Junior Spellweaver
- Joined
- Jan 1, 2009
- Messages
- 101
- Reaction score
- 13
Well, I know there has been releases of teleport coordinate etc, but I've compiled my own list and a much more organized one then I've seen anywhere else. And I just had to make my first post a release, as I've "leeched" here long enough and just not really had the extra time to put together anything worthwhile that wasn't already here.
And a lot of people may say "Dude, why the hell put world 1 in all the "Main Continent" locations?!?". My reason is simply this, that way in case your elsewhere, you can just copy and paste and be done. Or say you're an admin and giving this list to a new GM, then you can make it easier on them also. My logic a lot of times makes no sense, but I think this time around I have a good point. And if anyone has anything to add to this list, post it and I'll add. Thanks everyone.
*credits to various people, who i forget at this point. and some to myself for certain locations
Code:
World 1, Darkon | Flaris | Garden | SM
.teleworld 1 6966.032 100.649 3221.873 -Bench beside Juria
.teleworld 1 6973 100 3328 -North Flaris
.teleworld 1 6960 100 3220 -Flaris Bank
.teleworld 1 7163 100 3270 -Flaris Blinkwing
.teleworld 1 7615 156 4274 -Outside Mas Dungeon
.teleworld 1 7976 100 4690 -Beach behind Mas
.teleworld 1 8317 100 3717 -SM Blinkwing
.teleworld 1 8492 91 3473 -SM Arena
.teleworld 1 8492 90 3473 -Under SM Arena
.teleworld 1 9076 67 4091 -Garden of Rhisis(Tombstone Bearer)
.teleworld 1 9477 78 3918 -Garden of Rhisis(Prankster)
.teleworld 1 3896 59 4378 -Darkon 1 Loadstar
.teleworld 1 3280 201 4240 -Darkon 3 Mushpoie/Iren Spawn
.teleworld 1 3214 10 3418 -Darkon 3 Loadstar
.teleworld 1 3344 94 2544 -Darkon 3 Small Glaphan Spawn
.teleworld 1 3200 70 2500 -Darkon 3 Venel Guardian
.teleworld 1 3919 23 3174 -Darkon 3 Desert Entrance
.teleworld 1 4009 109 2675 -Darkon 3 Desert(Pops/Bears)
.teleworld 1 3889 53 3923 -CW Room
.teleworld 1 8263 100 5856 -GM Desert
.teleworld 1 8801 100 4839 -GM Desert(Overlooking Rhisis)
.teleworld 1 5079 55 3987 -Entrance to Dekane Mine
World 2, Azria
.teleworld 2 1271 113 1324 -Azria Entrance
.teleworld 2 1448 123 652 -Mammoths
.teleworld 2 933 200 1606 -Overlook Peak(Northwest Azria)
World 200, Mas Dungeon
.teleworld 200 693 80 683 -Mas Dungeon
.teleworld 200 1180 80 619 -Serus Uriel Room
.teleworld 200 1001 80 1124 -Backroom of Mars
World 201, Dekanes Mine
.teleworld 201 745 85 780 -Dekane Mine Entrance
.teleworld 201 2034 80 1056 -Backroom Dekanes Mines
.teleworld 201 1618 84 746 -Kazen Dekanes Mines
.teleworld 201 1311 80 615 -Old Meteotynker Room Dekanes Mines
World 202, Guild Siege Arena
.teleworld 202 1349 94 1245 -Spectators Area
.teleworld 202 1272 94 1293 -Fighters Area
World 203, Volcane
.teleworld 203 1410 86 512 -Volcane Entrance
.teleworld 203 512 87 597 -Priest of Confession
World 204, SM Dungeon
.teleworld 204 1038 5 541 -SM Dungeon
World 205, SM Dungeon Boss Room
.teleworld 205 434 2 434 -SM Dungeon Boss Room
World 206, Unknown Area (HUGE map, "lava" covered Terrain)
.teleworld 206 1401 162 1190
World 207, Unknown City
.teleworld 207 514 57 348 -Unknown City
World 208, World Arena
.teleworld 208 539 138 484 -Arena
World 210, Unknown Place
.teleworld 210 258 110 126 -Outside Gate
.teleworld 210 300 0 300 -Near Web
World 220, Krrr Dungeon
.teleworld 220 270 150 105 -Krr Entrance
.teleworld 220 265 160 308 -Krr Spawn point
World 230, Jungle World(small)
.teleworld 230 135 130 350 -Beginning
.teleworld 230 300 50 300 -End
World 241, GuildSiege 1vs1 Arena
.teleworld 241 245 82 300 -Spectators Area
.teleworld 241 260 66 244 -Fighters Area
World 120, Just Air atm lol, try again later
.teleworld 120 1296 85 1273
Forgotten Tower
.teleworld 150 253 100 78 -1st Floor
.teleworld 151 251 100 95 -2nd Floor
.teleworld 152 264 100 227 -3rd Floor
.teleworld 153 253 100 86 -4th Floor
.teleworld 154 218 100 101 -5th Floor
.teleworld 155 idk..
.teleworld 156 same..
And a lot of people may say "Dude, why the hell put world 1 in all the "Main Continent" locations?!?". My reason is simply this, that way in case your elsewhere, you can just copy and paste and be done. Or say you're an admin and giving this list to a new GM, then you can make it easier on them also. My logic a lot of times makes no sense, but I think this time around I have a good point. And if anyone has anything to add to this list, post it and I'll add. Thanks everyone.
*credits to various people, who i forget at this point. and some to myself for certain locations