[Help] GM Commands
This is a discussion on [Help] GM Commands within the Tales of Pirates forums, part of the MMO and MMORPG Developments category; GM Commands needed...
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Member
Re: [REQ] GM Commands
GM Commands
How to enter commands
This is really easy. All commands must be entered into the chat-field. And you must add a leading & to the command. For example:
&addmoney 1000000; gives you a million gold
IMPORTANT: All commands that use char-names (like &kick, &call, ...) are case-sensitive !!!
The commands
Command Description Level Example
addcess <points> Changes your commerce rate. Setting this to 10000 gives you a 0.01% commerce rate. ?? &addcess 1000000
addsailexp <exp> gives your current ship EXP. ?? &addsailexp 5000000
setcesslevel <level> Changes your commerce level. ?? &setcesslevel 3
addexp <exp> Adds exp to your experience ?? &addexp 1000000
addmoney <gold> Gives your char some gold ?? &addmoney 1000000
attr <param>, <value> Set a certain "attribute" of your char (see below for more infos) ?? &attr 4,9
call <CharName> Teleports the given Char to your position ?? &call AnotherUser
goto <CharName> Teleports you to the position of the given Char ?? &goto AnotherUser
hide Hides your char from other players ?? &hide
unhide The opposite of hide?? &unhide
kick <CharName> Kicks the given user ?? &kick AnotherUser
kill <Name> Kill the given Mob (to be confirmed: can be used to kill players, too) ?? &kill Soul Of Goddess
make <item-id>, <count> Gives you a certain item ?? &make 1092,99
move <x>, <y>, <map> Moves your char to the given position. The map is optional!. 1 &move 2000,2000 or
&move 2700,2200,garner
notice <text> Displays "text" in the sysmte-notice windows ?? ¬ice Hello World
qcha <CharName> Returns informations about the given char (coords, etc.) ?? &qcha AnotherUser
summon <mob-id> Summons the given character ?? &summon 789
summonex <mob-id>, <count> Summons the given character multiple times ?? &summon 789, 10
@@ Command
Ok, there are some additional commands with a slightly different sysntax (all credits go to jgreever for finding these) -- [Octie] Don't really get these examples, I'll try to make it clear enough to understand.
Command Description Level Example
@@ bbs <interval x 10 secs>, <time>, <content> similar to ¬ice, but timed ?? @@ bbs 5,5,blabla
@@ estop <charname>, <time> Mutes the given character for <time> seconds (?) ?? @@ estop SnowMan,60
@@ delestop <charname> Unmutes the given character ?? @@ delestop SnowMan
@@ getuserconnection <charname> Shows connection-info for the given character ?? @@ getuserconnection SnowMan
@@ getusernum+ Displays number of users online and number of logins ?? @@ getusernum+
@@ getlastconnection Displays your last connection info ?? @@ getlastconnection
@@ ping <charname> Pings the given character ?? @@ ping SnowMan
The &attr-Command
This seems to be one of the most important commands in the game. Its syntax is:
Code:
&attr param, value
The following values for param are confirmed until now:
Value Description Remarks / Example
0 - Level
1 - HP > You can't set a higher value than the max. HP your char has - so &attr 1,999999 will only give you as much HP as your char actually has
2 - SP > same rules apply as for HP
4 - Class Use this to change your class. The following values are possible:
1 - Swordsman
2 - Hunter
4 - Explorer
5 - Herbalist
8 - Cahmpion
9 - Crusader
12 - Sharpshooter
13 - Cleric
14 - Seal Master
16 - Voyager
5 - Reputation
6 - Attribute Points
7 - Skill Points
8 - Gold
11 - SLV
12 - Life-Skill Level
13 - Life-Skill Points
19 - SEXP
50 - STR
51 - ACC
52 - AGI
53 - CON
54 - SPR
69 - Movement-Speed Don't use values much higher than 2000!
