SET NAMES latin2"); echo mysql_error();} $sql = str_replace("{{table}}", $dbsettings["prefix"].$table, $query); $sqlquery = mysql_query($sql) or $debug->error(mysql_error()."
$sql
","SQL Error"); unset($dbsettings); $numqueries++; $arr = debug_backtrace(); $file = end(explode('/',$arr[1]['file'])); $line = $arr[1]['line']; $debug->add("Query $numqueries: $query$file($line)$table$fetch"); if($fetch) {$sqlrow = mysql_fetch_array($sqlquery); return $sqlrow; }else{return $sqlquery;}} ?>
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Old 01-12-2009   #17 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

u need to edit config.php
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Old 01-12-2009   #18 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Originally Posted by darkoasis View Post
I can only research on one planet at a time

(if you say that it's supposed to be that way, I will cry )
Its supposed to be like that usually, only 1 research in your empire at the time :)
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Old 01-12-2009   #19 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Originally Posted by PDude View Post
u need to edit config.php
Yeah added server. username, password and database name
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Old 01-12-2009   #20 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Yup thats how is sposed to be.. however it might be possible to enable it in the whole empire after a certain lvl of research on Intergalactic Research Network.. im goin to look into it..
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Old 01-12-2009   #21 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Originally Posted by ossi2008 View Post
Yeah added server. username, password and database name
Ok, try this:

In common.php
Find:
PHP Code:
//set_magic_quotes_runtime(0);
require_once($ugamela_root_path 'includes/security.class.php');
$security = new Security();
$security->start(); 
Replace with:
PHP Code:
set_magic_quotes_runtime(0);
//require_once($ugamela_root_path . 'includes/security.class.php');
//$security = new Security();
//$security->start(); 
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Old 01-12-2009   #22 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

I wasn't entirely joking when I said I'd cry
I may do it...
I've been wracking my brain over that all week
Oh well, one less thing to worry about anyway
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Old 01-12-2009   #23 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Originally Posted by PDude View Post
Yup thats how is sposed to be.. however it might be possible to enable it in the whole empire after a certain lvl of research on Intergalactic Research Network.. im goin to look into it..
Level1 intergalatic research tech should let you research only faster not multiple researches at the same time, again usually as thats how it is in the original game, but who says it should be so in all versions ;)
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Old 01-12-2009   #24 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Originally Posted by PDude View Post
Ok, try this:

In common.php
Find:
PHP Code:
//set_magic_quotes_runtime(0);
require_once($ugamela_root_path 'includes/security.class.php');
$security = new Security();
$security->start(); 
Replace with:
PHP Code:
set_magic_quotes_runtime(0);
//require_once($ugamela_root_path . 'includes/security.class.php');
//$security = new Security();
//$security->start(); 
hmmm didnt do much change, still same error... Very strange
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Old 01-12-2009   #25 (permalink)
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Re: Rogue Universe 0.5 (Lots of different builds)

Maybe after lvl 6 or so it enables multiple research facilities
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