Junior Spellweaver
- Joined
- Dec 25, 2005
- Messages
- 194
- Reaction score
- 20
I wouldn't. This xNova Revelations release is a bit outdated, as far as I know. Beta 1 was the latest release from the author, but he dropped support a few days ago.
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if ($ActualFleets['state'] >= floor(sqrt($_SESSION['USER'][$resource[124]])))
// Fix error sending fleet to position 16
if (isset($ActualFleets['state']))
if ($ActualFleets['state'] >= floor(sqrt($_SESSION['USER'][$resource[124]])))
if ($mission == 11)
{
$maxexpde = parent::GetCurrentFleets($USER['id'], 11);
if ($mission == 7)
{
$iPlanetCount = $db->countquery("SELECT count(*) FROM ".PLANETS." WHERE `id_owner` = '". $USER['id'] ."' AND `planet_type` = '1' AND `destruyed` = '0';");
$MaxPlanets = MaxPlanets($USER[$resource[124]]);
if($iPlanetCount >= $MaxPlanets)
{
$TheMessage = sprintf($LNG['fl_colonisation_planet_limit'], $MaxPlanets);
$template->message("<font color=\"red\"><b>".$TheMessage."</b></font>", "game.php?page=fleet", 4);
exit;
}
}
$LNG['fl_colonisation_planet_limit'] = 'Maximum amount of planets planets, %s, has been reached!';
$cost[$ResType] = $Incremental ? floor($pricelist[$Element][$ResType] * pow($pricelist[$Element]['factor'], $level)) : floor($pricelist[$Element][$ResType]);
if ($HasGeologist) {
$percentage = $cost[$ResType] * 20 / 100;
$cost[$ResType] = $cost[$ResType] - $percentage;
}
$HaveRessources = IsElementBuyable ($USER, $PLANET, $Element, true, false);
$HaveRessources = IsElementBuyable ($USER, $PLANET, $Element, true, false, ($USER['geologe'] >= 1));
Hi ..
Good Work ,
How can i improve showing Resources as Auto Refresh numbers? overall_topNav.tpl ..
LastGet = serverTime.getTime() / 1000 - 1;
LastGet = serverTime.getTime() / - 1;
$template->execscript("showMessage();setInterval(showMessage, 10000);");
$template->execscript("showMessage();setTimeout(showMessage, 1000);");
- includes/classes/missions/missioncaseatack line 206:$MoonChance = min(round($FleetDebris / 179400 * MOON_CHANCE_FACTOR, 0), MAX_MOON_CHANCE);
$MoonChance = min(round($FleetDebris / 179400 * MOON_CHANCE_FACTOR, 0), MAX_MOON_CHANCE);