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MapleStory and Unity?

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Everything is possible~
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There's no public MapleStory source, so it's impossible.
 
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Unity is used to make games, specifically the client, not the server.
You cannot just recompile a game made without unity to use unity. You'd have to completely rewrite the source code.
Oh, and as Diamondo25 mentioned, there is no public source code for the client, only crappy C++ disassembly.
Unity is .NET, and C++ kinda isn't, so even trying to use the disassembly would get you nowhere.
Perhaps someone could write their own MapleStory client from scratch using Unity, sort of like how I am with NoLifeStory, except I'm not using Unity.
But as you said, you wanted a quick method, and none of these methods are quick.

tl;dr No one does and no one ever will.
 
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