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[release]ServerProtect 0.2

Legendary Battlemage
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I'd release it on the old thread, but that thread's ancient now, and no one would ever find out about it.
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NEW FEATURES:
Code:
-Detects CheatEngine, RemoteDLL, and injector
-Does not close after initial check
-Continues to check after initial check
-Checks if game client is running to decide when to close
-Closes game client if the program is closed (May be glitchy)
-Splash Screen (3 Seconds)
-Checks cheats during splash screen

Old Features (Kept)
Code:
-Shuts down if hack is found (also shuts down client, if it is running)

Known Bugs
Code:
-cdetect will never close automatically; only way to close manually is task manager
-cdetect may not work, meaning that the game may not close if ServerProtect is closed

PASSWORD IS SOYDEV.

Drag the folder into your MS Folder.
Not releasing source code this time. Sorry. (Too many people ripped it and passed it off as their own.)

You'll just need to rename your server client to "client" for this to work.

You'll also have to make a launcher that launches ServerProtect and then the client. (Maybe you can hide the client so that people will think that the launcher is the client.)

IF YOU FIND ANYMORE GLITCHES/BUGS OR WANT TO REQUEST A BLOCK FOR A HACKING DEVICE DO NOT PM ME. Feel free to post on this thread though.
 

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Legendary Battlemage
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If client.exe isn't detected, then the game doesn't start.
If you don't want someone to get your server IP, just make it Read-Only?
 
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If client.exe isn't detected, then the game doesn't start.
If you don't want someone to get your server IP, just make it Read-Only?

Just type this in CMD..

ping (websitename)

and you get the IP...
 
Legendary Battlemage
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Lol, it would be SO funny if a server went to the degree of encrypting their client.
 
Legendary Battlemage
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Har har har.
It's also in the ServerProtect splash screen thing.
 
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