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Zen Fen Shen Discuss, Projected Started - Zen Fen Shen Translation To English at Server Developments forum; Alright, I had all the require file now and can kick start translating the client file to english. Just wonder ...




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Projected Started - Zen Fen Shen Translation To English
 
 
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Join Date: Oct 2008
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10-14-2008, 03:28 PM
 
Alright,

I had all the require file now and can kick start translating the client file to english.

Just wonder if anyone keen to help to translate this game to english version.

1.50 Client and Server.

Interface Translation
Items Translation
Quests Translation
NPC & Monster Name Translation
Help File Translation
Putting Up a Guide On How To Play The Game

If you are keen on helping out the project Please leave a message.

Auction enable, Battlefield enable, have problem setting up guild as database error. Will look into it when done most translating.

Card Trade enable too (seen useless currently)

Class: Hunter, able to spawn a "beast"" for her to use.

Screenshoot will be provided. later on.....

Am doing it slowly for each file and also will be testing in my server to check all translation on interface.
more screenshot will be provided for the progress of the game.
 
 
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10-14-2008, 03:44 PM
 
interface loading screen not 100% as I'm testing something.



Next login page



ingame status and such, a Hunter 2nd class with her pet Phoneix
 
 
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10-14-2008, 04:36 PM
 
some interface and of course a better beast for my girl :)

 
 
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10-16-2008, 06:38 AM
 
got the wed to download
 
 
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10-16-2008, 11:00 PM
 
keep up the good work ill sticky once you get more done
 
 
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10-20-2008, 08:15 AM
 
Still translating the game system files, I know it slow but I'm still working on it :)
 
 
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10-20-2008, 11:17 PM
 
Thanks for your work ;)
 
 
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10-22-2008, 02:56 PM
 
Need Comments,

I was thinking to keep the game on "orginal form" mean try to use the same meaning for translation.
Or do you all think I can just change all the Char, Mob, Item into my own word?

But what I want to see is the expand of this game, As in real world this game in chinese have been move on to PAY to PLAY p2p game instead of f2p game.

translating to english is a bit diffcult as it has too much items and mobs to change their name.
I often found that interface is too small to put in all english word, unless I change the interface screen too, adjust the size to fix the word. Or simply use the shortform??

Like the element screen where it show how much attack and defence you have,
If i change to english you will see text aligment error....

that why on the SS i provided ontop I have a short form of F ATT and F DEF, fire attack and fire def.
in chinese it only 2 word.. but in eng it will be FIRE ATT (8space) which coz the alignment problem.

anyone want to help with this game is HIGHLY thank ful...

I on the task on translating the Client file for Interface as SERVER file is only those server message.
as for the client you can always download it and unpack it to translate then pack it back.

csv file, can be open using openoffice (calc) and rename those item to english,
while the xml, can only use xmlspy or system will have error loading it.

am using xmlspy, notepad and openoffice to translate the game.

hopefully more will join in so that we can spilt on what to do then syno all files to the same translation.

Regards,
 
 
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10-22-2008, 03:03 PM
 
[ui_form_pshop.xml]

Code:
<rtw>
	<Widget ID="fmpshop" Class="Form" Template="Form,Title" Location="164,80" Size="240,350">
		<Widget ID="lbsell" Class="Label" Template="TitleLabel" Location="2,2" Size="2***20" Text="商店物品"/>
		<Widget ID="fmsellitem" Class="Panel" Template="Border" Location="6,24" Size="214,110" BackgroundImage="ui_texture/item.bmp" BackgroundSource="14,25,212,105" BackgroundTransparent="0.3"/>
		<Widget ID="scrollUp" Class="VScrollBar" Template="VScrollBar" Location="218,24" Size="12,110"/>
		<Widget ID="fmselfitem" Class="Panel" Template="Border" Location="6,158" Size="214,110" BackgroundImage="ui_texture/item.bmp" BackgroundSource="14,25,212,105" BackgroundTransparent="0.3"/>
		<Widget ID="scrollDown" Class="VScrollBar" Template="VScrollBar" Location="218,158" Size="12,110"/>
		<Widget ID="lbselfitem" Class="Label" Template="TitleLabel" Location="2,136" Size="2***20" Text="道具栏"/>
		<Widget ID="lbsellgold" Class="Label" Location="8,270" Size="40,16" Text="售价" Alignment="center"/>
		<Widget ID="lbsellgoldnum" Class="Label" Template="Border" Location="46,270" Size="62,16" Text="300000000" Alignment="far"/>
		<Widget ID="lbgold" Class="Label" Location="108,270" Size="40,16" Text="金钱" Alignment="center"/>
		<Widget ID="lbgoldnum" Class="Label" Template="Border" Location="146,270" Size="62,16" Text="300000000" Alignment="far"/>
		<Widget ID="btncancel" Class="Button" Template="PushButton" Location="18,290" Size="64,20" Text="中断"/>
		<Widget ID="btninfo" Class="Button" Template="PushButton" Location="90,290" Size="64,20" Text="讯息"/>
		<Widget ID="btnshop" Class="Button" Template="PushButton" Location="162,290" Size="64,20" Text="开店"/>
	</Widget>
</rtw>
As you can see we can change the interface size using XML only problem will be the IMAGE that go along with it.

And also I'm a noob in setting up a game server and this is my 1st one that I 100% make it work :(
so am trying my best here to make the game [POWER] up :)

As this game is Orgin from GERMAN (if i'm not wrong) all XML command come with a ENGLISH TAG
like

Code:
		<Widget ID="btninfo" Class="Button" Template="PushButton" Location="90,290" Size="64,20" Text="讯息"/>
btninfo = Information of the items.

that mean I can just change the "讯息" to "Info"

It look simple but ONCE again the problem will be Text alignment.

And also does anyone know how we can boot up the game in "ENGLISH" mode?
As I'm using applocale to boot up in SIMPLE CHINESE so that all text will not be jumble up.

Provide a torrent file for the game client and server, am seeding it too
change .txt to .torrent


Regards,
Attached Files
File Type: txt zfs.txt (18.4 KB, 11 views)

Last edited by HPL1506; 10-22-2008 at 03:09 PM. Reason: Add attachment
 
 
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