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Fix for Potential System (100% GMS Like)

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Well it's a good release but it's not 100% GMS-like. For one thing you're missing the % chance of getting certain potentials since it is easier to get some potentials than others. Also, on GMS at least until recently, obtaining potential is for sure not done in magnifying, but rather when the item is picked up. By badly I think he means the arrays, which can be done a little better I guess.
 
Nexon's undercover
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Well it's a good release but it's not 100% GMS-like. For one thing you're missing the % chance of getting certain potentials since it is easier to get some potentials than others. Also, on GMS at least until recently, obtaining potential is for sure not done in magnifying, but rather when the item is picked up. By badly I think he means the arrays, which can be done a little better I guess.

Well the problem isn't coding the chances, but where can I get them is..
BTW, if I'm not mistaken an item couldn't turn to Rare from Epic/Unique, that's why I think you should use 1,2,3 as Hidden potential and not only 1 after you cube the item, I think that with this system it could turn from Epic to Rare after cubing it.
 
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Junior Spellweaver
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Well the problem isn't coding the chances, but where can I get them is..
BTW, if I'm not mistaken an item couldn't turn to Rare from Epic/Unique, that's why I think you should use 1,2,3 as Hidden potential and not only 1 after you cube the item, I think that with this system it could turn from Epic to Rare after cubing it.
trust me the rank doesnt drop i tested it 10000 times
 
Nexon's undercover
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trust me the rank doesnt drop i tested it 10000 times

You're right, I'm sorry I didn't noticed the item.getRank(), altough it could be done with the item.getPotential() only I belive.
GJ on this!
BTW from where did you get the % of each thing ?
 
Junior Spellweaver
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You're right, I'm sorry I didn't noticed the item.getRank(), altough it could be done with the item.getPotential() only I belive.
GJ on this!
BTW from where did you get the % of each thing ?
yes it would work but if your rank is unique and you will cube the the getPotential() will become 1 and if you log out and back in when you didnt discover the potential of the item it can drop because it will take from the db the rank 1 and because of this i added the getRank()
and about the % i guessed them..
 
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Well the problem isn't coding the chances, but where can I get them is..
BTW, if I'm not mistaken an item couldn't turn to Rare from Epic/Unique, that's why I think you should use 1,2,3 as Hidden potential and not only 1 after you cube the item, I think that with this system it could turn from Epic to Rare after cubing it.
Code:
	<imgdir name="000001">
		<imgdir name="info">
			[B][COLOR="Red"]<int name="weight" value="20"/>[/COLOR][/B]
			<string name="string" value="STR: +#incSTR"/>

Note that these don't add up to 100 or anything.
 
Newbie Spellweaver
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What exactly am I supposed to change in UsePotentialScroll.java?

And how do I resolve this error?

error: method changeSkillLevel in class MapleCharacter cannot be applied to given types;
player.changeSkillLevel(skillSPFrom, (curLevelSPFrom - 1), player.getMasterLevel(skillSPFrom));
required: ISkill,byte,int,long
found: ISkill,int,int

I'm trying my best but I can't figure it out can someone please point me in the proper direction?
 
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Experienced Elementalist
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What exactly am I supposed to change in UsePotentialScroll.java?

And how do I resolve this error?



I'm trying my best but I can't figure it out can someone please point me in the proper direction?

required: ISkill,byte,int,long
found: ISkill,int,int


There's your pointer for the proper direction.
 
Junior Spellweaver
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Had another potential system, switched to yours.
-Thanks..-:beer:
More random smiles: :viking: :congrats: :thrasher: :first: :drum: :thumbup1:
 
Initiate Mage
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Thanks it work :D!

Just having some problems currently, the pic below shows the bugs.
wjZuk - Fix for Potential System (100% GMS Like) - RaGEZONE Forums


Hidden potential? and %d%%? Is there ways to fix it?
 

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Experienced Elementalist
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Thanks it work :D!

Just having some problems currently, the pic below shows the bugs.
wjZuk - Fix for Potential System (100% GMS Like) - RaGEZONE Forums


Hidden potential? and %d%%? Is there ways to fix it?

Use the search function. I made a thread about how to remove the "Hidden Potential" potential.
 

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