- Joined
- Apr 28, 2011
- Messages
- 38
- Reaction score
- 8
Firs in Source
Blue: Search
Red: Add
Now in resource
now in your client
Done :3
Credits by Mentus
Screenshots
Sry for my bad english :c
Blue: Search
Red: Add
Open WndField.cpp and search:
Code:[COLOR="#0000FF"]return CWndNeuz::OnChildNotify( message, nID, pLResult ); } //----------------------------------------------------------------------------- #endif // __CAMPUS[/COLOR] [COLOR="#FF0000"]Add under this: #ifdef __APP_TELEPORTER CWndTeleporter::CWndTeleporter( void ) { m_nSelected = NULL; m_pPicTexture = NULL; } CWndTeleporter::~CWndTeleporter( void ) { DeleteDeviceObjects(); } BOOL CWndTeleporter::Initialize( CWndBase* pWndParent, DWORD dwType ) { return CWndNeuz::InitDialog( g_Neuz.GetSafeHwnd(), APP_TELEPORTER, 0, CPoint( 0, 0 ), pWndParent ); } BOOL CWndTeleporter::OnCommand( UINT nID, DWORD dwMessage, CWndBase* pWndBase ) { return CWndNeuz::OnCommand( nID, dwMessage, pWndBase ); } void CWndTeleporter::OnSize( UINT nType, int cx, int cy ) { CWndNeuz::OnSize( nType, cx, cy ); } void CWndTeleporter::OnLButtonUp( UINT nFlags, CPoint point ) { } void CWndTeleporter::OnLButtonDown( UINT nFlags, CPoint point ) { } void CWndTeleporter::OnDraw( C2DRender* p2DRender ) { CWndStatic* pStatic = (CWndStatic*)GetDlgItem( WIDC_STATIC2 ); CWndText* pText = (CWndText*)GetDlgItem( WIDC_TEXT1 ); CString strFile, strLandName, strDes; switch( m_nSelected ) { case 0: strFile = "flaris.tga"; strLandName ="Flaris"; strDes= ""; break; case 1: strFile = "SM.tga"; strLandName ="Saint Morning"; strDes=""; break; case 2: strFile = "darkon.tga"; strLandName ="Darkon"; strDes= ""; break; case 3: strFile = "darkon1.tga"; strLandName ="Darkon 1"; strDes= ""; break; case 4: strFile = "darkon3.tga"; strLandName ="Darkon 3"; strDes= ""; break; case 5: strFile = "vulcano.tga"; strLandName ="Vulcano"; strDes= ""; break; case 6: strFile = "behemoth.tga"; strLandName ="Behemoth Dungeon"; strDes= ""; break; case 7: strFile = "animush.tga"; strLandName ="Animus - Hero Dungeon"; strDes= ""; break; case 8: strFile = "animusm.tga"; strLandName ="Animus - Master Dungeon"; strDes= ""; break; case 9: strFile = "tramnukm.tga"; strLandName ="Tramnuk - Master Dungeon"; strDes= ""; break; case 10: strFile = "tramnuk.tga"; strLandName ="Tramnuk Dungeon"; strDes= ""; break; case 11: strFile = "khaldera.tga"; strLandName ="Khaldera"; strDes= ""; break; case 12: strFile = "Bahara.tga"; strLandName ="Bahara"; strDes= ""; break; case 13: strFile = "Sanpres.tga"; strLandName ="Sanpres 1 Dungeon"; strDes= ""; break; case 14: strFile = "Sanpres.tga"; strLandName ="Sanpres 2 Dungeon"; strDes= ""; break; case 15: strFile = "Upresia.tga"; strLandName ="Upresia 1 Dungeon"; strDes= "."; break; case 16: strFile = "Upresia.tga"; strLandName ="Upresia 2 Dungeon"; strDes= ""; break; case 17: strFile = "Herneos.tga"; strLandName ="Herneos 1 Dungeon"; strDes= ""; break; case 18: strFile = "Herneos.tga"; strLandName ="Herneos 2 