[Development] Open Source Ran Online Episode 7

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  1. #31
    kambing sanarunnow is offline
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    Re: [Development] Open Source Ran Online Episode 7

    [Development] Open Source Ran Online Episode 7
    Wow, finally a thread worth to look into.. :D

  2. #32
    Account Upgraded | Title Enabled! williamjohn is offline
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    Re: [Development] Open Source Ran Online Episode 7

    i'll joinned make smooth ui interface

  3. #33
    荷希 (糖糖姐姐) AsenDURE is offline
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    Re: [Development] Open Source Ran Online Episode 7

    Finally, I hope with this project , Ran Online community will be active back like they used to.

    Btw guys, good to see you're back!

  4. #34
    Ultimate Member Cabalife is offline
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    Re: [Development] Open Source Ran Online Episode 7

    thank you geger and welcome back to RZ

  5. #35
    Account Upgraded | Title Enabled! eifelzocker is offline
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    Re: [Development] Open Source Ran Online Episode 7

    this is nice TS, keep up

  6. #36
    sapadia.net geger009 is offline
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    Re: [Development] Open Source Ran Online Episode 7

    Thank you for all your support..currently we still working to build our first stable code..

    The current master branch can't be played..hope we can solve it fast..

    Sent from my Redmi Note 3 using Tapatalk

    Just to make sure that nobody got scammed
    - I DIDN'T SELL ANY SOURCE CODE -
    Please becarefull


  7. #37
    Ainsworth Quiirex is offline
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    Re: [Development] Open Source Ran Online Episode 7

    Will be adding a translated documentation of the source in the git.
    I hope you do knew me well.

  8. #38
    Registered Spectre1337 is offline
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    Re: [Development] Open Source Ran Online Episode 7

    Can someone send me a Link of EP7 SQL Data Base because some of those links are not working anymore

    - - - Updated - - -

  9. #39
    Registered ZULKIFLI is offline
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    Re: [Development] Open Source Ran Online Episode 7

    Hi geger09,
    Last edited by ZULKIFLI; 14-04-20 at 02:51 AM.

  10. #40
    Registered chiku is offline
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    Re: [Development] Open Source Ran Online Episode 7

    @ geger009

    looks like the source code has issue entering the game, it closes abnormally without any error.

  11. #41
    May I Help You? ejsayaaa is offline
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    Re: [Development] Open Source Ran Online Episode 7

    i just started and tried running it live.. i didn't use any country param and i managed to bypass almost all that i needed to be.
    ex. Protection.cpp - i disabled WindowsSyStemCompulsoryDown()
    DxServerInstance under agentserver - forced set dwLangSet to 0
    and now. this is the crash that occurs after character selection and i manage to debug it.

    IMAGE LINK
    Last edited by ejsayaaa; 15-04-20 at 01:04 AM. Reason: cannot attach img so changed to link
    Link Skill , School Wars , Tyranny , PVP/PVE BattleFieldUI , PVP Rankings ( CP , CW , Tyranny )

  12. #42
    sapadia.net geger009 is offline
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    Re: [Development] Open Source Ran Online Episode 7

    Quote Originally Posted by ejsayaaa View Post
    i just started and tried running it live.. i didn't use any country param and i managed to bypass almost all that i needed to be.
    ex. Protection.cpp - i disabled WindowsSyStemCompulsoryDown()
    DxServerInstance under agentserver - forced set dwLangSet to 0
    and now. this is the crash that occurs after character selection and i manage to debug it.

    IMAGE LINK
    Yes..that is known bugs..it's because the memory management from this source is poor..vs2019 can't tolerate it..currently i trying to fix it..hope its not long..

    Just to make sure that nobody got scammed
    - I DIDN'T SELL ANY SOURCE CODE -
    Please becarefull


  13. #43
    Registered chiku is offline
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    Re: [Development] Open Source Ran Online Episode 7

    @ geger009 - well tbh, Ran source code kinda BS aside from poor memory management and allocations, I see lot of issues on compression and error handling. It's like "if app didn't work, let's simply crash the app"
    Last edited by chiku; 15-04-20 at 06:44 AM. Reason: legibility

  14. #44
    May I Help You? ejsayaaa is offline
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    Re: [Development] Open Source Ran Online Episode 7

    Quote Originally Posted by geger009 View Post
    Yes..that is known bugs..it's because the memory management from this source is poor..vs2019 can't tolerate it..currently i trying to fix it..hope its not long..
    so i just escalated a bit.

    IMAGE LINK

    EDIT:

    so i managed to Run Live server without crash..
    Last edited by ejsayaaa; 15-04-20 at 12:48 PM. Reason: update image link + edit
    Link Skill , School Wars , Tyranny , PVP/PVE BattleFieldUI , PVP Rankings ( CP , CW , Tyranny )

  15. #45
    Ainsworth Quiirex is offline
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    Re: [Development] Open Source Ran Online Episode 7



    Update : Working fine

    * Please use
    release_rz when building

    * CFGs
    session.cfg
    login.cfg
    field_0.cfg
    agent.cfg
    I hope you do knew me well.



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