96 - Strenght
97 - Agility
98 - Accuracy
99 - Constituction
100 - Spirit
102 - Attack Speed
104 - Minimal Attack
105 - Maximal Attack
106 - Defence
107 - Max HP Sets your max. number of HP
108 - Max SP
109 - Dodge
110 - Hit-Rate
itemattr commands can be found in the ItemAttrType.lua file and &attr commands can be found in the AttrType.lua file, there are a tonne there, some will work and some wont, as they need to be called as part of a function or something like that.
as an example:
Code:
ATTR_COUNT_BASE2 = 50;
ATTR_BSTR = ATTR_COUNT_BASE2 + 0; -- basic strength --- STR
ATTR_BDEX = ATTR_COUNT_BASE2 + 1; -- basic focus --- ACC
ATTR_BAGI = ATTR_COUNT_BASE2 + 2; -- basic Agile --- AGI
ATTR_BCON = ATTR_COUNT_BASE2 + 3; -- basic physical --- CON
ATTR_BSTA = ATTR_COUNT_BASE2 + 4; -- basic energy --- SPR
ATTR_BLUK = ATTR_COUNT_BASE2 + 5; -- basic fortunate --- luck
ATTR_BMXHP = ATTR_COUNT_BASE2 + 6; -- basic largest HP
ATTR_BMXSP = ATTR_COUNT_BASE2 + 7; -- the largest basic SP
ATTR_BMNATK = ATTR_COUNT_BASE2 + 8; -- basic Cuoxiaogongjili
ATTR_BMXATK = ATTR_COUNT_BASE2 + 9; -- the largest attack of the basic
ATTR_BDEF = ATTR_COUNT_BASE2 + 10; -- basic defense force
ATTR_BHIT = ATTR_COUNT_BASE2 + 11; -- basic shooting
ATTR_BFLEE = ATTR_COUNT_BASE2 + 12; -- evade the basic rate
so above u can see they are some of the &ATTR commands, so take your base rate of 50 and add the number to it for the one you want to use
eg:
&attr 50 is the base strength attribute modifier
&attr 53 is the base spirit attribute modifier
next example:
Code:
ATTR_COUNT_BASE4 = 96;
ATTR_ITEMV_STR = ATTR_COUNT_BASE4 + 0; -- numerical strength props (item value) Addition
ATTR_ITEMV_AGI = ATTR_COUNT_BASE4 + 1; -- Agile props numerical Addition
ATTR_ITEMV_DEX = ATTR_COUNT_BASE4 + 2; -- Focus on props numerical Addition
ATTR_ITEMV_CON = ATTR_COUNT_BASE4 + 3; -- Numerical physical props Addition
ATTR_ITEMV_STA = ATTR_COUNT_BASE4 + 4; -- Numerical energy props Addition
ATTR_ITEMV_LUK = ATTR_COUNT_BASE4 + 5; -- lucky props numerical Addition
ATTR_ITEMV_ASPD = ATTR_COUNT_BASE4 + 6; -- Addition attack numerical interval props
ATTR_ITEMV_ADIS = ATTR_COUNT_BASE4 + 7; -- props numerical range of attack Addition
ATTR_ITEMV_MNATK = ATTR_COUNT_BASE4 + 8; -- Cuoxiaogongjili props numerical Addition
ATTR_ITEMV_MXATK = ATTR_COUNT_BASE4 + 9; -- the largest attack of props numerical Addition
ATTR_ITEMV_DEF = ATTR_COUNT_BASE4 + 10; -- defense of props numerical Addition
ATTR_ITEMV_MXHP = ATTR_COUNT_BASE4 + 11; -- the largest numerical HP props Addition
ATTR_ITEMV_MXSP = ATTR_COUNT_BASE4 + 12; -- the largest numerical SP props Addition
ATTR_ITEMV_FLEE = ATTR_COUNT_BASE4 + 13; -- Ducking rate props numerical Addition
ATTR_ITEMV_HIT = ATTR_COUNT_BASE4 + 14; -- Numerical shot props Addition
ATTR_ITEMV_CRT = ATTR_COUNT_BASE4 + 15; -- Numerical explosion hit rate props Addition
ATTR_ITEMV_MF = ATTR_COUNT_BASE4 + 16; -- treasure of props numerical Addition
ATTR_ITEMV_HREC = ATTR_COUNT_BASE4 + 17; -- hp speed of recovery props numerical Addition
ATTR_ITEMV_SREC = ATTR_COUNT_BASE4 + 18; -- sp speed of recovery props numerical Addition
ATTR_ITEMV_MSPD = ATTR_COUNT_BASE4 + 19; -- Mobile speed props numerical Addition
ATTR_ITEMV_COL = ATTR_COUNT_BASE4 + 20; -- Numerical resources acquisition speed props Addition
ATTR_ITEMV_PDEF = ATTR_COUNT_BASE4 + 21; -- Numerical physical resistance props Addition
these control you bonus temporary atttributes kidna of like when you eat a spring roll or seomthing, they will wear off if you logout, die or teleport
so for example to alter these you take ur base count 96 and add the modifier to it
so :
&attr 104 adjusts your minimum damage
&attr 105 adjusts your maximum damage
&attr 107 adjust you maximum HP
and so on..