Dungeon"; strDes= ""; break; case 19: strFile = "Knochenpfad.tga"; strLandName ="Knochenpfad"; strDes= ""; break; case 20: strFile = "Crystal.tga"; strLandName ="Crystal Dungeon"; strDes= ""; break; case 21: strFile = "Kalgas.tga"; strLandName ="Kalgas Dungeon"; strDes= ""; break; case 22: strFile = "Eillun.tga"; strLandName ="Eillun"; strDes= ""; break; default: strFile = "flaris.tga"; strLandName ="Error"; strDes= "Error"; break; } pStatic->SetTitle( strLandName ); pText->SetString( strDes, 0xFF1e90ff ); m_pPicTexture = m_textureMng.AddTexture( m_pApp->m_pd3dDevice, MakePath( "Theme\\Default\\LoadMap\\", strFile ), 0xff000000 ); if( m_pPicTexture != NULL ) { LPWNDCTRL lpWndCtrl = GetWndCtrl( WIDC_STATIC1 ); if( g_Option.m_nWindowAlpha > 200 ) m_pPicTexture->Render( p2DRender, lpWndCtrl->rect.TopLeft(), g_Option.m_nWindowAlpha - 55 ); else m_pPicTexture->Render( p2DRender, lpWndCtrl->rect.TopLeft(), g_Option.m_nWindowAlpha ); } } HRESULT CWndTeleporter::RestoreDeviceObjects() { CWndNeuz::RestoreDeviceObjects(); return S_OK; } HRESULT CWndTeleporter::InvalidateDeviceObjects() { CWndNeuz::InvalidateDeviceObjects(); return S_OK; } HRESULT CWndTeleporter::DeleteDeviceObjects() { CWndNeuz::DeleteDeviceObjects(); InvalidateDeviceObjects(); return S_OK; } void CWndTeleporter::OnInitialUpdate( void ) { CWndNeuz::OnInitialUpdate(); RestoreDeviceObjects(); CRect rectRoot = m_pWndRoot->GetLayoutRect(); CRect rectWindow = GetWindowRect(); CPoint point( rectRoot.right - rectWindow.Width(), 110 ); Move( point ); MoveParentCenter(); CWndListBox* pListBox = (CWndListBox*)GetDlgItem( WIDC_LISTBOX1 ); pListBox->AddString("Flaris"); pListBox->AddString("Saint Morning"); pListBox->AddString("Darkon"); pListBox->AddString("Darkon 1"); pListBox->AddString("Darkon 3"); pListBox->AddString("Vulcano"); //pListBox->AddString("Behemoth D."); pListBox->AddString("Amnius Hero"); pListBox->AddString("Amnius Master"); //pListBox->AddString("Master Tramnuk"); //pListBox->AddString("Tramnuk"); pListBox->AddString("Khaldera"); //pListBox->AddString("Bahara Desert"); //pListBox->AddString("Sanpres 1"); //pListBox->AddString("Sanpres 2"); //pListBox->AddString("Upresia 1"); //pListBox->AddString("Upresia 2"); //pListBox->AddString("Herneos 1"); //pListBox->AddString("Herneos 2"); //pListBox->AddString("Knochenpfad"); //pListBox->AddString("Crystal Dungeon"); //pListBox->AddString("Kalgas Cave"); //pListBox->AddString("Eillun"); } BOOL CWndTeleporter::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) { if( nID == WIDC_LISTBOX1 ) { CWndListBox* pWndListBox = (CWndListBox*)GetDlgItem( WIDC_LISTBOX1 ); if( pWndListBox->GetCurSel() != -1 || pWndListBox->GetCurSel() > 22 ) m_nSelected= pWndListBox->GetCurSel(); } else if( nID == WIDC_BUTTON1 ) { g_DPlay.SendTeleport( m_nSelected ); Destroy(); } return CWndNeuz::OnChildNotify( message, nID, pLResult ); } #endif[/COLOR]
now open WndField.h and search:
