I heavily disagree with that post.
Nostalgia is a thing, and to prefer older versions over the new ones another. Nostalgia might play a little role in why we'd rather play on older versions, but one can simply be disgusted of the changes or how the game turned out over the years. To me, FlyFF, and many other korean MMORPG I used to play like 7-8 years ago, just took the wrong path. It's not about the gameplay, but how the community organize itself around and in the game, how people play the game and interact with each other. To me, this is a very complex thing that private servers after Fame didn't managed to do because they modified it. Just look at the current WoW players. Most of them I spoke to just agreed that the versions they enjoyed the most was pre-BC, BC and the beginning of WOTLK, although they still enjoy the game on official servers. Still, some of them went to BC private servers, and not only because of nostalagia, but because in their mind the game just got fucked up. The experience changed in a way they think suck. Just like WoW, I would only play FlyFF on v6(which basically seems to be heavily modified v15 servers) - v15 servers that have as little modifications as possible because I don't like what FlyFF is now, either on official servers or not. Any server trailer I see or description I read doesn't even reflect FlyFF to me, simply because that's absolutely not how I see the FlyFF experience. I want to play FlyFF, not an heavily modified stupid mod of FlyFF in terms of graphics and mechanics. Putting something like naruto CS sets is a Ducking disgusting thing to do. You know, it's like mixing Pokemon and Marvel comics. Stupid. When you modify that experience, even with little things, such as modifying the maps, the items or even the classes, it creates a disgusting feeling to old players who enjoyed the true world of FlyFF. Not because of that nostalgia feeling, but because we have our own vision of what FlyFF is and that has absolutely nothing to do with nostalgia. Tbh if I was looking for a new MMORPG to play, I would never play what FlyFF currently is and would just be annoyed at all the CS sets / complex and useless things that were added for the last 4 years and made the game the most stupid p2w game that has ever been played on earth, v15 being to me the last playable version without that much of p2w mechanics. All the HL players I knew since Lawolf until the french official server just left the game because " it's not FlyFF anymore, just a stupid mod of what it used to be". And yes, FlyFF absolutely IS an hardcore game and it was made like that. "Slow" exp plays a huge part on what FlyFF experience means to me. It shapes, along with the whole content the game has to offer, the community and how players interact and play. Nostalgia is a very cheap argument to describe the rightful feeling of enjoying old versions more when it only plays a small role.