next example:
this also moves into the item attributes not just char attributes, so this would be for the &itemattr command with data from the ItemAttrType.lua file.
Code:
ITEMATTR_COUNT_BASE1 = 25;
ITEMATTR_VAL_STR = ITEMATTR_COUNT_BASE1 + 1; -- 薯講都杅樓傖ㄗstrength valueㄘ
ITEMATTR_VAL_AGI = ITEMATTR_COUNT_BASE1 + 2; -- 鏗豎都杅樓傖
ITEMATTR_VAL_DEX = ITEMATTR_COUNT_BASE1 + 3; -- 蚳蛁都杅樓傖
ITEMATTR_VAL_CON = ITEMATTR_COUNT_BASE1 + 4; -- 极窐都杅樓傖
ITEMATTR_VAL_STA = ITEMATTR_COUNT_BASE1 + 5; -- 儕薯都杅樓傖
ITEMATTR_VAL_LUK = ITEMATTR_COUNT_BASE1 + 6; -- 倷堍都杅樓傖
ITEMATTR_VAL_ASPD = ITEMATTR_COUNT_BASE1 + 7; -- 馴僻薹都杅樓傖
ITEMATTR_VAL_ADIS = ITEMATTR_COUNT_BASE1 + 8; -- 馴僻擒燭都杅樓傖
ITEMATTR_VAL_MNATK = ITEMATTR_COUNT_BASE1 + 9; -- 郔苤馴僻薯都杅樓傖
ITEMATTR_VAL_MXATK = ITEMATTR_COUNT_BASE1 + 10; -- 郔湮馴僻薯都杅樓傖
ITEMATTR_VAL_DEF = ITEMATTR_COUNT_BASE1 + 11; -- 滅郘都杅樓傖
ITEMATTR_VAL_MXHP = ITEMATTR_COUNT_BASE1 + 12; -- 郔湮Hp都杅樓傖
ITEMATTR_VAL_MXSP = ITEMATTR_COUNT_BASE1 + 13; -- 郔湮Sp都杅樓傖
ITEMATTR_VAL_FLEE = ITEMATTR_COUNT_BASE1 + 14; -- 匢旌薹都杅樓傖
ITEMATTR_VAL_HIT = ITEMATTR_COUNT_BASE1 + 15; -- 韜笢薹都杅樓傖
ITEMATTR_VAL_CRT = ITEMATTR_COUNT_BASE1 + 16; -- 惇僻薹都杅樓傖
ITEMATTR_VAL_MF = ITEMATTR_COUNT_BASE1 + 17; -- 扆惘薹都杅樓傖
ITEMATTR_VAL_HREC = ITEMATTR_COUNT_BASE1 + 18; -- hp閥葩厒僅都杅樓傖
ITEMATTR_VAL_SREC = ITEMATTR_COUNT_BASE1 + 19; -- sp閥葩厒僅都杅樓傖
ITEMATTR_VAL_MSPD = ITEMATTR_COUNT_BASE1 + 20; -- 痄雄厒僅都杅樓傖
ITEMATTR_VAL_COL = ITEMATTR_COUNT_BASE1 + 21; -- 訧埭粒摩厒僅都杅樓傖
ITEMATTR_VAL_PDEF = ITEMATTR_COUNT_BASE1 + 22; -- 昜燴萋蕨都杅樓傖
so, drop watever into your inventory, if its slot 2 where ur pet is u use &itemattr 2,1 if its in slot 3 u use &itemattr 3,1 if its second row slot 2 you would use &itemattr 2,2 and so on.