Code:[COLOR="#0000FF"]#if __VER >= 15 // __CAMPUS class CWndCampusInvitationConfirm : public CWndNeuz { public: CWndCampusInvitationConfirm( u_long idSender = 0, const CString& rstrSenderName = _T( "" ) ); virtual ~CWndCampusInvitationConfirm( void ); public: virtual BOOL Initialize( CWndBase* pWndParent = NULL, DWORD nType = MB_OK ); virtual void OnInitialUpdate( void ); virtual BOOL OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ); private: u_long m_idSender; CString m_strSenderName; }; class CWndCampusSeveranceConfirm : public CWndNeuz { public: CWndCampusSeveranceConfirm( u_long idTarget = 0, const CString& rstrTargetName = _T( "" ) ); virtual ~CWndCampusSeveranceConfirm( void ); public: virtual BOOL Initialize( CWndBase* pWndParent = NULL, DWORD nType = MB_OK ); virtual void OnInitialUpdate( void ); virtual BOOL OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ); private: u_long m_idTarget; CString m_strTargetName; }; #endif // __CAMPUS [/COLOR] [COLOR="#FF0000"]add under this: #ifdef __APP_TELEPORTER class CWndTeleporter : public CWndNeuz { public: int m_nSelected; CTexture* m_pPicTexture; CWndTeleporter( void ); ~CWndTeleporter( void ); virtual HRESULT RestoreDeviceObjects(); virtual HRESULT InvalidateDeviceObjects(); virtual HRESULT DeleteDeviceObjects(); public: virtual BOOL Initialize( CWndBase* pWndParent = NULL, DWORD nType = MB_OK ); virtual BOOL OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ); virtual void OnDraw( C2DRender* p2DRender ); virtual void OnInitialUpdate(); virtual BOOL OnCommand( UINT nID, DWORD dwMessage, CWndBase* pWndBase ); virtual void OnSize( UINT nType, int cx, int cy ); virtual void OnLButtonUp( UINT nFlags, CPoint point ); virtual void OnLButtonDown( UINT nFlags, CPoint point ); }; #endif //__APP_TELEPORTER[/COLOR]
now open DPClient.h and search:
Code:[COLOR="#0000FF"]#ifdef __GUILD_HOUSE_MIDDLE private: void OnGuildHouseTenderMainWnd( CAr & ar ); void OnGuildHouseTenderInfoWnd( CAr & ar ); void OnGuildHouseTenderResult( CAr & ar ); public: void SendGuildHouseTenderMainWnd( DWORD dwGHType, OBJID objNpcId ); void SendGuildHouseTenderInfoWnd( OBJID objGHId ); void SendGuildHouseTenderJoin( OBJID objGHId, int nTenderPerin, int nTenderPenya ); #endif // __GUILD_HOUSE_MIDDLE[/COLOR] [COLOR="#FF0000"]Add under this: #ifdef __APP_TELEPORTER void SendTeleport( int nCurSel ); #endif [/COLOR]
now open DPClient.cpp and search:
Code:[COLOR="#0000FF"]#ifdef __GUILD_HOUSE_MIDDLE void CDPClient::OnGuildHouseTenderMainWnd( CAr & ar ) { //setup window //CWndGuildHouseBid À©µµ¿ì°¡ ÃʱâÈÇÒ¶§ ¿äûÆÐŶÀ» º¸³»°Ô µÇ´Âµ¥, ¸¸¾à »ý¼ºÀÌ µÇ¾îÀÖÁö ¾Ê¾Ò´Ù¸é âÀÌ ¶ßÀÚ¸¶ÀÚ ¹Ù·Î ¾ø¾Ö¹ö¸°°æ¿ì? if( !g_WndMng.m_pWndGHBid ) { g_WndMng.m_pWndGHBid = new CWndGuildHouseBid; g_WndMng.m_pWndGHBid->Initialize( ); } int nSize; ar >> nSize; for( int i = 0; i < nSize; ++i ) { OBJID objGHId; char szTitle[128] = {0, }; ar >> objGHId; ar.ReadString( szTitle, 128 ); g_WndMng.m_pWndGHBid->UpdateData_HouseList( objGHId, szTitle ); } //Refresh window g_WndMng.m_pWndGHBid->RefreshWnd_HouseList( ); } void