[Source] OrpheusMS Repack [v.83]
This is a discussion on [Source] OrpheusMS Repack [v.83] within the Releases forums, part of the Java Based (Odin) category; I believe the boats work, you just need to script the npc to give you the ticket if they don't ...
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Member
Re: [Source] OrpheusMS Repack [v.83]
I believe the boats work, you just need to script the npc to give you the ticket if they don't give you one. I know for sure Orbis does works and I only had to script something with the npc (can't remember. Once I found out about /m it was game over lol) Scrooge works for me but the npcs such as Mr. Hong don't.
-edited so there's no confusion-
Last edited by solshot2k; 24-05-12 at 06:15 PM.
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God's Servant
Re: [Source] OrpheusMS Repack [v.83]
Isn't there already a script for it included? I'm pretty sure storages worked fine when I tested. If not, I'll add the script.
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Member
Re: [Source] OrpheusMS Repack [v.83]
Well I was thinking about the npcs such as Mr. Hong and his gang. The script that was included with them always give me the error "This NPC is not working properly blah blah" and a bat corresponding with whatever npc such as Hong's "Error: NPC 1052017." Your scrooge script works just fine. I just posted mine just in case he can't fix it. Anyway i'll stop lurking and let you handle it lol It is your source :P
Last edited by solshot2k; 24-05-12 at 06:20 PM.
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Hardcore Member
Re: [Source] OrpheusMS Repack [v.83]

Originally Posted by
aaronweiss
It's not the exp table, it's just that the experience rate isn't applied to beginners. I'm going to add a toggle for that later, because not everyone wants that. I'll also be switching the rates over to integers, increasing the maximum to allow for high rate servers.
For the ferry boats, I believe there's an event for them. If there isn't, I could theoretically make them.
As for the SQL scripts, I'll look into it. I probably just did something silly, as I made most of the scripts manually after making those changes in my database. The optional ones will not cause any errors though. I have had no problems with them, and on my server I use all of them.
As for the Storge not working, did you execute the Storage SQL?
Yes, i executed all of the SQL files in the order listed on your wiki. Execute it to the Orpheus database right? Scrooge gives the normal NPC not working properly error, I'll execute it again to make sure.

Originally Posted by
solshot2k
I believe the boats work, you just need to script the npc to give you the ticket if they don't give you one. I know for sure Orbis does works and I only had to script something with the npc (can't remember. Once I found out about /m it was game over lol) Scrooge works for me but the npcs such as Mr. Hong don't.
-edited so there's no confusion-
Yea its just the ticket people not selling tickets. How about the subway in kerning, is it working for you? I'll check mine again but I think it was down. I may just not be waiting long enough. Yea subway works fine.
Edit: The subway seems to work from NLCC to Kerning but not from Kerning to NLC. I thought it worked at first.
Last edited by Shinmuriel; 24-05-12 at 10:26 PM.
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God's Servant
Re: [Source] OrpheusMS Repack [v.83]
Guys, if you get NPC not working errors, report them with the ID on the Issues page.
I'll love you forever if you do so. I'll also fix them.
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Hardcore Member
Re: [Source] OrpheusMS Repack [v.83]

Originally Posted by
aaronweiss
Guys, if you get NPC not working errors, report them with the ID on the Issues page.
I'll love you forever if you do so. I'll also fix them.
Sure thing, where is that page at again? o.O
The ticket seller's at ellinia harbor and orbis don't have an error though they just don't sell you tickets and the kerning subway guy sells you tickets but the ticket box you put it in doesn't place you on the train. Not sure how to find those id's.
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God's Servant
Re: [Source] OrpheusMS Repack [v.83]
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Hardcore Member
Re: [Source] OrpheusMS Repack [v.83]
Who is the character deletion NPC?
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God's Servant
Re: [Source] OrpheusMS Repack [v.83]
It's the Maple Administrator. You need to have the make NPCs scriptable setting on though, and have Maple Admin as an entry in it.
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Hardcore Member
Re: [Source] OrpheusMS Repack [v.83]
Could some of the issues with the SQL's be caused by me using a different SQL's browser (MySQL Workshop and browser)? For instance there originally was no line at the top of Orpheus.sql that read "CREATE DATABASE IF NOT EXISTS Orpheus; and USE Orpheus;
You added these lines CREATE DATABASE `Orpheus`; USING `Orpheus`; but when I reinstalled everything to troubleshoot these lines didn't seem to do the job for MySQL browser so I used the CREATE IF NOT EXISTS lines. Just wondering if perhaps the storage.sql issue might be a scripting difference.
Secondly, if I download your browser and install it will my database carry over or will I have to create a new one (character data loss)?

Originally Posted by
aaronweiss
It's the Maple Administrator. You need to have the make NPCs scriptable setting on though, and have Maple Admin as an entry in it.
Ah! Maybe this is why the storage guy doesn't work then? How would I go about turning that on? And could this also be why the ticket seller NPC's aren't selling tickets?
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God's Servant
Re: [Source] OrpheusMS Repack [v.83]
Your database is running through WAMP server (or whatever other MySQL server you use). The client is just a tool to view the data in it. So, yes, it would remain constant. It should not matter which browser you use though. So, I wouldn't worry about that. I'm not sure why Storage doesn't work for you though. Is there any more information you could give me about it?
No, the storage NPC does not need to be overridden to work, and unless you changed it in ServerConstants and ScriptableNPCConstants, it should be set already. That's the confusing part. What's the problem you're having with the Maple Admin anyway?
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the fun stops here
Re: [Source] OrpheusMS Repack [v.83]

Originally Posted by
aaronweiss
You can use a wz edited Quest.wz to remove the lightbulb.
i made this for you
v83 remove quest bulb - RaGEZONE forums

eat some spectrum
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God's Servant
Re: [Source] OrpheusMS Repack [v.83]
Love you, Rice. <3
Thanks to angelsl and some idea bouncing, there's going to be a new updating coming soon with a beyond unique, extensible, retroactive command system. It's got me pretty excited actually, I can't wait to work on it.
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Hardcore Member
Re: [Source] OrpheusMS Repack [v.83]
Last edited by Shinmuriel; 25-05-12 at 05:09 AM.
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God's Servant
Re: [Source] OrpheusMS Repack [v.83]
Firstly, try disabling the GM server. It's not useful for most people, especially if you don't know what it is. Looking at those errors, I do feel as though it may be an issue with the javascript engine though somehow. This is strange though, because you can run other NPCs, right? Well, definitely try disabling the GM server first, and go from there.
Just to confirm, you did not edit either of these scripts, right?
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