so an example would be like adjusting the level on ur pet,
&itemattr 2,1,30,100 to make it have 100 spirit, remeber BASE COUNT + Modifier
these values will change some items and not others so its trial and error as nobody has tested every item
next example:
Code:
ITEMATTR_COUNT_BASE2 = 49;
ITEMATTR_LHAND_VAL = ITEMATTR_COUNT_BASE2 + 1; -- 耋撿酘忒樓傖
ITEMATTR_MAXURE = ITEMATTR_COUNT_BASE2 + 2; -- 郔湮騵壅僅
ITEMATTR_MAXFORGE = ITEMATTR_COUNT_BASE2 + 3; -- 郔湮儕褻脹撰
ITEMATTR_MAXENERGY = ITEMATTR_COUNT_BASE2 + 4; -- 郔湮夔講
ITEMATTR_URE = ITEMATTR_COUNT_BASE2 + 5; -- 絞騵壅僅
ITEMATTR_FORGE = ITEMATTR_COUNT_BASE2 + 6; -- 絞儕褻脹撰
ITEMATTR_ENERGY = ITEMATTR_COUNT_BASE2 + 7; -- 絞夔講
an example here following the principles as outlined above, base count and modifier,
&itemattr 2,1,54,500 will feed your pet 500 points of stamina
&itemattr 2,1,51,96000 will give your pet around 600 stamania points, 96000 is around the highest u can get roughly if you go over you go into the negative, if you dont go high enough you go into the negative.
and so ends my brief guide on ATTR and ITEM ATTR, enjoy
Cya
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Registered
Re: [REQ] GM Commands
the GM commands you not catching :(
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Registered
Re: [REQ] GM Commands
help gm comands msg error
Last edited by offzinho; 18-09-08 at 04:23 AM.