CDPClient::OnGuildHouseTenderInfoWnd( CAr & ar ) { // ¿äûÇÑ Ç׸ñ(ÇϿ졸®½ºÆ®)¿¡ ´ëÇÑ ¼¼ºÎÁ¤º¸ if( !g_WndMng.m_pWndGHBid ) { //ÀÌ°æ¿ì´Â ÆÐŶ¹«½ÃÇÏ°í óÀ½ºÎÅÍ ´Ù´Ù½Ã, ÀÌ°æ¿ì ¿ª½Ã ¸®½ºÆ®Çϳª¸¦ ¼±ÅÃÇÏ°í âÀ» °ð¹Ù·Î ´Ý¾Æ¹ö¸°°æ¿ì? g_WndMng.m_pWndGHBid = new CWndGuildHouseBid; g_WndMng.m_pWndGHBid->Initialize( ); return; } vector< DWORD > guildIDs; OBJID objGHId; int nTenderMinPenya = 0, nSize = 0; __int64 nTenderPenya = 0; //±æµåÇ׸ñÁß ³»±æµå°¡ ÀÖ´Ù¸é ÀÌ°ªÀÌ ³»±æµåÀÇ ÀÔÂû±Ý ar >> objGHId >> nTenderMinPenya >> nTenderPenya >> nSize; for( int i = 0; i < nSize; ++i ) { DWORD dwGuildId; ar >> dwGuildId; guildIDs.push_back( dwGuildId ); } g_WndMng.m_pWndGHBid->UpdateData_HouseInfo( objGHId, nTenderMinPenya,nTenderPenya, guildIDs ); //Refresh window g_WndMng.m_pWndGHBid->RefreshWnd_HouseInfo( ); } void CDPClient::OnGuildHouseTenderResult( CAr & ar ) { OBJID objGHId; BOOL bResult; ar >> objGHId >> bResult; //ÀÔÂû ¹öÆ° È°¼ºÈ g_WndMng.m_pWndGHBid->SetEnableWindow_Apply( TRUE ); //¸Ó´Ï ÀÔ·Ââ ÃʱâÈ g_WndMng.m_pWndGHBid->ResetInputMoneyWindows( ); //ÇöÀç ¼±ÅÃµÈ ÇϿ콺¿¡´ëÇÑ ¼¼ºÎÁ¤º¸ ¿äû g_WndMng.m_pWndGHBid->RequestCurrHouseInfo( ); } void CDPClient::SendGuildHouseTenderMainWnd( DWORD dwGHType, OBJID objNpcId ) { BEFORESENDSOLE( ar, PACKETTYPE_GUILDHOUSE_TENDER_MAINWND, DPID_UNKNOWN ); ar << dwGHType << objNpcId; SEND( ar, this, DPID_SERVERPLAYER ); } void CDPClient::SendGuildHouseTenderInfoWnd( OBJID objGHId ) { BEFORESENDSOLE( ar, PACKETTYPE_GUILDHOUSE_TENDER_INFOWND, DPID_UNKNOWN ); ar << objGHId; SEND( ar, this, DPID_SERVERPLAYER ); } void CDPClient::SendGuildHouseTenderJoin( OBJID objGHId, int nTenderPerin, int nTenderPenya ) { BEFORESENDSOLE( ar, PACKETTYPE_GUILDHOUSE_TENDER_JOIN, DPID_UNKNOWN ); ar << objGHId << nTenderPerin << nTenderPenya; SEND( ar, this, DPID_SERVERPLAYER ); } #endif // __GUILD_HOUSE_MIDDLE[/COLOR] [COLOR="#FF0000"]add under this: #ifdef __APP_TELEPORTER void CDPClient::SendTeleport( int nCurSel ) { BEFORESENDSOLE( ar, PACKETTYPE_APP_TELEPORT, DPID_UNKNOWN ); ar << nCurSel; SEND( ar, this, DPID_SERVERPLAYER ); } #endif [/COLOR]
now open MsgHdr.h and search:
Code:[COLOR="#0000FF"]#ifdef __SHOPPING_CART #define PACKETTYPE_BUYITEMCART (DWORD)0x88100247 #endif //__SHOPPING_CART [/COLOR] [COLOR="#FF0000"]add under this: #ifdef __APP_TELEPORTER #define PACKETTYPE_APP_TELEPORT (DWORD)0x88100248 #endif [/COLOR]
now open DPSrvr.cpp and search:
Code:[COLOR="#0000FF"]BEGIN_MSG;[/COLOR] [COLOR="#FF0000"]add under this: #ifdef __APP_TELEPORTER ON_MSG( PACKETTYPE_APP_TELEPORT, OnTeleportByAPP ); #endif // __APP_TELEPORTER[/COLOR] [COLOR="#0000FF"]#ifdef __GUILD_HOUSE_MIDDLE void CDPSrvr::OnGuildHouseTenderMainWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ) { CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser ); if( IsValidObj( pUser ) == TRUE ) { DWORD dwGHType; OBJID objNpcId; ar >> dwGHType >> objNpcId; GuildHouseMng->ReqTenderGuildHouseList( pUser, dwGHType, objNpcId ); } } void