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Join Today!Guys... Let me ask this: Those guys who made World of Warcraft, or the guys who made MapleStory, or the guys who made whatever other hit MMORPG - if they didn't put their goals and dreams and wishes so far up the sky it would Ducking leave earth's gravity - what would we have today? That's right. A KILLER pong game. Tons of them. In all kinds and shapes. So many pong games it wouldn't be a "video game industry", it would be a Ducking "KILLER PONG game industry".
Except this guy isn't starting small, he is starting way over his head.
Let me respond with this: What do Blizzard Entertainment, Nexon Korea, and the makers of any other hit MMO all have in common?
Well, there's actually a lot of things. Let's just list some.
- They're an established corporation.
- They have a large development team behind each, and every project.
- They have deep pockets that allow them to afford to run a full-scale MMORPG.
- They pay talented developers to dedicate all of their time to a project. Money is a powerful motivator.
Not to mention, Blizzard already had developed a cohesive universe with the Warcraft series, before World of Warcraft was released.
So, where does that leave our friend, Fight Design?
- He's an individual.
- He is working by himself..
- He does not have the funds to run a full-scale MMORPG.
- He is not paid, it is all hobby work. There is no indication that he will be as strongly motivated towards this project as an employee at a company would be. There is also no indication that he falls into the realm of a "talented developer" given the lack of any real substance to the work shared here.
Yup, sounds like a critical success in the making to me.
Why are you saying crap when you don't know me? O_O
HOW DO YOU KNOW I DIDN'T START SMALL?
Crap, dude, you're just corrupt... I've been developing for years.
Why are you talking out of your butt knowing nothing about me?
I am starting with this project... And I never said it will become like MapleStory so soon, right?
And I never said I am going to be as successful as them, did I?
I am just showing / introducing my work here. and if you have something wrong with it, just go out of this thread.
You tell me I can't do it? what facts are based on what you're saying? none.
I developed games on my own, and gained knowledge on Networking with several projects,
Now what makes you think I can't develop this? sorry, you're talking crap.
Look, as long as you don't have anything worthwhile to show, you're going to receive crap. So hurry up and get us some epic progress and videos, and prove us wrong.
History has shown time and time again, that an MMO requires a large team with lots of resources. If you can prove history wrong, by all means. It would usher in a new area of MMOs by lone developers. Imagine the choices gamers would have!
Remember, actions speak louder than words, so make us proud with some actual progress!
Now if during the course of your project you realize it's just too much for you, well congratufuckinglations, you've joined the massive group of developers who thought they could write an mmo by themselves and then failed. Trust me, even I went through this phase, and I felt exactly the way you do now. It's perfectly normal for many developers, but you decided to go public on your idea and attract all the hate of RZ. For making that kind of decision, honestly, you deserve the crap you get from the others.
I will, but I am not going to hurry for anyone.
I have life.
I introduced my project here and it doesn't mean I have
to hurry for anyone. you will see progress by the time.
Just answer me this:Let me respond with this: What do Blizzard Entertainment, Nexon Korea, and the makers of any other hit MMO all have in common?
Well, there's actually a lot of things. Let's just list some.
- They're an established corporation.
- They have a large development team behind each, and every project.
- They have deep pockets that allow them to afford to run a full-scale MMORPG.
- They pay talented developers to dedicate all of their time to a project. Money is a powerful motivator.
Not to mention, Blizzard already had developed a cohesive universe with the Warcraft series, before World of Warcraft was released.
So, where does that leave our friend, Fight Design?
- He's an individual.
- He is working by himself..
- He does not have the funds to run a full-scale MMORPG.
- He is not paid, it is all hobby work. There is no indication that he will be as strongly motivated towards this project as an employee at a company would be. There is also no indication that he falls into the realm of a "talented developer" given the lack of any real substance to the work shared here.
Yup, sounds like a critical success in the making to me.
Just answer me this:
The people that run those money-loaded organized companies - How did they start?
For example, the famous Blizzard, how did they start?Not with an MMO.
At first they didn't even make their own games, they just ported games!Based inYou must be registered to see links, the company originally concentrated primarily on the creation of gameYou must be registered to see linksfor other studios before beginning development of their own software in 1993 with the development of games likeYou must be registered to see linksandYou must be registered to see links. In 1994 the company became Blizzard Entertainment Inc before being acquired by distributorYou must be registered to see linksand later byYou must be registered to see links. Shortly thereafter, Blizzard shipped their breakthrough hitYou must be registered to see links. Blizzard went on to create several successful video games, including theYou must be registered to see linkssequels,You must be registered to see links, andYou must be registered to see linksseries, and theYou must be registered to see linksYou must be registered to see links. Their most recent projects include World of Warcraft's fourth expansion,You must be registered to see links, StarCraft II's first expansion,You must be registered to see links, and the recently releasedYou must be registered to see links.
Not with an MMO.
Of course they didn't start with an MMO. But I assure you they tried something big related to their skills. Just like all programmers - we all want something great at the beginning.Not with an MMO.
My friend FightDesign, ignore their comments. You see that dude Waffles? I've seen numerous threads of him asking for help, you know what this proves? It proves that he cannot do anything it proves that he's saying this to you because he had probably a project and failed it, so since he can't do it he thinks others cant do it either. These guys are idiots, simply retarded idiots, posting this thread here as has been said was a huge mistake, most of people here are egocentric idiots that think they're the best in every area they step, keep going with your project and maybe you'll get something out of there and even if you don't you'll gain a positive exprience, that's the most important. Let them play MapleStory 24/7 they're the idiots, not you.
When you have nothing great to say simply shut the duck up. Ducking idiots.
Remember how you joined ragezone just to call other people out?
By the way, numerous threads = 1.
And FightDesign will make it no where without either dedication, money, or help. He has none of this. If you want to feed into delusions, be my guest, but at least know that they are delusions, and nothing more.
So, FightDesign, how much more have you achieved beyond a login screen in the last 5 days? Seriously, prove me wrong. I'll eat my hat if you can.
Remember how you joined ragezone just to call other people out?
By the way, numerous threads = 1.
And FightDesign will make it no where without either dedication, money, or help. He has none of this. If you want to feed into delusions, be my guest, but at least know that they are delusions, and nothing more.
So, FightDesign, how much more have you achieved beyond a login screen in the last 5 days? Seriously, prove me wrong. I'll eat my hat if you can.