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Re: [REQ] GM Commands
Make sure your GM value is 99
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Newbie
Re: [Help] GM Commands
0001 Windslash Attacks target with up to 300% bonus damage
0002 Searing Slash Adds fire damage to attack
0003 Illusion Slash Attack target without them noticing
0004 Phoenix Slash Attack target with the powers of a Phoenix
0005 Fiery Arrow Imbues arrows with additional damage Fire damage
0006 Icy Arrow Imbues arrows with ice. Able to freeze or slow target
0007 Shot Array Fire multiple arrows, attack radius increases with each level
0008 Fissure Shot Damage all targets surrounding target within radius
0009 Flare Shield Fire protective flares to reduce damage done to ship body
0010 Great Cannonball Fragments will deal damage to targets within range
0011 Cannon Barrage Release a volley of cannon attacks at target
0012 Sound Burst Release a force that damages target from a distance
0013 Summon Summons a monster to fight for you
0014 Disguise Morph into summoned monster
0015 Water Surge Attacks target with a gush of water
0016 Cyclone Create whirlpools that damages any targets within contact
0017 Sacred Ray Heals a small amount of HP and damages undead
0018 Guardian Angel Summon an angel to fight for you. Appearances change with skill level
0019 Benediction Bring an area of friendly targets out of abnormal status
0020 Invoke Recover TP of friendly targets within a certain area while stationary
0022 Fallen Pharaoh Morph into a Mummy Pharaoh
0023 Venom Cloud Create an area of poisonous cloud that slows and poisons
0024 Fireshield Create a burning shield that damages targets within contact
0025 Bare Hand 0
0026 Dual Implosion 0
0027 Cannon Shot Fragments will deal damage to targets within range
0028 Sword 0
0029 Greatsword 0
0030 Bow 0
0031 Firegun 0
0032 Blade 0
0033 Boxing Gloves 0
0034 Dagger 0
0035 Gold Pouch 0
0036 Short Staff 0
0037 Hammer 0
0038 Dual Weapon 0
0039 Login 0
0040 Set Sail 0
0042 Ink Blast 0
0043 Tempest Slash 0
0044 Gun Research 0
0045 Angel Blessing 0
0046 Parlay Hit 0
0047 Phantom Slash 0
0048 Cure 0
0049 Blind 0
0050 Protective Shield 0
0051 Frost Shield 0
0052 Refined Gunpowder 0
0053 Attack Weakness 0
0054 Angel Blessing 0
0055 Benediction 0
0056 Inferno Wings 0
0057 Holy Beam 0
0058 Holy Heraldry 0
0059 Ray of Luck 0
0060 Traversing 0
0061 Inferno Blast 0
0062 Sword Mastery Atk increases when sword is equipped.
0063 Will of Steel Increase Defense
0064 Strengthen Increase max HP
0065 Deftness Increase Dodge rate
0066 Concentration Increase hit rate
0067 Greatsword Mastery Increase 2-Handed sword damage
0068 Blood Bull Increase Max HP and Defense when equipped with tattoo.
0069 Evasion 0
0070 Blood Frenzy Increase atk speed when equipped with dual swords.
0071 Beast Strength 0
0072 Recuperate 0
0073 Shield Mastery 0
0074 Range Mastery increasse atk of long-ranged weapons
0075 Windwalk Increase speed
0076 Ranger 0
0077 Hunter Disguise 0
0078 Firegun Mastery Increase the atk of guns
0079 Vigor Increases Max SP
0080 Divine Grace Increases SP recovery rate.
0081 Illusion Slash Generate a air wave and damages target at a distance
0082 Mighty Strike Damage nearby target with full force
0083 Primal Rage Damages nearby target after equipping tattoo
0084 Berserk Put character into Berserk mode to increase attack speed
0085 Backstab 0
0086 Shadow Slash Wield two swords continuously, attacking and stun nearby target.
0087 Poison Dart Shoots a dart which poisons target.
0088 Numb 0
0089 Eagle's Eye Increase character Hit Rate
0090 Dual Shot Damage target twice continuously
0091 Hunter Strike 0
0092 Astro Strike 0
0093 Frozen Arrow Shoots a chill arrow at far-away target, damaging and slowing down its s
0094 Cripple Decreases movement speed and dodge rate of target
0095 Enfeeble Decreases target's attack power and disable target from using skill
0096 Headshot Precise shot, causes direct damage to the head area. Ignore Defense and
0097 Heal Restores target's HP and gains some EXP
0098 Recover Use medical means to remove target's abnormal status.