CDPSrvr::OnGuildHouseTenderInfoWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ) { CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser ); if( IsValidObj( pUser ) == TRUE ) { OBJID objGHId; ar >> objGHId; GuildHouseMng->ReqTenderGuildHouseInfo( pUser, objGHId ); } } void CDPSrvr::OnGuildHouseTenderJoin( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ) { CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser ); if( IsValidObj( pUser ) == TRUE ) { OBJID objGHId; int nTenderPerin, nTenderPenya; ar >> objGHId >> nTenderPerin >> nTenderPenya; GuildHouseMng->OnGuildHouseTenderJoin( pUser, objGHId, nTenderPerin, nTenderPenya ); } } #endif // __GUILD_HOUSE_MIDDLE[/COLOR] [COLOR="#FF0000"]add under this: #ifdef __APP_TELEPORTER void CDPSrvr::OnTeleportByAPP( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ) { #ifdef __NEW_DEBUG g_Guard.LogDebug("CDPSrvr::OnTeleportByAPP"); #endif CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser ); int nCurSel; if( IsValidObj( pUser ) ) { ar >> nCurSel; DWORD dwWorldID; D3DXVECTOR3 vPos; switch( nCurSel ) { case 0: vPos = D3DXVECTOR3(6973.0F, 100.0F, 3328.0F); dwWorldID = 1; break; case 1: vPos = D3DXVECTOR3(8321.0F, 100.0F, 3720.0F); dwWorldID = 1; break; case 2: vPos = D3DXVECTOR3(3900.250732F, 59.0F, 4377.806641F); dwWorldID = 1; break; case 3: vPos = D3DXVECTOR3(5574.530273F, 75.001129F, 3900.282227F); dwWorldID = 1; break; case 4: vPos = D3DXVECTOR3(3240.482910F, 11.316653F, 3409.634766F); dwWorldID = 1; break; case 5: vPos = D3DXVECTOR3(881.142883F, 183.273331F, 1008.118652F); dwWorldID = 206; break; case 6: vPos = D3DXVECTOR3(6642.931152F, 58.000000F, 6454.676758F); dwWorldID = 1; break; case 7: vPos = D3DXVECTOR3(6785.000000F, 100.699989F, 6062.000000F); dwWorldID = 1; break; case 8: vPos = D3DXVECTOR3(5986.8989f, 100.0f, 5414.0f); dwWorldID = 1; break; case 9: vPos = D3DXVECTOR3(4908.647F, 100.000F, 3457.677F); dwWorldID = 1; break; case 10: vPos = D3DXVECTOR3(5267.235F, 100.000F, 4719.388F); dwWorldID = 1; break; case 11: vPos = D3DXVECTOR3(5946.719F, 100.392F, 5406.160F); dwWorldID = 1; break; case 12: vPos = D3DXVECTOR3(6501.000F, 66.000F, 9095.00F); dwWorldID = 1; break; case 13: vPos = D3DXVECTOR3(6593.000F, 100.000F, 5076.000F); dwWorldID = 1; break; case 14: vPos = D3DXVECTOR3(5159.000F, 100.000F, 5273.000F); dwWorldID = 1; break; case 15: vPos = D3DXVECTOR3(2762.000F, 150.000F, 5242.000F); dwWorldID = 1; break; case 16: vPos = D3DXVECTOR3(2734.000F, 150.000F, 5239.000F); dwWorldID = 1; break; case 17: vPos = D3DXVECTOR3(1826.000F, 96.600F, 2756.000F); dwWorldID = 1; break; case 18: vPos = D3DXVECTOR3(2011.000F, 96.900F, 2307.000F); dwWorldID = 1; break; case 19: vPos = D3DXVECTOR3(7065.011F, 90.962F, 6457.552F); dwWorldID = 1; break; case 20: vPos = D3DXVECTOR3(6366.140F, 100.000F, 8050.609F); dwWorldID = 1; break; case 21: vPos = D3DXVECTOR3(5730.762F, 87.762F, 8141.579F); dwWorldID = 1; break; case 22: vPos = D3DXVECTOR3(7956.923F, 70.000F, 8822.327F); dwWorldID = 1; break; default: Error("CDPSrvr::OnTeleportByAPP - %s", pUser->GetName() ); return; } pUser->REPLACE( g_uIdofMulti, dwWorldID, vPos, REPLACE_NORMAL, nDefaultLayer ); } } #endif [/COLOR]