0099 Spiritual Bolt Use spiritual powers to damage target, ignoring defense
0100 Spiritual Fire Increases Atk
0101 Tempest Boost Increase atk spd
0102 Tornado Swirl Increases Critical Rate upon usage
0103 Angelic Shield Increases Defense after use
0104 Seal of Elder Prevent target from using skill.
0105 Shadow Insignia Prevent target from using normal atk.
0106 Energy Shield Activate to convert Damage taken into SP absorbed
0107 Howl Using war cry to damage surrounding targets
0108 Barbaric Crush 0
0109 Dual Sword Mastery Increases attack of dual wield weapons
0110 Shield of Thorns 0
0111 Parry 0
0112 Meteor Shower Rain arrows from the sky in an area, causing group damage
0113 Magma Bullet Ignite a wall of flames in an area. Burn and cause damage to targets.
0114 Dispersion Bullet 0
0115 Penetrating Bullet 0
0116 True Sight Detect hidden unit upon usage. All hidden unit in range will be uncovere
0117 Greater Heal 0
0118 Greater Recover 0
0119 Cursed Fire Decreases the Defense of multiple targets in an area.
0120 Counterguard 0
0121 Abyss Mire Decreases movement speed of hostile targets within a certain range upon
0122 Healing Spring Create an area that heals friendly targets continuously
0123 Stealth Become invisible to others
0124 Revival Revive dead character
0125 Totem's Worship 0
0126 Gunpowder Research 0
0127 Tiger Roar Decreases attack and movement speed of targets within range
0128 Saliva of Lizard 0
0129 Needle of Stramonium 0
0130 Stone of Treant 0
0131 Panda's Bamboo Shoot 0
0132 Bolt of Terra Elder 0
0133 Bolt of Naiad 0
0134 Oyster 0
0135 Bubble Clam 0
0136 Baby Icy Dragon 0
0137 Icy Dragoon 0
0138 Shadow Quiver 0
0139 Mist of Snow Lady 0
0140 Fireball of Chieftain 0
0141 Werewolf Quiver 0
0142 Fireball of Giant Slug 0
0143 Icecube of King Penguin 0
0144 Dart of Ninja Mole 0
0145 Heart of Mermaid 0
0146 Relic Protector 0
0147 Wave of King Tortoise 0
0148 Bubble of Water Dancer 0
0149 Mud of Mudman 0
0150 Hand of Stramonium 0
0151 Guardian Angel 0
0152 Soul of Goddess 0
0153 Mist of Snow Queen 0
0154 Lump of Mud King 0
0200 Woodcutting Equip an Axe to harvest wood
0201 Mining Equip a Pickaxe to mine ore
0202 Sit Rests your character to regain HP
0210 Diligence Increases SP recovery rate of character
0211 Current Increases sailing speed of ship
0212 Conch Armor Increases defense of ship
0213 Tornado Equip Wind Coral to twirl target up into the air
0214 Lightning Bolt Equip Thunder Coral to strike target with lightning
0215 Algae Entanglement Uses seaweed to bind and damage target
0216 Conch Ray Uses Strike Coral to damage targets in a straight line
0217 Tail Wind Uses Wind Coral to summon wind to boost sailing speed of ships in an are
0218 Whirlpool Creates a whirlpool to decrease movement speed of hostile ships within r
0219 Fog Uses Fog Coral to decrease attack of enemies within range
0220 Lightning Curtain Uses Thunder Coral to create a thunderstorm that damages targets in rang
0222 Break Armor Decreases defense of target
0223 Rousing Increases attack speed of character
0224 Venom Arrow Shoots a dart which poisons target
0225 Harden Increases defense of character
0226 Cannon Mastery Increases attack of ship
0227 Toughen Wood Increases defense of ship
0228 Sail Mastery Increases sailing speed of ship
0229 Reinforce Ship Increases durability of ship
0230 Oil Tank Upgrade Increases fuel capacity of ship
0231 Fishing Available if ship has fishing capabilities
0232 Salvage Available if ship has salvaging capabilities
0233 Bombardment Fragments will deal damage to targets within range
0234 Death Shriek Boss Skill
0235 Blood Fury Boss Skill
0236 Lair Boss Skill
0237 Earthquake Boss Skill
0238 Colossus Smash Boss Skill
0239 Kiss of Frost Boss Skill
0240 Tempest Blade Boss Skill
0241 Set Stall Please do not affect others while setting stall on the streets
0242 Taunt Lures a single target to attack over a duration
0243 Roar Lures multiple targets to attack over a duration
0244 Replicate 0
0245 Alga Ambush 0
0246 Jellyfish Electric Bolt 0
0247 Squid Whirlstrike 0
0248 Shark Attack 0
0249 Polliwog Self Explode 0
0250 Primal Skill 1 0
0251 Primal Rage 2 0
0252 Water Mine Explosion Damages targets within range
0253 Cannon Strike Fragments will deal damage to targets within range
0254 Repair Equips a Hammer to repair ship or machinery
0255 Crystalline Blessing Makes target immune to melee and skill attacks
0256 Intense Magic Increases magical damage of target
0257 Corpse Attack Increases magical damage of target
0258 Corpse Range Attack Increases magical damage of target
0259 Fox Taoist Sorcery Boss Skill
0260 Fox Spirit Sorcery Boss Skill
0261 Fascinate Boss Skill
0262 Fox Immortal Sorcery Boss Skill
0263 Fox Immortal Area Spell Boss Skill
0264 Ritual Boss Skill
0265 Sachem's Witchcraft Boss Skill
0266 Whirling Hook Boss Skill
0267 Dog Howl Decreases attack and movement speed of targets within range
0268 Corpse Venom Boss Skill
0269 Icy Dragon Strike Boss Skill
0270 Cyborg Blockade Monster Skill
0271 Crab Binding Monster Skill
0272 Curse of Kelpie Monster Skill
0273 Frost Breath Monster Skill
0274 Dance of Icy Dragon Monster Skill
0275 Black Dragon Terror Monster Skill
0276 Black Dragon Roar Monster Skill
0277 Black Dragon Flight Monster Skill
0278 Black Dragon Breath Monster Skill
0279 Resurrect Monster Skill
0280 Fairy body Character Skill
0281 Black Dragon Roar Monster Skill
0282 Black Dragon Lightning Bolt Monster Skill
0283 Black Dragon Illusion Slash Monster Skill
0284 Black Dragon Fireball Monster Skill
0285 Black Dragon Summon Monster Skill
0286 Deathsoul Magma Bullet Monster Skill
0287 Deathsoul Acceleration Monster Skill
0288 Firegun Attack Monster Skill
0289 Deathsoul Roquet Monster Skill
0290 Laser Beam Monster Skill
0291 Deathsoul Poison Dart Monster Skill
0292 Deathsoul Summon Monster Skill
0293 Ranged Blast Monster Skill
0294 Cloud Attack Monster Skill
0295 Encumbered Skeleton Monster Skill
0296 Mytho Teleportation Monster Skill
0297 Skeletar Shielding Monster Skill
0298 Evil Attack Monster Skill
0299 Deathsoul Slice Monster Skill
0301 Roar of Deathsoul Monster Skill
0302 Deathsoul Taunt Monster Skill
0303 Cursed Blood Monster Skill
0304 Moonlight Recovery Monster Skill
0305 Deathsoul Water Arrow Monster Skill
0306 Deathsoul Whirlpool Monster Skill
0307 Deathsoul Lightning Curtain Monster Skill
0308 Bomb Throwing Monster Skill
0309 Spiritual Dart Monster Skill
0310 Physical Dart Monster Skill
0311 Self Destruct Fairy skill
0312 Skill - Defecate Fairy skill
0313 Skill - Undergarment Fairy skill
0314 Skill - Garment Fairy skill
0315 Skill - Coin Shower Fairy skill
0316 Skill - Fool Fairy skill
0317 Skill - Snooty Fairy skill
0318 Skill - Dumb Fairy skill
0319 Skill - Dumb Fairy skill
0320 Shoe Barrage Monster Skill
Solo usen GM Comands :
&skill 281,10
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Newbie
Re: [Help] GM Commands
Dunno what u mean by I guess u mean this right ?
http://www.sendspace.com/file/yuaggc
let me know if this is right
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Newbie
Re: [Help] GM Commands
do anyone knows code for title !????
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Member
Re: [Help] GM Commands
hot77 if you mean title, writing words on top client of tales of pirates, its this
press alt+p and write than press enter and wen finish press alt+p again to go back to chat.
but make sure you are a GM
Last edited by vinte; 08-06-09 at 06:29 PM.
Always working for you guys 
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Registered
Re: [Help] GM Commands
only can use in private server?
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Member
Re: [Help] GM Commands
Not really. If yor are a GM in any server, you can use these commands.
But only GM's can use.
Always working for you guys 
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Registered
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Member
Re: [Help] GM Commands
all the monster id's will be in Resource\CharacterInfo.txt
Always working for you guys 
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Newbie
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