now open DPSrvr.h and search:
Code:[COLOR="#0000FF"]void OnEnchant( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize);[/COLOR] [COLOR="#FF0000"]add under this: #ifdef __APP_TELEPORTER void OnTeleportByAPP( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ); #endif // __APP_TELEPORTER[/COLOR]
now open FuncApplet.cpp and search:
Code:[COLOR="#0000FF"]DECLAREAPPLET( AppMain_WndNavigator , new CWndNavigator );[/COLOR] [COLOR="#FF0000"]add under this: #ifdef __APP_TELEPORTER DECLAREAPPLET( AppMain_WndTeleporter , new CWndTeleporter ); #endif //__APP_TELEPORTER[/COLOR] [COLOR="#0000FF"]AddAppletFunc( AppMain_WndParty , APP_PARTY , _T( "WndParty" ) , _T( "Icon_Troupe.dds" ) , GETTEXT( TID_TIP_PARTY ), 'P' );[/COLOR] [COLOR="#FF0000"]add under this: #ifdef __APP_TELEPORTER AddAppletFunc( AppMain_WndTeleporter , APP_TELEPORTER , _T( "WndMotion" ) , _T( "Icon_Motion.dds" ) , GETTEXT( TID_TIP_MOTION ), 'V' ); #endif //__APP_TELEPORTER[/COLOR]
now open versioncommon.h (of Neuz and World folder)
Code:[COLOR="#FF0000"]Add: #define __APP_TELEPORTER [/COLOR]
Now in resource
Open Resdata.h and add:
Code:[COLOR="#FF0000"]#define APP_TELEPORTER 2024 [/COLOR]
Now open Resdata.inc and add:
Code:[COLOR="#FF0000"]APP_TELEPORTER "WndTile08.tga" "" 1 640 464 0x2410000 26 { // Title String IDS_RESDATA_INC_020000 } { // Help Key IDS_RESDATA_INC_020001 } { WTYPE_LISTBOX WIDC_LISTBOX1 "WndEditTile00.tga" 1 40 22 194 346 0x20020000 0 0 0 0 0 0 0 { // Title String IDS_RESDATA_INC_020002 } { // ToolTip IDS_RESDATA_INC_020003 } WTYPE_BUTTON WIDC_BUTTON1 "ButtApply.tga" 0 72 374 144 394 0x220010 0 0 0 0 0 0 0 { // Title String IDS_RESDATA_INC_020004 } { // ToolTip IDS_RESDATA_INC_020005 } WTYPE_STATIC WIDC_STATIC1 "" 0 284 56 534 306 0x2220002 0 0 0 0 0 0 0 { // Title String IDS_RESDATA_INC_020006 } { // ToolTip IDS_RESDATA_INC_020007 } WTYPE_TEXT WIDC_TEXT1 "WndEditTile00.tga" 1 268 328 568 404 0x20020000 0 0 0 0 0 0 0 { // Title String IDS_RESDATA_INC_0020008 } { // ToolTip IDS_RESDATA_INC_0020009 } WTYPE_STATIC WIDC_STATIC2 "WndEditTile200.tga" 1 365 20 498 36 0x2222481 0 0 0 0 0 0 0 { // Title String IDS_RESDATA_INC_020010 } { // ToolTip IDS_RESDATA_INC_020011 } } [/COLOR]
now open Resdata.txt.txt and add
Code:[COLOR="#FF0000"]IDS_RESDATA_INC_020000 Teleport System IDS_RESDATA_INC_020001 IDS_RESDATA_INC_020002 IDS_RESDATA_INC_020003 IDS_RESDATA_INC_020004 IDS_RESDATA_INC_020005 IDS_RESDATA_INC_020006 IDS_RESDATA_INC_020007 IDS_RESDATA_INC_020008 IDS_RESDATA_INC_020009 IDS_RESDATA_INC_020010 IDS_RESDATA_INC_020011 [/COLOR]
now in your client
Open folder Theme, later default and extract this rar :You must be registered to see links
Done :3
Credits by Mentus
Screenshots
Sry for my bad english :c
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Last edited: